Android Image & Camera Filters Based on OpenGL.
compute-shader 开源项目推荐(419 个)
compute-shader 话题在 GitHub 上没有填写简介,这里按 Star 数汇总最相关的热门仓库。
热门项目 前 20
按 Star 数排序展示前 20 个 · GitHub 共 419 个仓库A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.
State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.
Unity Physics on GPU
Simple calculation to render cheap water effects.
GPU-driven real-time FFT ocean (Three.js + WebGPU/TSL)
Compute Stochastic Screen Space Reflections for unity post processing
Instancing & Animation library for Unity3D
Boids behavior calculation code is modified to utilize Microsoft Direct Compute resulting significant improvements in Performance. 利用Compute Shader实现Boids模拟。
Creative coding and visual illusions in Rust.
Large-scale 3D graph vis software written in Rust.
GPU atmosphertic scattering and planet generation in Unity 3D
🎇 GPU particle simulation engine, inspired by Agni's Philosophy.
Raylib 100% GPU particles example in 3D. Uses compute shaders and is fully documented. Millions of particles at 60 fps on a laptop.
Trying to replicate what this legend did: https://youtu.be/kCGHXlLR3l8
ComputeShader implementation trails for Unity
Recreate your images with simple shapes
OpenGL Demo: Simulating Ocean Waves with FFT
Real-time software rasterizer using compute shaders, including vertex processing stage (IA and vertex shaders), bin rasterization, tile rasterization (coarse rasterization), and pixel rasterization (fine rasterization, which calls the pixel shaders).
关于这个话题
- 清单取自 GitHub 话题页并按 Star 数排序,每次展示前 20 个项目;原始页面见 https://github.com/topics/compute-shader。
- 该话题在 GitHub 上共有 419 个仓库, 本站收录的是其中最热门的 20 个,不是全量列表。
- Star / Fork 每日自动刷新一次,实时数据以 GitHub 为准。
- 当前 20 个项目累计 7900 Star,覆盖 8 种主要语言,数据更新于 2026-11-08。
- 中文介绍来自 GitHub 官方话题说明(github/explore)的机器翻译,可点「查看原文」对照;译文缺失时会先展示原文。