用于将 PS5 可执行文件自动移植到 Linux 和 Windows 的工具
game-porting 开源项目推荐(56 个)
game-porting 话题在 GitHub 上没有填写简介,这里按 Star 数汇总最相关的热门仓库。
热门项目 前 20
按 Star 数排序展示前 20 个 · GitHub 共 56 个仓库GoldenEye 007 (N64, 1997) as a native PC game for Windows, Linux, Steam Deck and macOS. Built from the open decompilation, with widescreen, mouse and keyboard or controller, and split-screen. Not an emulator.
Native Apple Silicon graphics tweaker and 1-click Switch-to-Mac port studio for M1/M2/M3/M4 Macs
No longer maintained (archived 24 Oct 2026). Generated blocker map for AnyPS5, the tool that ports PS5 executables to Linux and Windows; the page stays online with its last build.
AnyPS5 OSX Edition — PS5 executable porting toolkit with native Metal/MetalFX backend, Mach-O relinker output, and a hybrid PS5 + Nintendo Switch (Ryujinx) suite for macOS/Linux/Windows. GPL-2.0.
Experimental static recompilation of classic Call of Duty 1.5 for Android. Bring your own original PC game files.
Build a macOS app and DMG from your own Windows copy of Quasimorph
🚁 DroneFlames PC Port (Windows x64) — native PC controls, WASD camera, smooth zoom, multiplayer & automated CI/CD builds by @good_boy_irl.
Static recompilation of retro games into standalone Windows and Linux executables. Nine console profiles, from Master System to Capcom CPS-1 and Sharp X68000, optional enhancements, eight languages and a shared learning loop.
An open-source AI agent skill that helps coding agents port offline games to run in modern web browsers
PS Vita homebrew port/wrapper for Prince of Persia Classic (Android), originally published by Ubisoft for Android,built on soloader-boilerplate.
Port no oficial de Castlevania: Belmont’s Curse para macOS Apple silicon. Compilación local con archivos propios, runtime nativo y Switch2Bridge.
Game-agnostic PS2Recomp fork with PCSX2-accurate fixes: PCSX2 hardware GS (DX11/12), microVU, SPU2, SIO2/DualShock 2, IPU, threaded IOP, ~150 runtime/recompiler fixes, a generic runner and cheats.ini menu. No game content.
Nintendo Switch games running natively on Android: a fork of nxnative with a Vulkan NVN replay, an Android game launcher and a desktop app that packs your own games
Experimental static recompiler that ports PlayStation 3 games to native x86-64 Linux executables.
Unofficial Android port of RimWorld 1.7 (Waylith engine, .NET 10): Android host, PC-mod compatibility layer, touch UI. No game files included.
Native source port of Cosmo's Cosmic Adventure: Forbidden Planet (Apogee, 1992) for macOS, Linux and Windows. Built from the original game's code, with an emulated EGA, PIT, PC speaker and AdLib — no DOSBox.
Measuring how much Unity game code survives IL2CPP: 0.00% of method bodies decompile to compilable C#, vs 93-95% for Mono. Then rebuilding enough of MiSide by hand to run in a browser
Zero-dependency Windows-to-macOS game porter and server-side AI anti-cheat telemetry engine.
BMK4 (Braxton · Metal · Kisak · 4): a work-in-progress arm64 iOS port of LWSS's GPL-3.0 KisakCOD Call of Duty 4 decompilation. DXVK's D3D9 frontend proven on physical iPadOS. No game assets.
关于这个话题
- 清单取自 GitHub 话题页并按 Star 数排序,每次展示前 20 个项目;原始页面见 https://github.com/topics/game-porting。
- 该话题在 GitHub 上共有 56 个仓库, 本站收录的是其中最热门的 20 个,不是全量列表。
- Star / Fork 每日自动刷新一次,实时数据以 GitHub 为准。
- 当前 20 个项目累计 5.3 万 Star,覆盖 8 种主要语言,数据更新于 2026-11-08。
- 中文介绍来自 GitHub 官方话题说明(github/explore)的机器翻译,可点「查看原文」对照;译文缺失时会先展示原文。