Competitive chess engine written in Rust
alpha-beta 开源项目推荐(175 个)
alpha-beta 话题在 GitHub 上没有填写简介,这里按 Star 数汇总最相关的热门仓库。
热门项目 前 20
按 Star 数排序展示前 20 个 · GitHub 共 175 个仓库这是一场使用极小极大算法和alpha-beta剪枝编写的跳棋游戏。
An open-source checkers game with a computer-based AI, written with Python and Tkinter.
MiniMax algorithm applied to Tic Tac Toe.
Strong UCI Chess Engine written in C++17 (Not C, GitHub!!!)
Simple Python Chess Program
Minmax (minimax) algorithm with Alpha-Beta (𝛼−𝛽, ab) Pruning optimization for the Checkers (Draughts) game in Python 3. Same minimax algorithm works for chess, tic tac toe or similar games.
A chess engine written in C++
Fastest Python draughts/checkers library — bitboards, 8 variants, alpha-beta engine, web UI. ~200x faster than pydraughts.
📜 A fully functional Othello (Reversi) game, with several AIs, made in prolog for swipl.
Rust 6×6 Crazyhouse engine that reached #1 in the world on Chess.com: alpha-beta, PVS, LMR, self-play training, PyO3 bindings, Python GUI and bot.
Chess engine written in C++
A chess engine
A gobang AI with Negamax and alpha beta pluning
A terminal implementation of the game Quoridor with an engine
Chess Engine Implementation using Minmax, Alpha-Beta Pruning, and Quiescence Search Algorithm.
The goal of this project was to make a User vs AI chess game, such that user makes whichever (legal) move they like and in turn, the AI performs the best move it can find. The game ends when either the user or the AI enters checkmate or stalemate state - or if you quit forcibly :)
UCI Chess engine written in Rust
a UCI chess engine written in Go
A single player source code for Ya Paper Soccer - paper soccer for Android.
关于这个话题
- 清单取自 GitHub 话题页并按 Star 数排序,每次展示前 20 个项目;原始页面见 https://github.com/topics/alpha-beta。
- 该话题在 GitHub 上共有 175 个仓库, 本站收录的是其中最热门的 20 个,不是全量列表。
- Star / Fork 每日自动刷新一次,实时数据以 GitHub 为准。
- 当前 20 个项目累计 1024 Star,覆盖 7 种主要语言,数据更新于 2026-11-07。
- 中文介绍来自 GitHub 官方话题说明(github/explore)的机器翻译,可点「查看原文」对照;译文缺失时会先展示原文。