Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.
frustum-culling 开源项目推荐(27 个)
frustum-culling 话题在 GitHub 上没有填写简介,这里按 Star 数汇总最相关的热门仓库。
热门项目 前 20
按 Star 数排序展示前 20 个 · GitHub 共 27 个仓库Unity multiple approaches for GPU instanced grass (+ occlusion/frustum culling)
Octree/Quadtree/N-dimensional linear tree
Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and more.
A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**
GPU driven renderer using WGPU
Visibility Determination Library: hierarchical frustum and occlusion culling algorithms
High‑performance GPU‑driven voxel engine (C++23, OpenGL 4.6), binary greedy meshing, lock‑free VRAM cache, and GPU frustum culling.
An attempt to make a world map in webgl
TypeScript based 3D game engine.
Some old 3D OpenGL experiments from college time
This is a DirectX application with some basic Game engine features.
3D software rendering engine written in C. This project implements a full custom graphics pipeline from scratch, optimised for CPU‑bound environments. It features volumetric extrusion, multithreaded rasterisation, shadow mapping, distance‑based LOD, and a configurable projection system with supersampling anti‑aliasing.
Grass Simulation using OpenGL
Fast, exact 2D visibility, frustum and occlusion culling. Rust library and GPU desktop app for Windows and macOS.
Common mathematics library, C99 GLM alternative (vector, matrix, quaternion, camera, bounding, color)
3D Vision Frustum Culling Debugger written from scratch in C++ and Raylib, compiled to WebAssembly
WIP scene graph with frustum culling for Raylib
使用 Vulkan 渲染器的 C++ 引擎
This repository is a learning project that explores the fundamentals of 3D rendering with OpenGL. It is a collection of experiments and demonstrations, integrated with ImGui, allowing for easy exploration and modification of parameters.
关于这个话题
- 清单取自 GitHub 话题页并按 Star 数排序,每次展示前 20 个项目;原始页面见 https://github.com/topics/frustum-culling。
- 该话题在 GitHub 上共有 27 个仓库, 本站收录的是其中最热门的 20 个,不是全量列表。
- Star / Fork 每日自动刷新一次,实时数据以 GitHub 为准。
- 当前 20 个项目累计 1488 Star,覆盖 6 种主要语言,数据更新于 2026-11-07。
- 中文介绍来自 GitHub 官方话题说明(github/explore)的机器翻译,可点「查看原文」对照;译文缺失时会先展示原文。