用 C++ 编写的现代跨平台图形引擎
volumetric-lighting 开源项目推荐(36 个)
volumetric-lighting 话题在 GitHub 上没有填写简介,这里按 Star 数汇总最相关的热门仓库。
热门项目 前 20
按 Star 数排序展示前 20 个 · GitHub 共 36 个仓库一个仍在开发中的图形解决方案,用于完全烘焙的体积光照,力求轻量且低成本。
Unity中的一个体积雾实现。
Volumetric Lighting in URP
DirectX11 graphics engine
An implementation of underwater effects that show under the water line.
Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor
Volumetric fog in Godot using particles.
Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.
A Physically Based Vulkan Renderer.
A 2D volumetric lighting and shadowing solution for Unity
A Windows only OpenGL 4.6 renderer for testing different rendering techniques & solutions.
A fake volumetric light shader effect for Serious Point Games
Volumetric light rendering of Sponza with Golang and OpenGL on Ubuntu and NVIDIA GTX 760. Keywords: Go, OpenGL, GLFW 3.0, GLTF 2.0, volumetric light, full 3D ray marching, light shafts, god rays.
Volumetric Lights fork updated to work with Unity 2018
Project to study shader basics
A volumetric light scattering effect for Unity 6 URP, created for Serious Point Games
d3d11 volumetric light
Introductory OpenGL project showcasing an original procedural underwater world at every generation!
Store light data for a scene using voxels
关于这个话题
- 清单取自 GitHub 话题页并按 Star 数排序,每次展示前 20 个项目;原始页面见 https://github.com/topics/volumetric-lighting。
- 该话题在 GitHub 上共有 36 个仓库, 本站收录的是其中最热门的 20 个,不是全量列表。
- Star / Fork 每日自动刷新一次,实时数据以 GitHub 为准。
- 当前 20 个项目累计 1790 Star,覆盖 5 种主要语言,数据更新于 2026-11-07。
- 中文介绍来自 GitHub 官方话题说明(github/explore)的机器翻译,可点「查看原文」对照;译文缺失时会先展示原文。