Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color

sm83 开源项目推荐(31 个)
sm83 话题在 GitHub 上没有填写简介,这里按 Star 数汇总最相关的热门仓库。
热门项目 前 20
按 Star 数排序展示前 20 个 · GitHub 共 31 个仓库多系统,纯JavaScript(还有一点AssemblyScript)模拟器,精度和速度都很好。目前部分SNES、NES、GameBoy、Master System、ZX Spectrum和GameGear都支持部分
Enhanced engine for Pokemon Crystal romhacking
Reverse engineered schematics of the Game Boy's DMG-CPU B chip
DMG-CPU Reverse Engineering
A GameBoy emulator written in C++
Visual6502 ported to SM83 (Game Boy CPU).
A program for humans to inspect RGBDS object files
Generation I Pokémon (Red/Blue/Yellow) statically recompiled to native C — no emulator at runtime. Plus a headless build and an RL-bot integration that plays and differentially tests the recompiled engine.
Binutils port for the Sharp SM83 (Game Boy CPU)
A Rust CLI that scans `.asm` files and reports suboptimal instruction patterns.
Repository for the source codes for 1D Marathon for all platforms.
Game Boy / Game Boy Color hashing-algorithm benchmark — 18 algos on a 4.19 MHz SM83 (GBDK-2020)
BattleTanx (Game Boy Color) byte-exact annotated RGBDS disassembly and source reconstruction
CRUCIBLE.EXE: a Game Boy Color game. 5,600+ things to make, link-cable co-op and versus. Play at crucible.onkeel.io
Web-based map of the Game Boy's SM83 CPU with overlays
An Emulator for the Nintendo Game Boy written in C++/SDL2.
Documents about Game Boy research.
Game Boy CPU in Blender
A basic WIP GameBoy emulator written in C++ with SDL2. Made for learning purposes.
关于这个话题
- 清单取自 GitHub 话题页并按 Star 数排序,每次展示前 20 个项目;原始页面见 https://github.com/topics/sm83。
- 该话题在 GitHub 上共有 31 个仓库, 本站收录的是其中最热门的 20 个,不是全量列表。
- Star / Fork 每日自动刷新一次,实时数据以 GitHub 为准。
- 当前 20 个项目累计 1994 Star,覆盖 10 种主要语言,数据更新于 2026-11-10。
- 中文介绍来自 GitHub 官方话题说明(github/explore)的机器翻译,可点「查看原文」对照;译文缺失时会先展示原文。