一款视频录像机,支持AudioRecord录音、MediaCodec输出AAC、MediaMuxer合成音频视频并输出mp4,支持自动对焦、屏幕亮度调节、录制视频时长监听、手势缩放调整焦距等
fbo 开源项目推荐(24 个)
fbo 话题在 GitHub 上没有填写简介,这里按 Star 数汇总最相关的热门仓库。
热门项目 前 20
按 Star 数排序展示前 20 个 · GitHub 共 24 个仓库A Three.js FBO particle system with curl noise.
Mass spring cloth simulation in WebGL using semi-implicit Euler and ping-pong FBO's.
Computer Graphics Final Project - Paradise: Forest and Water Simulation
WebGL FBO Particles
CSCI441 Library Helper Functions and Classes
plugin to convert OpenGL Frame Buffer Object to PNG format
Native, high-performance GLSL engine in Rust for real-time shaders, MIDI control, and live video routing.
API Ozon Seller в ИИ-ассистенте: товары, заказы, цены, остатки, финансы, отзывы | MCP server for the Ozon Seller API: products, orders, prices, stock, finance, reviews.
A simple library for OOP encapsulation and abstraction of some of WebGL2 Framebuffers and the Renderbuffers they rely on.
Бесплатный инструмент для планирования поставок Ozon FBO: что, сколько и в какой регион везти. Локально, на ваших данных. Не аффилирован с Ozon.
blur task in Opengl
Feedback shader boilerplate with three.js and react-scripts - quick and dirty
High-performance GPU particle system (WebGL2 FBO) with CPU fallback, real-time shader visuals, and legacy parity post-FX (FXAA, Bloom, Motion Blur).
FBO feed data
Open-source FBO replenishment planning toolkit for marketplace sellers.
The OpenGL project I did for the Computer Graphics course back in 2007. Uses the fixed pipeline.
Minimal example to use raylib rlgl with QQuickFramebufferObject
🎨 Create high-performance GLSL shaders in real-time with shadecore, a standalone engine for live video routing and hardware control.
ペンタブで書ける、黒板を自由に切り替えられるチョーク風メモアプリ(Kivy)
关于这个话题
- 清单取自 GitHub 话题页并按 Star 数排序,每次展示前 20 个项目;原始页面见 https://github.com/topics/fbo。
- 该话题在 GitHub 上共有 24 个仓库, 本站收录的是其中最热门的 20 个,不是全量列表。
- Star / Fork 每日自动刷新一次,实时数据以 GitHub 为准。
- 当前 20 个项目累计 286 Star,覆盖 7 种主要语言,数据更新于 2026-11-10。
- 中文介绍来自 GitHub 官方话题说明(github/explore)的机器翻译,可点「查看原文」对照;译文缺失时会先展示原文。