Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.

vertex-animation-texture 开源项目推荐(11 个)
vertex-animation-texture 话题在 GitHub 上没有填写简介,这里按 Star 数汇总最相关的热门仓库。
热门项目 全部 11
GitHub 共 11 个仓库,已全部展示A Godot Animated MultimeshInstance3D solution in a plugin that extends the MultiMeshInstance3D node to support instanced vertex animations using vertex texture data.
OpenVAT 支持 Godot + 动画多网格 Instance3D
Unity VFX Graph technical experiment.
Blender plugin baking animated meshes to Vertex Animation Textures (VAT) or GPU Storage Buffers for Three.js (VAB) — export complex simulations, cloth, particles,...
OpenVAT (Vertex Animation Texture) plugin for Bevy
Free Maya VAT baker: bake skinned mesh, blend shape & deformer animation into Vertex Animation Textures (PNG+JSON+FBX) for Unreal, Unity & WebGL. No Houdini required.
Bakes Unity animation clips into vertex animation textures so a whole crowd animates from one material and one instanced draw call. URP editor baker, preview window, crowd player and lit/unlit VAT shaders.
Demo for AnimToTexture plugin of Unreal Engine 5
Vertex Animation Texture for Unity 6 (URP)
GPU-driven Vertex Animation Textures for Unity: bake skeletal animations into textures for CPU-free animation, with clip events and GPU-driven mesh sections.
关于这个话题
- 清单取自 GitHub 话题页并按 Star 数排序,每次展示前 11 个项目;原始页面见 https://github.com/topics/vertex-animation-texture。
- 该话题在 GitHub 上共有 11 个仓库, 本站收录的是其中最热门的 11 个,不是全量列表。
- Star / Fork 每日自动刷新一次,实时数据以 GitHub 为准。
- 当前 11 个项目累计 2143 Star,覆盖 4 种主要语言,数据更新于 2026-11-09。
- 中文介绍来自 GitHub 官方话题说明(github/explore)的机器翻译,可点「查看原文」对照;译文缺失时会先展示原文。