Video Depth Estimation Rankings
and Stereo Video Conversion Rankings
Table of Contents
Introduction
Stereo Video Conversion Rankings
- New models based on MiniMax H3 will deliver a new level of quality and the new rankings will be based on them
Video Depth Estimation Rankings
Single Image Depth Estimation Rankings
Appendices
Purpose of this repository
“The 3D shows you a window into reality; the higher frame rate takes the glass out of the window”
— James Cameron
Researchers, if you have found your way here, please consider developing a new Stereo Video Conversion model based on MiniMax H3.

Awesome Stereo Video Conversion
The following list includes all Stereo Video Conversion methods from the last 19 months, from 1 April 2025 to 12 October 2026.
This list was created because there is a significant problem with public access to the latest Stereo Video Conversion models, which makes it difficult for researchers to compare their work with the current state of the art and to use the same test set. Consequently, this also makes it difficult to present a single ranking that showcases all of the best models.
| Method |
Backbone |
Submitted on (arXiv) |
Venue |
Official repository |
Website code |
| StereoEngine |
Wan2.2-VACE-Fun |
8 Oct 2026 |
 |
- |
 |
| GRT |
ProPainter |
6 Jul 2026 |
 |
- |
 |
| αDepth |
? |
29 May 2026 |
 |
- |
- |
| StereoCrafter2 |
Wan2.1-VACE-14B |
- |
- |
 |
- |
| DreamStereo |
Wan2.1-1.3B |
14 Apr 2026 |
 |
- |
 |
| HairGuard |
Wan2.1-VACE-1.3B |
6 Jan 2026 |
 |
- |
- |
| StereoPilot |
Wan2.1-T2V-1.3B |
18 Dec 2025 |
 |
 |
 |
| Elastic3D |
SVD |
16 Dec 2025 |
 |
- |
 |
| StereoWorld |
Wan2.1-T2V-1.3B |
10 Dec 2025 |
 |
 |
 |
| Restereo |
StereoCrafter (based on SVD) |
6 Jun 2025 |
 |
- |
- |
| M2SVid |
SVD |
22 May 2025 |
 |
 |
 |
| Eye2Eye |
Lumiere |
30 Apr 2025 |
 |
- |
 |

Awesome Synthetic RGB-D Image Datasets for Training HD Video Depth Estimation Models
Although video depth estimation models should be trained mainly on synthetic RGB-D video datasets I decided to add two synthetic RGB-D image datasets because of their unique features.
|
Dataset |
Venue |
Resolution |
Unique features |
| 1 |
SynthHuman 📌 Human faces 😍 |
 |
384×512 |
The dataset contains 98040 samples feature the face, 99976 sample feature the full body and 99992 samples feature the upper body. DAViD trained on this dataset alone achieved better depth estimation results than Depth Anything V2 Large, Depth Pro and even Sapiens-2B on the Goliath-Face test set. See the results in Table 1. |
| 2 |
MegaSynth |
 |
512×512 |
Huge size: 700K scenes and the incredible improvement in depth estimation results of the fine-tuned Depth Anything V2 ViT-B model on MegaSynth and evaluated on Hypersim. See the results in Table 6. |

Awesome Synthetic RGB-D Video Datasets for Training and Testing HD Video Depth Estimation Models
The following list contains only synthetic RGB-D datasets in which at least some of the images can be composited into a video sequence of at least 32 frames. The minimum number of frames was chosen on the basis of the ablation studies shown in Table 5 by the Video Depth Anything researchers.
Most datasets contain ready-to-use video sequences of appropriately numbered images in individual folders, but in the case of the PLT-D3 dataset, images from at least two folders have to be combined to make a longer video sequence and in the case of the ClaraVid dataset, images have to be arranged in the correct order to make a 32-frame video sequence, for example in the order given in Appendix 4.
Researchers, if you are going to use the following list to select datasets to train your models check their quality very carefully and choose the best ones. I have only visually checked a few of them and have marked on the list 2 datasets to check particularly carefully and 2 datasets that in my opinion are not suitable for training video depth estimation models. I have given the reasons for such markings in the same Appendix 4.
In selecting the best datasets, comparisons of their quality can be very helpful, such as in Table 9, Table 6, another Table 6 for depth estimation models and TABLE V plus TABLE IV for stereo matching models, although a similar technique can also be used for depth estimation models.

170-frame ScanNet: TAE
📝 Note: This ranking is based on the evaluation protocol proposed by Video Depth Anything developers.
| RK |
Model Links: Venue Repository |
TAE ↓ {Input fr.}
 Table 3 FFN |
TAE ↓ {Input fr.}
 Table 2&
 GD |
TAE ↓ {Input fr.}
 Table 1 VDA |
| 1 |
FFN
 |
0.380 {MF} |
- |
- |
| 2 |
GemDepth-VDA
 |
- |
0.47 {MF} |
- |
| 3 |
VDA-L
 |
- VDA-L-Syn: 0.570 {MF} |
0.57 {MF} VDA-L-Syn: - |
0.570 {MF} VDA-L-Syn: 0.570 {MF} |
| 4 |
DVD v1.1
 |
- |
0.61 {MF} |
- |
| 5 |
DepthCrafter
 |
0.639 {MF} |
- |
0.639 {MF} |
| 6 |
RollingDepth
 |
- |
0.65 {MF} |
- |
| 7 |
Depth Any Video
 |
0.967 {MF} |
- |
0.967 {MF} |
| 8 |
ChronoDepth
 |
1.022 {MF} |
- |
1.022 {MF} |
| 9 |
Depth Anything V2 Large
 |
1.140 {1} |
1.14 {1} |
1.140 {1} |
| 10 |
NVDS
 |
2.176 {4} |
- |
2.176 {4} |

500-frame Bonn RGB-D Dynamic: δ1
📝 Note 1: This ranking is based on the evaluation protocol proposed by Video Depth Anything developers.
📝 Note 2: A high rank of the Pixel-Perfect Video Depth model in this ranking does not guarantee that this model is suitable for practical applications, see https://github.com/gangweix/pixel-perfect-depth/issues/27. We are waiting for this model to be fixed and evaluated using temporal stability metrics.
| RK |
Model Links: Venue Repository |
δ1 ↑ {Input fr.}
 Table 3 FFN |
δ1 ↑ {Input fr.}
 TABLE II PPVD |
δ1 ↑ {Input fr.}
 Table 1&
 GD |
δ1 ↑ {Input fr.}
 Table 1 VDA |
| 1 |
FFN
 |
0.982 {MF} |
- |
- |
- |
| 2 |
Pixel-Perfect Video Depth
 |
- |
0.979 {MF} |
- |
- |
| 3 |
GemDepth-VDA
 |
- |
- |
0.978 {MF} |
- |
| 4 |
VDA-L
 |
- VDA-L-Syn: 0.961 {MF} |
0.959 {MF} VDA-L-Syn: - |
0.959 {MF} VDA-L-Syn: - |
0.959 {MF} VDA-L-Syn: 0.961 {MF} |
| 5 |
DVD v1.1
 |
- |
- |
0.948 {MF} |
- |
| 6 |
RollingDepth
 |
- |
0.931 {MF} |
0.931 {MF} |
- |
| 7 |
Depth Anything V2 Large
 |
0.864 {1} |
0.864 {1} |
0.864 {1} |
0.864 {1} |
| 8 |
DepthCrafter
 |
0.803 {MF} |
0.803 {MF} |
0.803 {MF} |
0.803 {MF} |
| 9 |
NVDS
 |
0.674 {4} |
0.674 {4} |
0.674 {4} |
0.674 {4} |
| 10 |
ChronoDepth
 |
0.665 {MF} |
0.665 {MF} |
0.665 {MF} |
0.665 {MF} |

Synth4K: δ1
| RK |
Model Links: Venue Repository |
δ1 ↑ {Input fr.}
 Table C.1 MoGe-3 |
| 1 |
MoGe-3 ViT-G Step 3
 |
0.949 {1} |
| 2 |
MoGe-2
 |
0.913 {1} |
| 3 |
Depth Anything 3
 |
0.883 {1} |
| 4 |
InfiniDepth
 |
0.878 {1} |
| 5 |
UniDepthV2
 |
0.869 {1} |
| 6 |
Pixel-Perfect Depth
 |
0.868 {1} |
| 7 |
Depth Pro
 |
0.866 {1} |
| 8 |
UniK3D
 |
0.862 {1} |

Appendix 4: Notes on the table: Awesome Synthetic RGB-D Video Datasets for Training and Testing HD Video Depth Estimation Models
📝 Note 1: Example of arranging images in the correct order to make a 32-frame video sequence for the ClaraVid dataset:
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00360.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00320.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00280.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00240.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00200.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00160.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00120.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00080.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00040.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00000.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00001.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00002.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00003.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00004.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00005.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00006.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00007.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00008.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00009.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00010.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00011.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00012.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00013.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00014.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00015.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00016.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00017.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00018.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00019.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00059.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00099.jpg
<your-data-path>/008_urban_dense_1/left_rgb/45deg_low_h/00139.jpg
📝 Note 2: Do not use the SYNTHIA-Seqs dataset for training HD video depth estimation models! The depth maps in this dataset do not match the corresponding RGB images. This is particularly evident in the example of tree leaves:
<your-data-path>/SYNTHIA-SEQS-01-SPRING/Depth/Stereo_Left/Omni_F/000071.png
<your-data-path>/SYNTHIA-SEQS-01-SPRING/RGB/Stereo_Left/Omni_F/000071.png.
📝 Note 3: Do not use the DigiDogs dataset for training HD video depth estimation models! The depth maps in this dataset do not match the corresponding RGB images. See the objects behind the campfire, the shifting position of the vegetation on the left and the clear banding on the depth map:
<your-data-path>/DigiDogs2024_full/09_22_2022/00054/images/img_00012.tiff.
📝 Note 4: Check before use the SynDrone dataset for training HD video depth estimation models! The depth maps in this dataset have large white areas of unknown depth, which should not happen with a synthetic dataset. Example depth map:
<your-data-path>/Town01_Opt_120_depth/Town01_Opt_120/ClearNoon/height20m/depth/00031.png.
📝 Note 5: Check before use the Aria Synthetic Environments dataset for training HD video depth estimation models! The depth maps in this dataset have large white areas of unknown depth, which should not happen with a synthetic dataset. Example depth map:
<your-data-path>/75/depth/depth0000109.png.

Appendix 5: List of all research papers from the above rankings
| Method |
Abbr. |
Paper |
Venue (Alt link) |
Official repository |
| ChronoDepth |
- |
Learning Temporally Consistent Video Depth from Video Diffusion Priors |
 |
 |
| Depth Any Video |
DAV |
Depth Any Video with Scalable Synthetic Data |
 |
 |
| Depth Anything 3 |
DA3 |
Depth Anything 3: Recovering the Visual Space from Any Views |
 |
 |
| Depth Anything V2 |
DA V2 |
Depth Anything V2 |
 |
 |
| Depth Pro |
DP |
Depth Pro: Sharp Monocular Metric Depth in Less Than a Second |
 |
 |
| DepthCrafter |
DC |
DepthCrafter: Generating Consistent Long Depth Sequences for Open-world Videos |
 |
 |
| DVD |
- |
DVD: Deterministic Video Depth Estimation with Generative Priors |
 |
 |
| FFN |
- |
Forget, Anticipate and Adapt: Test Time Training for Long Videos |
 |
 |
| GemDepth |
GD |
GemDepth: Geometry-Embedded Features for 3D-Consistent Video Depth |
 |
 |
| InfiniDepth |
- |
InfiniDepth: Arbitrary-Resolution and Fine-Grained Depth Estimation with Neural Implicit Fields |
 |
 |
| MoGe-2 |
Mo2 |
MoGe-2: Accurate Monocular Geometry with Metric Scale and Sharp Details |
 |
 |
| MoGe-3 |
Mo3 |
MoGe-3: Fine-Detail Monocular Geometry Estimation with Self-Guided Sparse Volumetric Refinement |
 |
 |
| NVDS |
- |
Neural Video Depth Stabilizer |
 |
 |
| Pixel-Perfect Depth |
PPD |
Pixel-Perfect Depth with Semantics-Prompted Diffusion Transformers |
 |
 |
| Pixel-Perfect Video Depth |
PPVD |
Pixel-Perfect Visual Geometry Estimation |
 |
 |
| RollingDepth |
RD |
Video Depth without Video Models |
 |
 |
| UniDepthV2 |
UD2 |
UniDepthV2: Universal Monocular Metric Depth Estimation Made Simpler |
 |
 |
| UniK3D |
- |
UniK3D: Universal Camera Monocular 3D Estimation |
 |
 |
| Video Depth Anything |
VDA |
Video Depth Anything: Consistent Depth Estimation for Super-Long Videos |
 |
 |

Appendix 6: List of all research papers from the column headers of the table: Awesome Synthetic RGB-D Video Datasets for Training and Testing HD Video Depth Estimation Models
| Method |
Abbr. |
Paper |
Venue (Alt link) |
Official repository |
| Depth Anything 3 |
DA3 |
Depth Anything 3: Recovering the Visual Space from Any Views |
 |
 |
| Depth Pro |
DP |
Depth Pro: Sharp Monocular Metric Depth in Less Than a Second |
 |
 |
| DepthCrafter |
DC |
DepthCrafter: Generating Consistent Long Depth Sequences for Open-world Videos |
 |
 |
| DVD |
- |
DVD: Deterministic Video Depth Estimation with Generative Priors |
 |
 |
| GemDepth |
GD |
GemDepth: Geometry-Embedded Features for 3D-Consistent Video Depth |
 |
 |
| MoGe-2 |
Mo2 |
MoGe-2: Accurate Monocular Geometry with Metric Scale and Sharp Details |
 |
 |
| MoGe-3 |
Mo3 |
MoGe-3: Fine-Detail Monocular Geometry Estimation with Self-Guided Sparse Volumetric Refinement |
 |
 |
| RollingDepth |
RD |
Video Depth without Video Models |
 |
 |
| UniDepthV2 |
UD2 |
UniDepthV2: Universal Monocular Metric Depth Estimation Made Simpler |
 |
 |
| Video Depth Anything |
VDA |
Video Depth Anything: Consistent Depth Estimation for Super-Long Videos |
 |
 |
| ViGeo |
VG |
Towards Consistent Video Geometry Estimation |
 |
 |

List of research papers to be added to the rankings
| Method |
Abbr. |
Paper |
Venue (Alt link) |
Official repository |
| StereoEngine |
- |
StereoEngine: Scaling Stereo Bimanual Robot Data without Stereo Cameras |
 |
- |
| GRT |
- |
Geometric Reciprocity: Unlocking Self-Supervision for Stereoscopic Video Generation |
 |
- |
| αDepth |
- |
αDepth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion |
 |
- |
| DreamStereo |
- |
DreamStereo: Towards Real-Time Stereo Inpainting for HD Videos |
 |
- |
| HairGuard |
- |
Guardians of the Hair: Rescuing Soft Boundaries in Depth, Stereo, and Novel Views |
 |
- |
| StereoPilot |
- |
StereoPilot: Learning Unified and Efficient Stereo Conversion via Generative Priors |
 |
 |
| Elastic3D |
- |
Elastic3D: Controllable Stereo Video Conversion with Guided Latent Decoding |
 |
- |
| StereoWorld |
- |
StereoWorld: Geometry-Aware Monocular-to-Stereo Video Generation |
 |
 |
| Restereo |
- |
Restereo: Unifying diffusion stereo video generation and restoration |
 |
- |
| M2SVid |
- |
M2SVid: End-to-End Inpainting and Refinement for Monocular-to-Stereo Video Conversion |
 |
 |
| Eye2Eye |
- |
Eye2Eye: A Simple Approach for Monocular-to-Stereo Video Synthesis |
 |
- |
| StereoCrafter |
- |
StereoCrafter: Diffusion-based Generation of Long and High-fidelity Stereoscopic 3D from Monocular Videos |
 |
 |
| SVG |
- |
SVG: 3D Stereoscopic Video Generation via Denoising Frame Matrix |
 |
 |

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