Example project to draw 1million grass instances on mobile
instancing 开源项目推荐(62 个)
instancing 话题在 GitHub 上没有填写简介,这里按 Star 数汇总最相关的热门仓库。
热门项目 前 20
按 Star 数排序展示前 20 个 · GitHub 共 62 个仓库Unity multiple approaches for GPU instanced grass (+ occlusion/frustum culling)
C++ 2D/3D graphics engine and scene editor for Vulkan 1.4, OpenGL and DirectX 11, on Windows and Linux. Physically based rendering, global illumination, ray-traced reflections and ambient occlusion, a path tracer for reference. A playground for real-time rendering techniques.
Instancing & Animation library for Unity3D
A language for WebGPU that makes writing shaders easier
A Godot Animated MultimeshInstance3D solution in a plugin that extends the MultiMeshInstance3D node to support instanced vertex animations using vertex texture data.
OpenVAT 支持 Godot + 动画多网格 Instance3D
🎙️ 🎶 🎵 🎼 Real-time FFT spectrum analyzer with ThreeJS, MeydaJS, RxJS.
该项目在 GitHub 上没有填写描述
Framework facilitating the use of Renderer Shader User Value (RSUV) in Unity.
Antialiasing via conservative rasterisation and analytical area computation
Procedural EzTree vegetation primitives for CesiumJS.
a library to create 2.5d realtime graphics and pixelart with three.js
MonoGame-HardwareInstancing Isometric Tiles
Generic editor for instanced properties in Unity materials.
Frame-budget compiler and diagnostics for three.js games: batches naive scenes, measures every frame cost, explains what to fix. CLI and MCP for AI agents
该项目在 GitHub 上没有填写描述
An simple tool for serialization and comfortable use of MaterialPropertyBlocks from the Unity editor
A SpriteSheet Instancing class and shader, designed similarly to MonoGame's SpriteBatch.
Deterministic, multi-threaded 3d demo written from scratch
关于这个话题
- 清单取自 GitHub 话题页并按 Star 数排序,每次展示前 20 个项目;原始页面见 https://github.com/topics/instancing。
- 该话题在 GitHub 上共有 62 个仓库, 本站收录的是其中最热门的 20 个,不是全量列表。
- Star / Fork 每日自动刷新一次,实时数据以 GitHub 为准。
- 当前 20 个项目累计 3425 Star,覆盖 6 种主要语言,数据更新于 2026-11-07。
- 中文介绍来自 GitHub 官方话题说明(github/explore)的机器翻译,可点「查看原文」对照;译文缺失时会先展示原文。