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spu 开源项目推荐(37 个)
spu 话题在 GitHub 上没有填写简介,这里按 Star 数汇总最相关的热门仓库。
热门项目 前 20
按 Star 数排序展示前 20 个 · GitHub 共 37 个仓库inFAMOUS 2 native PC port: PS3 static recompilation to Linux, Vulkan renderer, up to 4K, unlocked fps, no emulator. Bring your own disc.
inFAMOUS 2 native PC port: PS3 static recompilation to Linux, Vulkan renderer, up to 4K, unlocked fps, no emulator. Bring your own disc.
SPU processor implementation for Ghidra
Set of tests mainly aimed at testing SPU performance
A webscraping python bot that pulls data from SPU's covid site and notifies students when there are updates. At its peak, this bot was notifying thousands of students for every case.
CELL SPU to C plugin for IDA
Experimental native AOT recompilation research for Gran Turismo 5 (PS3 BCUS98114 v2.17), targeting Windows x86-64 and Vulkan. Pre-alpha; no game frame yet. Contributors welcome.
Processor emulator with assembler-type code
Native Windows x64 port of Bakugan: Battle Brawlers (PS3, BLES00758) built by static PPU+SPU recompilation - no emulator. Menus, FMVs and the narrative intro work; 3D models, gameplay and SFX are next.
[WIP] Mario Kart Wii, recompiled to run natively on the PlayStation 3.
One-click PlayStation 1 sample converter: any audio to .VAG + PS1-crunched WAV. Batch, preview, seamless loops, declick. For Elder Brother Core, jungle, breakcore, PSX game audio.
Experimental PS1 homebrew game in Rust — custom audio engine and cooperative multitasking on bare metal MIPS R3000A
Batch jobs on the PS3's SPEs (PSL1GHT): work queue with mailbox doorbell, persistent workers, LZ block compression. MIT. From Salsa64.
Soft Processing Unit application with custom assembly language
The Cell/SPU RE tooling behind 'Execution Is Not Extraction' — SPU emulator, sound SLEIGH decompiler, offline lv1 executor, isolation harness. Tooling only.
Audio loop point editor: set WAV smpl loop points, aligned for the PlayStation SPU.
Interactive venue and room booking portal for students and staff at Sol Plaatje University
Pre-release (0.1.x) · Godot 4 addon reproducing Final Fantasy Tactics (PSX) music and battle SFX, driven by a native C++ SPU core. Install from a release ZIP — a git clone ships no binaries and will not load. Bring your own extracted disc; no game data included.
A game-agnostic toolkit for native PC ports of PS3 games: the executable's structure, Cell PPU and SPU decoders, a static recompiler to C++, and a runtime that replaces the PS3's system software. No game data.
关于这个话题
- 清单取自 GitHub 话题页并按 Star 数排序,每次展示前 20 个项目;原始页面见 https://github.com/topics/spu。
- 该话题在 GitHub 上共有 37 个仓库, 本站收录的是其中最热门的 20 个,不是全量列表。
- Star / Fork 每日自动刷新一次,实时数据以 GitHub 为准。
- 当前 20 个项目累计 1406 Star,覆盖 9 种主要语言,数据更新于 2026-11-10。
- 中文介绍来自 GitHub 官方话题说明(github/explore)的机器翻译,可点「查看原文」对照;译文缺失时会先展示原文。