用于 Godot Engine 的行为树 AI
behavior-tree 开源项目推荐(390 个)
behavior-tree 话题在 GitHub 上没有填写简介,这里按 Star 数汇总最相关的热门仓库。
热门项目 前 20
按 Star 数排序展示前 20 个 · GitHub 共 390 个仓库LimboAI - Behavior Trees and State Machines for Godot 4
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
分布式Java游戏服务器,包括集群管理服务器、网关服务器、大厅服务器、游戏逻辑服务器、后台监控服务器和正在运行的Web版本钓鱼。状态机、行为树、A* 寻路、导航网格等人工智能工具
Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.
用于确定性 AI 的行为树 Rust 实现(现已提供 Python 绑定)
ESEngine - High-performance TypeScript ECS Framework for Game Development
Give a brain to your game's NPCs
Behavior Tree for Unity ECS (DOTS) framework
Behavior Trees Library for ROS (Robot Operating System). In C++ and python
Powerful Behavior Tree Editor using GraphView for Unity
行为树编辑器
C++ behavior tree single header library
Behavior Tree plugin for the Godot game engine
Free GraphView-based Behavior Tree designer for Unity.
A curated list of awesome tools and libraries for deliberation in ROS 2.
A lightweight library of Behavior Trees Library in C++.
owl-bt is editor for Behavior trees. It has been inspired by Unreal engine behavior trees in a way, that it supports special node items like decorators and services. This makes trees smaller and much more readable.
Universal game server testing bot; 通用游戏服务器测试机器人
Visual editor for creating AI behavior
关于这个话题
- 清单取自 GitHub 话题页并按 Star 数排序,每次展示前 20 个项目;原始页面见 https://github.com/topics/behavior-tree。
- 该话题在 GitHub 上共有 390 个仓库, 本站收录的是其中最热门的 20 个,不是全量列表。
- Star / Fork 每日自动刷新一次,实时数据以 GitHub 为准。
- 当前 20 个项目累计 1.7 万 Star,覆盖 8 种主要语言,数据更新于 2026-11-07。
- 中文介绍来自 GitHub 官方话题说明(github/explore)的机器翻译,可点「查看原文」对照;译文缺失时会先展示原文。