Quick start guide for benchmarking MagicBathyNet dataset in learning-based bathymetry and pixel-based classification using Remote Sensing imagery.
shallow-water 开源项目推荐(22 个)
shallow-water 话题在 GitHub 上没有填写简介,这里按 Star 数汇总最相关的热门仓库。
热门项目 前 20
按 Star 数排序展示前 20 个 · GitHub 共 22 个仓库GPU procedural content generation (PCG) tools for Unreal Engine 5.7: procedural meshes, terrain, vine growth, shallow water simulation, Nanite HLOD, and Tiny Glade-inspired building tools.
Quick start guide for Swin-BathyUNet.
Simple differentiable approximate ocean models built with JAX.
Real-time two-way coupling of a GPU shallow-water solver (KP07) and an erodible sand heightfield, in Godot 4.7 compute shaders.
Quick start guide for benchmarking Sea-Undistort in through-water high resolution image restoration tasks.
Auditable browser-based shallow-water flood simulation toolkit for research and education.
The $10,000 museum AR sandbox, rebuilt with an old iPhone, a $120 projector and a browser tab. WebGPU water simulation you can dig with your mouse or real sand.
Header-only C++ multiscale water simulation for MuJoCo with five concurrent LOD levels from ocean (km) to cellular scale (um).
Rotating shallow water on a sphere and on an Earth-fitted oblate spheroid. A C-grid finite-volume core in Rust with no dependencies.
Shallow-Water Inversion and Parameter Estimation from Satellite Sensors
El mar de Pellines por la ventana de una cabaña: olas simuladas en vivo, sonido que sale de la física, la marea real del SHOA y la luna de verdad. En C, para Windows.
Shallow-water bathymetry from drone images with NeRFrac and VGGT, corrected for refraction and validated against surveyed ground truth (MSc thesis, TU Berlin).
GNN surrogate for 2D shallow water simulations
Numerical PDE methods: heat equation, shallow water equations, finite volume, HLL flux, and scientific computing in Python
Urban flood nowcasting prototype: radar rainfall through coupled 2D surface and 1D drainage models to street-level flood depth 0-3 h ahead, with flood-aware emergency routing. SIH 2026, SIH26085.
Painting my home coastline in code: Walney, Cumbria, in three.js WebGPU from LiDAR, OpenStreetMap and my own photos. A reality-meme creative-coding piece, WIP, made with Claude Code.
Python package for 2D shallow-water shock-wave simulations on moving triangular meshes (ALE Godunov method)
Slick Lab: a live, physics-based oil spill simulator in the browser. Oil-film and water-layer physics on WebGPU at thousands of times real time; draw booms, winds and currents mid-run; every run replays bit for bit.
Flood simulator for Curitiba (Brazil) that runs in the browser: SRTM terrain, OSM rivers, LISFLOOD-style shallow water on the GPU with three.js
关于这个话题
- 清单取自 GitHub 话题页并按 Star 数排序,每次展示前 20 个项目;原始页面见 https://github.com/topics/shallow-water。
- 该话题在 GitHub 上共有 22 个仓库, 本站收录的是其中最热门的 20 个,不是全量列表。
- Star / Fork 每日自动刷新一次,实时数据以 GitHub 为准。
- 当前 20 个项目累计 157 Star,覆盖 8 种主要语言,数据更新于 2026-11-10。
- 中文介绍来自 GitHub 官方话题说明(github/explore)的机器翻译,可点「查看原文」对照;译文缺失时会先展示原文。