LimboAI - Behavior Trees and State Machines for Godot 4
game-developement 开源项目推荐(166 个)
game-developement 话题在 GitHub 上没有填写简介,这里按 Star 数汇总最相关的热门仓库。
热门项目 前 20
按 Star 数排序展示前 20 个 · GitHub 共 166 个仓库C++20 framework for creative coding 🎮🎨🎹 / Cross-platform support (Windows, macOS, Linux, and the Web)
Android应用程序,用于运行带有Wine和Box 86/Box 64的Windows应用程序
单头C++游戏库,适合初学者——无需SDL/DirectX/OpenGL,无需设置,只需包含并游玩。
Game Console Dev Guide. Learn to develop games for Xbox Series X|S, PlayStation 5, Nintendo Switch, Steam Deck, and Apple Silicon. Developing with Unreal Engine 5, Unity, Godot Engine, and Blender.
UniState is a modern, high-performance, scalable state machine package for Unity.
Collection of helpers and extensions for Stride Game Engine developers. Simplifies and demonstrates common developer tasks building experiences for Stride with .NET.
A deterministic fixed-point math library for .NET
Cross-Platform Desktop Player for Mac Windows Linux 2026
The Game Success Formula & curated resources for game development. Tools and strategies for making better games, with a focus on Godot.
Next2D Player supports WebGL/WebGPU and OffscreenCanvas, enabling advanced graphical expression. It can also be used in game production, advertisement production, and other scenes requiring rich expressions without having to deal with browser or device compatibility.
An OpenGL game engine with simple architecture and easy to understand codebase
A small archetypal ECS focused on compatibility and performance
This Unity project implement the Gameplay Ability System and provides a demo of an ARPG.
Browser-based 3D game editor that empowers creators to design, build, and share immersive rpg worlds or virtual galeries without coding. Featuring AI-powered NPCs, an intuitive visual scripting, and real-time multiplayer, VXLverse makes game development accessible to everyone.it provides a seamless no-code experience
该项目在 GitHub 上没有填写描述
A local LLM runtime for many-agent applications, built on llama.cpp. One model, shared inference, many agents, embedded. C++/C, Vulkan, Metal, Godot.
RPG Components 2D is a collection of reusable components for building 2D RPGs in Godot. The library was designed with the principal of Overwriting via Polymorphism in mind. This means that extending the nodes with your own custom code is intended. This will allow greater customization and gives you the oppurtunity to fine-tune them (if needed).
Rock Paper Scissors 🪨 📄 ✂️ game is an iOS application developed 💻 with Swift 5.7 🏆
A living history of game worker solidarity
关于这个话题
- 清单取自 GitHub 话题页并按 Star 数排序,每次展示前 20 个项目;原始页面见 https://github.com/topics/game-developement。
- 该话题在 GitHub 上共有 166 个仓库, 本站收录的是其中最热门的 20 个,不是全量列表。
- Star / Fork 每日自动刷新一次,实时数据以 GitHub 为准。
- 当前 20 个项目累计 6667 Star,覆盖 8 种主要语言,数据更新于 2026-11-07。
- 中文介绍来自 GitHub 官方话题说明(github/explore)的机器翻译,可点「查看原文」对照;译文缺失时会先展示原文。