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Awesome Story Generation

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Maintained by Yingpeng Ma and Yan Ma

A curated list of papers on story generation and storytelling in the era of large language models: long-form fiction, screenplays and drama, games, narrative world models, visual stories, and how to evaluate and co-create them. Every paper comes with a one-line summary, and papers we consider essential reading are marked with 🌟.

Thank you for the stars! Contributions are very welcome: open an issue or PR for missing papers or mistakes. Contact: mayingpeng33 [AT] gmail [DOT] com

📰 News

  • [2026-09] 🎉 Major update: 199 papers, a new taxonomy, one-line summaries and 🌟 must-read picks.
  • [2026-05] 🔥 Our paper on long-horizon consistency in interactive narratives is accepted to ICML 2026! See it here.

🗺️ Overview

The list has four sections: Beyond Text (76 papers), Text Stories (61), Evaluation (31) and Co-creation (27), plus 4 surveys.
  • Beyond Text: interactive drama, games, narrative world models, screenplays, and visual stories.
  • Text Stories: planning, coherence, characters, creativity, and training for written stories.
  • Evaluation: benchmarks, metrics, and analyses of written stories.
  • Co-creation: tools for creators, and studies of how people write with AI.
  • Surveys: overviews of the whole field.

Each paper appears exactly once. Human-centered systems and studies go to Co-creation; work on other media goes to Beyond Text (including its evaluation); remaining work on written stories goes to Evaluation or to the Text Stories topic it mainly addresses. Visual work is included only when it operates at the story level (plot, script, shot planning, narrative reasoning), not when it only improves rendering quality or character consistency. Within a section, papers are sorted by year, with 🌟 must-reads first.

Papers per year: 30 in 2023, 34 in 2024, 50 in 2025 and 81 in 2026 through September, excluding 4 surveys.

Data table for the chart (2026 counts through September; the 4 surveys are not shown)
Year Beyond Text Text Stories Evaluation Co-creation Total
2023 15 6 5 4 30
2024 12 11 8 3 34
2025 21 15 8 6 50
2026* 28 29 10 14 81

📑 Table of Contents

📄 Papers

How to read an entry: venue · citation count (refreshed weekly) · 🌟 must-read · title · [paper] · GitHub stars of the official code, when available, followed by authors and a one-line summary.

Venue colors: NLP ML Vision & Graphics AI HCI Games arXiv Other

🎭 Beyond Text

🎪 Interactive Drama
  • ICML 2026 🌟 Can LLM Agents Stick to the Script? A Benchmark for Long-Horizon Consistency in Interactive Narratives [paper] GitHub stars
    Yingpeng Ma, Jianhao Yan, Bei-Ning Shi, Karim Kam, Runnan Wang, Xue-Bo Liu, Yulong Chen, Yue Zhang, Derek F. Wong

    Introduces a 100-environment benchmark on whether LLM narrators keep story commitments under user interventions; even GPT-5.2 survives only 42% after 20 turns.

  • ArXiv 2026 NARRA-Gym for Evaluating Interactive Narrative Agents [paper]
    Yue Huang, Yu-Chen Ma, Jiayi Ye, Wen-Jie Wang, Zi-Peng Ling, Xing Hu, Yuexing Hao, Zi-Chen Chen, Zhangchen Xu, Yun-Hong He, et al.

    Introduces an executable environment growing emotional seeds into full interactive story episodes, showing fluent LLMs still fail on robustness and personalization.

  • ACL Findings 2026 AdaMARP: An Adaptive Multi-Agent Interaction Framework for General Immersive Role-Playing [paper]
    Zhenhua Xu, Dongsheng Chen, Shuo Wang, Jian Li, Chengjie Wang, Meng Han, Ya-Biao Wang

    Proposes a multi-agent role-play framework whose scene manager selects speakers, switches scenes, and introduces roles, with training data and a benchmark.

  • ICLR 2026 HAMLET: A Hierarchical and Adaptive Multi-Agent Framework for Live Embodied Theatrics [paper] GitHub stars [dataset]
    Shu-Fan Jiang, Si-Zhou Chen, Chios Chen, Chi Zhang, Xiao-Lei Zhang, Xue-Long Li

    Builds HAMLET, a multi-agent framework that turns a topic into a narrative blueprint and performs live embodied theatre with adaptive actor agents.

  • ACL 2025 🌟 Towards Enhanced Immersion and Agency for LLM-based Interactive Drama [paper] GitHub stars
    Hongqiu Wu, Weiqi Wu, Tianyang Xu, Jiameng Zhang, Hai Zhao

    Proposes Playwriting-guided Generation and Plot-based Reflection to improve player immersion and agency in LLM-based interactive drama.

  • NAACL 2025 🌟 CharacterBox: Evaluating the Role-Playing Capabilities of LLMs in Text-Based Virtual Worlds [paper] GitHub stars
    Lei Wang, Jian-Xun Lian, Yi Huang, Yanqi Dai, Haoxuan Li, Xu Chen, Xing Xie, Ji-Rong Wen

    Introduces a simulation sandbox with character and narrator agents that produces behavior trajectories for fine-grained evaluation of LLM role-playing.

  • EMNLP 2025 OPEN-THEATRE: An Open-Source Toolkit for LLM-based Interactive Drama [paper]
    Tianyang Xu, Hongqiu Wu, Weiqi Wu, Hai Zhao

    Releases Open-Theatre, an open-source toolkit for LLM interactive drama with multi-agent architecture and hierarchical retrieval-based memory for coherent long-term behavior.

  • ACL 2025 RolePlot: A Systematic Framework for Evaluating and Enhancing the Plot-Progression Capabilities of Role-Playing Agents [paper]
    Pinyi Zhang, Si-Yu An, Lingfeng Qiao, Yi-Fei Yu, Jing-Yang Chen, Jie Wang, Di Yin, Xing Sun, Kai Zhang

    Proposes a plot-progression dataset and method for role-playing agents, detecting an LLM embedding trigger subspace to prompt timely plot advances.

  • ACL Findings 2024 🌟 From Role-Play to Drama-Interaction: An LLM Solution [paper]
    Weiqi Wu, Hongqiu Wu, Lai Jiang, Xing-Chen Liu, Jiale Hong, Haizhen Zhao, Min Zhang

    Defines LLM-based interactive drama and trains a drama LLM using Narrative Chain control, Auto-Drama script synthesis, and Sparse Instruction Tuning.

  • AAAI 2024 NarrativePlay: An Automated System for Crafting Visual Worlds in Novels for Role-Playing [paper]
    Run-Cong Zhao, Wenjia Zhang, Jiazheng Li, Lixing Zhu, Yanran Li, Yulan He, Lin Gui

    Presents a demo system that lets users role-play a novel character in LLM-generated narrative environments with generated visuals and speech.

🎲 Games
  • ArXiv 2026 When Stories Evolve: Benchmarking LLM Storytelling Across Agent Architectures in Open-Ended World Simulations [paper]
    Yuqi Chen, Sixuan Li, Yunfeng Cai, Xueai Li, Kaiwen Yan, Ying Li

    Introduces a process benchmark for storytelling in evolving world simulations, finding generation length, canonical consistency, and narrative richness are distinct, competing capacities.

  • FDG 2026 Generating Clue-Driven Investigative Game Narratives with Large Language Models [paper]
    Vikram Kumaran, A. Smith, Wookhee Min, Randall Spain, Bradford W. Mott, James C. Lester

    Builds an LLM framework that generates solvable clue-driven investigative 3D game episodes around a deductive solution model guiding characters, clues, and dialogue.

  • ArXiv 2026 IVIE: A Neuro-symbolic Approach to Incremental and Validated Generation of Interactive Fiction Worlds [paper]
    Micaela Vaucher, Santiago Silveira, Santiago Góngora, Luis Chiruzzo

    Generates playable interactive fiction worlds in four incremental stages, letting LLMs make creative choices while symbolic validation keeps world state coherent.

  • IUI 2026 Guiding, Not Railroading: Design and Evaluation of a Multi-Agent System for Narrative Redirection in Role-playing Games [paper]
    Nicolai Hejlesen Jørgensen, Sarmilan Tharmabalan, Ilhan Aslan, Nicolai Brodersen Hansen, Timothy Merritt

    Builds a multi-agent RPG game master with a narrative graph and tests six redirection strategies; players prefer in-world redirection over hard denials.

  • ArXiv 2025 STORY2GAME: Generating (Almost) Everything in an Interactive Fiction Game [paper]
    E. Zhou, Shreyas Basavatia, M. Siam, Zexin Chen, Mark O. Riedl

    Builds STORY2GAME, which generates a story, populates a world, and writes action code from LLM-derived preconditions and effects for playable interactive fiction.

  • AIIDE 2024 NarrativeGenie: Generating Narrative Beats and Dynamic Storytelling with Large Language Models [paper]
    Vikram Kumaran, Jonathan Rowe, James C. Lester

    Builds NarrativeGenie, which turns a designer’s story overview into a partially ordered event graph of narrative beats that adapts to player actions.

  • AIIDE 2024 PANGeA: Procedural Artificial Narrative Using Generative AI for Turn-Based, Role-Playing Video Games [paper]
    Stephanie Buongiorno, Lawrence J. Klinkert, Zixin Zhuang, Tanishq Chawla, Corey Clark

    Builds a system with memory, validation, and a Unity plug-in that keeps LLM-generated RPG content consistent with designer rules despite free-form input.

  • ArXiv 2024 Word2World: Generating Stories and Worlds through Large Language Models [paper] GitHub stars
    Muhammad Umair Nasir, Steven James, Julian Togelius

    Builds Word2World, which prompts LLMs to write a story, extract narrative elements, and place tiles to produce playable game worlds without fine-tuning.

  • IEEE ToG 2024 Generating Role-Playing Game Quests With GPT Language Models [paper]
    Susanna Värtinen, Perttu Hämäläinen, C. Guckelsberger

    Fine-tunes GPT-2 on a released dataset of 978 RPG quests, finding about one in five generated quest descriptions acceptable to players.

  • EMNLP 2024 Ontologically Faithful Generation of Non-Player Character Dialogues [paper]
    Nathaniel Weir, Ryan Thomas, Randolph D’Amore, Kellie Hill, Benjamin Van Durme, Harsh Jhamtani

    Introduces KNUDGE, a dataset from The Outer Worlds requiring lore-faithful, quest-revealing NPC dialogue trees, with supervised and in-context baselines leaving headroom.

  • AIIDE 2023 🌟 SceneCraft: Automating Interactive Narrative Scene Generation in Digital Games with Large Language Models [paper]
    Vikram Kumaran, Jonathan Rowe, Bradford W. Mott, James C. Lester

    Proposes SceneCraft, an LLM framework that automates NPC interaction scenes to unfold authored plot events in narrative-centered games.

  • AIIDE 2023 🌟 Language as Reality: A Co-Creative Storytelling Game Experience in 1001 Nights using Generative AI [paper]
    Yuqian Sun, Zhouyi Li, Ke Fang, Chang Hee Lee, A. Asadipour

    Presents 1001 Nights, a game where spoken keywords in co-created LLM tales materialize as in-game items, proposing the notion of AI-native games.

  • ACL 2023 🌟 FIREBALL: A Dataset of Dungeons and Dragons Actual-Play with Structured Game State Information [paper] GitHub stars
    Andrew Zhu, Karmanya Aggarwal, Alexander H. Feng, Lara J. Martin, Chris Callison-Burch

    Releases a dataset of about 25,000 real Discord D&D sessions with true game state, showing state information improves LLM game-turn generation.

  • CHI 2023 Location-Aware Adaptation of Augmented Reality Narratives [paper]
    Wan-Wan Li, Changyang Li, Minyoung Kim, Haikun Huang, L. Yu

    Proposes an optimization approach that assigns real-world locations to AR story events and synthesizes a navigation graph across story branches.

  • CHI 2023 Personalized Quest and Dialogue Generation in Role-Playing Games: A Knowledge Graph- and Language Model-based Approach [paper]
    Trevor Ashby, Braden K Webb, G. Knapp, John Searle, Nancy Fulda

    Proposes a player-centered RPG quest and dialogue generator grounding content in a hand-crafted knowledge base and an LLM, approaching hand-crafted quest quality.

  • ACL 2023 I Cast Detect Thoughts: Learning to Converse and Guide with Intents and Theory-of-Mind in Dungeons and Dragons [paper]
    Pei Zhou, Andrew Zhu, Jennifer Hu, J. Pujara, Xiang Ren, Chris Callison-Burch, Yejin Choi, Prithviraj Ammanabrolu

    Trains a Dungeon Master model with RL that rewards guidance whose intent matches theory-of-mind predictions of player actions in D&D.

🌐 World Models
  • ArXiv 2026 FilmWorld: Agentic Novel-to-Film Generation through Dynamic Cinematic World Modeling [paper]
    Jia-Long Zuo, Haotong Zuo, Shiwei Zhang, Xiang Wang, Chen Li, Nong Sang, Chang-Xin Gao, Xiang Bai

    Frames novel-to-film generation as building a persistent cinematic world model from prose, then rendering long multi-scene films from it.

  • ArXiv 2026 EvolvingWorld: An Open-Schema Framework for Co-Evolving Role-Play Agents and World Model in Interactive Literary World [paper] GitHub stars
    Qing Zong, Yue (Sophie) Guo, Mengxi Yang, Yiwen Guo, Yangqiu Song

    Models interactive literary worlds as long-horizon co-evolution of characters and world state, with an open-schema framework and benchmark.

  • ArXiv 2026 ReactiveGWM: Steering NPC in Reactive Game World Models [paper] GitHub stars
    Zeqing Wang, Dan Chen, Zhaohu Xing, Zizhao Tong, Yinhan Zhang, Xingyi Yang, Ye-Ying Jin

    Decouples player control from NPC behavior in a game world model, so text prompts can steer how NPCs react to the player.

  • ArXiv 2026 ShotStream: Streaming Multi-Shot Video Generation for Interactive Storytelling [paper] GitHub stars
    Yawen Luo, Xiao-Yu Shi, Junhao Zhuang, Yu-Tian Chen, Quande Liu, Xintao Wang, Pengfei Wan, Tian-Fan Xue

    Reformulates multi-shot video generation as causal next-shot prediction, letting users steer an unfolding story in real time via streaming prompts.

  • ICLR 2025 🌟 Unbounded: A Generative Infinite Game of Character Life Simulation [paper]
    Jialu Li, Yuanzhen Li, Neal Wadhwa, Y. Pritch, David E. Jacobs, Michael Rubinstein, Mohit Bansal, Nataniel Ruiz

    Builds a generative infinite game in which players raise an autonomous character in an LLM-driven, image-generated world with open-ended, emergent mechanics.

  • ICCV 2025 AnimeGamer: Infinite Anime Life Simulation with Next Game State Prediction [paper] GitHub stars
    Junhao Cheng, Yu-Ying Ge, Yi-Xiao Ge, Jing Liao, Shan Ying

    Turns anime film characters into playable agents for open-ended life simulation, predicting multimodal game states to keep the generated world consistent.

🎞️ Screenplays
  • ArXiv 2026 One Sentence, One Drama: Personalized Short-Form Drama Generation via Multi-Agent Systems [paper]
    Yu-Fei Shi, Wei-Long Yan, Naixuan Huang, Yucheng Chen, Chenyu Zhang, Tao He, Si Yong Yeo, Ming Li

    Builds a hierarchical multi-agent pipeline turning a one-sentence idea into a short drama via debate-based scripting, 3D-grounded first frames, and reviewer loops.

  • ArXiv 2026 Text-to-Stage: Spatial Layouts from Long-form Narratives [paper]
    Jefferson Hernandez, Swarnadeep Saha, Chenxi Whitehouse, Sanjeel Parekh, Calvin Murdock, Yuliang Li, W. O. Brimijoin, V. Ithapu, I. Ananthabhotla

    Introduces the task of inferring stage layouts and movements from narrative text, with a dramaturgy-based evaluation suite and rejection-SFT plus GRPO training.

  • ArXiv 2026 COMIC: Agentic Sketch Comedy Generation [paper] GitHub stars
    Susung Hong, Brian Curless, Ira Kemelmacher-Shlizerman, Steven M. Seitz

    Builds an automated agent population mimicking studio roles to produce sketch comedy videos, using LLM critics aligned with YouTube viewer preferences.

  • ArXiv 2025 DramaBench: A Six-Dimensional Evaluation Framework for Drama Script Continuation [paper] GitHub stars
    Shijian Ma, Yun-Chien Huang, Yan Lin

    Introduces a drama script continuation benchmark scoring six dimensions via rules and LLM labeling, evaluating eight LLMs on 1,103 scripts.

  • ArXiv 2025 Beyond Direct Generation: A Decomposed Approach to Well-Crafted Screenwriting with LLMs [paper]
    Hang Lei, Shengyi Zong, Zhaoyan Li, Ziren Zhou, Hao Liu, Liang Yu

    Decouples screenplay writing into outline-to-prose then prose-to-screenplay stages with hybrid data synthesis, winning 75% against strong baselines per professional screenwriters.

  • ArXiv 2025 CML-Bench: A Framework for Evaluating and Enhancing LLM-Powered Movie Scripts Generation [paper]
    Mingzhe Zheng, Dingjie Song, Guanyu Zhou, Jun You, Jia-Hao Zhan, Xuran Ma, Xin-Yuan Song, Ser-Nam Lim, Qi-Feng Chen, Harry Yang

    Introduces a movie script benchmark scoring dialogue coherence, character consistency, and plot reasonableness, plus an instruction-based prompting strategy for better scripts.

  • ACL 2024 🌟 IBSEN: Director-Actor Agent Collaboration for Controllable and Interactive Drama Script Generation [paper] GitHub stars
    Senyu Han, Lu Chen, Li-Min Lin, Zhen Xu, Kai Yu

    Proposes IBSEN, where a director agent steers actor agents and human players toward plot objectives to generate controllable drama scripts.

  • EMNLP Findings 2024 🌟 HoLLMwood: Unleashing the Creativity of Large Language Models in Screenwriting via Role Playing [paper]
    Jing Chen, Xinyu Zhu, Cheng Yang, Chufan Shi, Ya-Dong Xi, Yuxiang Zhang, Junjie Wang, Jiashu Pu, Rongsheng Zhang, Yu-Jiu Yang, et al.

    Builds HoLLMwood, a screenwriting framework assigning LLMs Writer, Editor, and role-playing Actor roles to enrich characters and plots in generated screenplays.

  • CHI 2023 🌟 Co-Writing Screenplays and Theatre Scripts with Language Models: An Evaluation by Industry Professionals [paper]
    Piotr Wojciech Mirowski, K. Mathewson, Jaylen Pittman, Richard Evans

    Builds Dramatron, which hierarchically prompts LLMs to co-write scripts and screenplays, evaluated in a study with 15 theatre and film professionals.

🖼️ Visual2Story
  • TACL 2026 Generating Visual Stories with Grounded and Coreferent Characters [paper] GitHub stars
    Danyang Liu, Mirella Lapata, Frank Keller

    Presents a character-centric visual storytelling model trained on VIST enriched with visual and textual coreference chains, plus metrics for character richness.

  • COLING 2025 🌟 StoryLLaVA: Enhancing Visual Storytelling with Multi-Modal Large Language Models [paper]
    Li Yang, Zhihao Xiao, Wen-Xin Huang, Xian Zhong

    Proposes a visual storytelling MLLM trained with a topic-driven narrative optimizer for data refinement and preference-based ranked story sampling for alignment.

  • ArXiv 2025 VIST-GPT: Ushering in the Era of Visual Storytelling with LLMs? [paper]
    M. Gado, Towhid Taliee, M. Memon, Dmitry Ignatov, R. Timofte

    Adapts large multimodal models to visual storytelling on VIST and advocates reference-free metrics RoViST and GROOVIST over BLEU-style evaluation.

  • ICCV 2025 From Panels to Prose: Generating Literary Narratives from Comics [paper] GitHub stars
    Ragav Sachdeva, Andrew Zisserman

    Builds a system that converts manga into literary prose for visually impaired readers, introducing the Magiv3 comic-understanding model and annotated panel captions.

  • EMNLP Findings 2024 Not (yet) the whole story: Evaluating Visual Storytelling Requires More than Measuring Coherence, Grounding, and Repetition [paper] GitHub stars
    Aditya K Surikuchi, Raquel Fernández, Sandro Pezzelle

    Proposes a human-likeness metric over visual grounding, coherence, and repetition, finding a small upgraded TAPM rivals LLaVA, yet good stories need more.

  • ACL 2024 Synchronized Video Storytelling: Generating Video Narrations with Structured Storyline [paper]
    Dingyi Yang, Chunru Zhan, Ziheng Wang, Biao Wang, Tiezheng Ge, Bo Zheng, Qin Jin

    Introduces synchronized video storytelling, generating clip-aligned narrations of fitting length, with the E-SyncVidStory dataset and a storyline-guided VideoNarrator framework.

  • EACL 2024 SCO-VIST: Social Interaction Commonsense Knowledge-based Visual Storytelling [paper]
    E. Wang, Caren Han, Josiah Poon

    Proposes a visual storytelling framework that builds a social-commonsense plot graph from images and derives storylines via weighted shortest paths with Floyd-Warshall.

  • TACL 2023 🌟 Visual Writing Prompts: Character-Grounded Story Generation with Curated Image Sequences [paper]
    Xudong Hong, A. Sayeed, K. Mehra, Vera Demberg, B. Schiele

    Introduces a dataset of about 2K curated movie-shot sequences with 12K character-grounded crowdsourced stories, plus a coherence-driven character-based generation baseline.

  • EMNLP Findings 2023 DiffuVST: Narrating Fictional Scenes with Global-History-Guided Denoising Models [paper]
    Shengguang Wu, Mei Yuan, Qi Su

    Proposes a non-autoregressive diffusion model that generates visual story narrations for fictional image sequences with bidirectional history guidance, improving speed and diversity.

  • EMNLP Findings 2023 Sound of Story: Multi-modal Storytelling with Audio [paper]
    Jaeyeon Bae, Seokhoon Jeong, Seokun Kang, Namgi Han, Jae-Yon Lee, Hyounghun Kim, Taehwan Kim

    Introduces Sound of Story, a dataset of 27K stories pairing image-text sequences with background audio, plus cross-modal retrieval and audio generation benchmarks.

  • EMNLP 2023 GROOViST: A Metric for Grounding Objects in Visual Storytelling [paper] GitHub stars
    Aditya K Surikuchi, Sandro Pezzelle, Raquel Fernández

    Proposes a modular, interpretable metric for visual storytelling that measures how well stories are grounded in image entities, handling temporal misalignment.

  • EMNLP Findings 2023 Visual Storytelling with Question-Answer Plans [paper]
    Danyang Liu, Mirella Lapata, Frank Keller

    Proposes visual storytelling that feeds images as a visual prefix to a pretrained language model and plans with question-answer blueprints.

  • ACL 2023 Attractive Storyteller: Stylized Visual Storytelling with Unpaired Text [paper]
    Dingyi Yang, Qin Jin

    Introduces stylized visual storytelling and a memory-augmented multitask model trained with unpaired style text to generate styled stories from photo streams.

  • EACL 2023 Multimodal Event Transformer for Image-guided Story Ending Generation [paper]
    Yucheng Zhou, Guodong Long

    Proposes an event-graph reasoning transformer for image-guided story ending generation, with cross-modal fusion, a multimodal injector, and incoherence detection.

🌄 Story2Visual
  • EACL 2026 🌟 MAViS: A Multi-Agent Framework for Long-Sequence Video Storytelling [paper]
    Qian Wang, Zi-Qi Huang, Ruoxi Jia, Paul E. Debevec, Ning Yu

    Proposes a multi-agent pipeline spanning scripting, shot design, character modeling, keyframes, animation, and audio for long-sequence video storytelling.

  • ECCV 2026 Better Call CineCrew: Consistent Ultra-Long Narrative-to-Film Generation [paper]
    Jiaben Chen, Si Dong, Qinhong Zhou, Raine Ma, Zhi-Yang Dou, Wojciech Matusik, Chuang Gan

    Proposes a multi-agent orchestration layer built on FilmDSL, a film-specific language making shot, continuity, and persona constraints explicit for long script-to-video generation.

  • TPAMI 2026 Learning Long-form Movie Prior via Large Language Models. [paper]
    Jin-Heng Xie, Jia-Jun Feng, M. Shou

    Represents movies as text and bounding-box or keypoint tokens and curates Storyboard20K, letting LLMs learn movie priors to sample storyboards.

  • ArXiv 2026 SAGE: Self-Evolving Storyboard Skills via Attribution-Guided Rule Evolution [paper] GitHub stars
    Mao-Lin Ran, Xiaoyan Lu, Jia-Qi Liu, Jian Wang, Weiwen Liu, Jianghao Lin, Yong Yu, Weinan Zhang

    Builds a deployed storyboarding system that learns directing rules from expert examples, evolves them via attribution feedback, and releases the PROSE dataset.

  • ArXiv 2026 AniMaster: From Story Texts to Animated Videos via Cinematic Script Generation and Interactive Authoring [paper]
    Ruiqi Yu, De-Kun Qian, Jia-Le Xu, Si-Zhe Cheng, Yize Li, Xiang-yang Wu, Zhiguang Zhou, Wei Chen, Yong Wang

    Builds an authoring tool that expands brief story texts into cinematic scripts, then animated videos, guided by a three-layer design framework.

  • EMNLP 2026 MangaFlow: An End-to-End Agentic Framework for Controllable Story to Manga Generation [paper]
    Mu-Yao Wang, Ze-Ke Xie, Yanhao Chen, Lixin Xiu, Hideki Nakayama

    Proposes an agentic story-to-manga framework decomposing creation into planning, grounding, layout, rendering, composition, and lettering for controllable page generation.

  • ACL Findings 2026 BOOKAGENT: Orchestrating Safety-Aware Visual Narratives via Multi-Agent Cognitive Calibration [paper] GitHub stars
    Bo Gao, Chang Liu, Yu-Yang Miao, Siyuan Ma, S. Lim

    Proposes a safety-aware multi-agent framework for end-to-end illustrated storybook generation with page-level text-image calibration and global consistency repair.

  • ArXiv 2026 CANVAS: Continuity-Aware Narratives via Visual Agentic Storyboarding [paper]
    I. Mondal, Yi-Wen Song, Mihir Parmar, Palash Goyal, J. Boyd-Graber, Tomas Pfister, Yale Song

    Proposes a multi-agent storyboarding framework that plans character, background, and location continuity, plus a new long-range consistency benchmark.

  • ArXiv 2026 LogiStory: A Logic-Aware Framework for Multi-Image Story Visualization [paper]
    Chutian Meng, Fan Ma, Chi Zhang, Jiaxu Miao, Yi Yang, Yue-Ting Zhuang

    Proposes a multi-agent story visualization framework that grounds roles, extracts causal chains, and verifies consistency to model visual logic explicitly.

  • ArXiv 2026 EmoStory: Emotion-Aware Story Generation [paper]
    Jing-Yuan Yang, Rucong Chen, Weibin Luo, Hui Huang

    Introduces emotion-aware visual story generation and a two-stage framework combining agent-based planning with region-aware generation for emotional, subject-consistent image sequences.

  • CVPR 2026 Narrative Weaver: Towards Controllable Long-Range Visual Consistency with Multi-Modal Conditioning [paper]
    Zhengjian Yao, Yong-Zhi Li, Xinyu Gao, Quan Chen, Peng Jiang, Yan Lu

    Combines an MLLM narrative planner with a memory-bank control module for long consistent visual sequences and releases a 330K-image e-commerce storyboard dataset.

  • ArXiv 2026 MUSE: A Multi-agent Framework for Unconstrained Story Envisioning via Closed-Loop Cognitive Orchestration [paper]
    Wenzhang Sun, Zhenyu Wang, Zhang-Chi Hu, Chun-Feng Wang, Hao Li, Wei Chen

    Proposes a multi-agent plan-execute-verify-revise loop for long audio-visual stories from short prompts, plus a reference-free evaluation protocol.

  • ICCV Workshop 2025 🌟 SEED-Story: Multimodal Long Story Generation with Large Language Model [paper] GitHub stars
    Shuai Yang, Yu-Ying Ge, Yang Li, Yu-Kang Chen, Yixiao Ge, Shan Ying, Ying-Cong Chen

    Proposes SEED-Story, an MLLM generating interleaved text and consistent images for long stories via multimodal attention sinks, and releases the StoryStream dataset.

  • ArXiv 2025 Generating Storytelling Images with Rich Chains-of-Reasoning [paper]
    Xiujie Song, Qi Jia, Shota Watanabe, Xiao-Yi Pang, Ruijie Chen, Mengyue Wu, Ke Zhu

    Defines storytelling image generation with chains of visual reasoning clues and proposes an LLM-plus-text-to-image pipeline with dedicated evaluation metrics.

  • ACM MM 2025 From Outline to Detail: An Hierarchical End-to-end Framework for Coherent and Consistent Visual Novel Generation and Assembly [paper]
    Yilin Zhang, Yanyan Wei, Zhao Zhang, Jicong Fan, Haijun Zhang, Shui-Cheng Yan

    Proposes an outline-guided pipeline that generates and assembles executable visual novels, using vision-LLM self-correction for cross-modal consistency and script validation.

  • EMNLP 2025 LLMs Behind the Scenes: Enabling Narrative Scene Illustration [paper]
    Melissa Roemmele, John Joon Young Chung, Taewook Kim, Yuqian Sun, Alex Calderwood, Max Kreminski

    Uses LLMs to prompt text-to-image models for narrative scene illustration and releases SceneIllustrations, a dataset of pairwise human quality judgments.

  • SIGGRAPH Asia 2025 AniMaker: Multi-Agent Animated Storytelling with MCTS-Driven Clip Generation [paper] GitHub stars
    Haoyuan Shi, Yunxin Li, Xinyu Chen, Long-Yue Wang, Bao-Tian Hu, Min Zhang

    Proposes AniMaker, a multi-agent animation framework using MCTS-driven multi-candidate clip generation and the AniEval evaluator to produce story-coherent long videos from text.

  • CVPR 2025 VinaBench: Benchmark for Faithful and Consistent Visual Narratives [paper]
    Silin Gao, Sheryl Mathew, Li Mi, Sepideh Mamooler, Mengjie Zhao, Hiromi Wakaki, Yuki Mitsufuji, Syrielle Montariol, Antoine Bosselut

    Introduces a benchmark annotating commonsense and discourse constraints in visual narratives, with metrics for consistency and text alignment of generated image sequences.

  • ArXiv 2025 MM-StoryAgent: Immersive Narrated Storybook Video Generation with a Multi-Agent Paradigm across Text, Image and Audio [paper] GitHub stars
    Xuenan Xu, Jiahao Mei, Chenliang Li, Yuning Wu, Ming Yan, Shaopeng Lai, Ji Zhang, Mengyue Wu

    Proposes a multi-agent framework combining LLMs with image, speech, music, and sound tools to generate narrated storybook videos for children.

  • ACL Findings 2025 VISIAR: Empower MLLM for Visual Story Ideation [paper]
    Zhaoyang Xia, Somdeb Sarkhel, Md Mehrab Tanjim, Stefano Petrangeli, Ishita Dasgupta, Yuxiao Chen, Jinxuan Xu, Di Liu, Saayan Mitra, Dimitris N. Metaxas

    Introduces visual story ideation, arranging visual assets into storylines, with an MLLM framework using a story graph and a VTravel benchmark.

  • ACL 2023 Multimodal Persona Based Generation of Comic Dialogs [paper]
    Harsh Agrawal, A. Mishra, Manish Gupta, M. -

    Introduces multimodal persona-based comic dialogue generation with a 54K-strip dataset and an architecture that generates next-panel dialogues.

✍️ Text Stories

🗺️ Planning
  • TASLP 2026 LLM-Driven MCTS for Conditional Story Generation via Logic-Guided Evidence Tree Optimization [paper]
    Hongyan Wu, Zhiliang Tian, Zhen Huang, Nankai Lin, Yi-Ping Song, Zhihua Wen, Menglong Lu, Feng Liu, Dongsheng Li

    Proposes a plug-and-play MCTS planner that builds logic-validated evidence chains for retrieval-based conditional story generation to reduce incoherence and thematic drift.

  • ACL Findings 2026 Planning Beyond Text: Graph-based Reasoning for Complex Narrative Generation [paper]
    Hanwen Gu, Chao Guo, Junle Wang, Wen-Da Xie, Yi-Sheng Lv

    Proposes PLOTTER, which runs an Evaluate-Plan-Revise cycle on event and character graphs to fix causality and structure before generating full narrative text.

  • ArXiv 2026 BiT-MCTS: A Theme-based Bidirectional MCTS Approach to Chinese Fiction Generation [paper]
    Zhaoyi Li, Xu Zhang, Xiaojun Wan

    Generates Chinese fiction by writing the climax first, then expanding plot backward and forward with bidirectional MCTS inspired by Freytag’s Pyramid.

  • TACL 2026 Lightweight Latent Reasoning for Narrative Tasks [paper]
    Alexander Gurung, Esmeralda S. Whitammer, Mirella Lapata

    Proposes a lightweight reasoning projector producing continuous latent tokens that RL policies toggle, cutting reasoning length on plot-hole detection and chapter generation.

  • NAACL 2025 🌟 Generating Long-form Story Using Dynamic Hierarchical Outlining with Memory-Enhancement [paper]
    Qianyue Wang, Jinwu Hu, Zhengpin Li, Yufeng Wang, Daiyuan Li, Yu Hu, Mingkui Tan

    Proposes DOME, which fuses planning and writing through dynamic hierarchical outlines and uses a memory module to reduce contradictions in long stories.

  • ICLR 2025 🌟 Agents’ Room: Narrative Generation through Multi-step Collaboration [paper]
    Fantine Huot, Reinald Kim Amplayo, J. Palomaki, Alice Shoshana Jakobovits, Elizabeth Clark, Mirella Lapata

    Proposes Agents’ Room, which splits fiction writing into subtasks for specialized agents, and releases the Tell Me A Story dataset and evaluation.

  • CIKM 2025 StoryWriter: A Multi-Agent Framework for Long Story Generation [paper]
    Haotian Xia, Hao Peng, Yunjia Qi, Bin Xu, Juan-Zi Li, Hou Lei, Xiaozhi Wang

    Proposes a multi-agent long story framework and uses it to build a 6,000-story dataset for fine-tuning Llama3.1-8B and GLM4-9B.

  • ACL Findings 2025 STORYTELLER: An Enhanced Plot-Planning Framework for Coherent and Cohesive Story Generation [paper]
    Jiaming Li, Yu-Kun Chen, Ziqiang Liu, Minghuan Tan, Lei Zhang, Yunshui Li, Run Luo, Long-Ze Chen, Jing Luo, A. Argha, et al.

    Proposes a plot-planning approach using SVO-triplet plot nodes plus interacting storyline and narrative entity knowledge graph modules for coherent story generation.

  • ACL 2024 Ex3: Automatic Novel Writing by Extracting, Excelsior and Expanding [paper] GitHub stars
    H. Lei, Jiaming Guo, Guanhua He, Xi-Shan Zhang, Rui Zhang, Shaohui Peng, Shaoli Liu, Tianshi Chen

    Proposes Ex3, which extracts structure from raw novels to build instruction data, fine-tunes an LLM, and expands tree-like into arbitrarily long novels.

  • EMNLP Findings 2024 SWAG: Storytelling With Action Guidance [paper] GitHub stars
    Zeeshan Patel, Karim El-Refai, Jonathan Pei, Tianle Li

    Proposes SWAG, framing story writing as search where an auxiliary LLM picks the next action steering the generator toward engaging stories.

  • LREC-COLING 2024 Little Red Riding Hood Goes around the Globe: Crosslingual Story Planning and Generation with Large Language Models [paper]
    E. Razumovskaia, Joshua Maynez, Annie Louis, Mirella Lapata, Shashi Narayan

    Introduces crosslingual story generation with planning and a dataset, finding three-act plans yield more coherent, interesting, controllable stories across languages.

  • ACL 2023 🌟 DOC: Improving Long Story Coherence With Detailed Outline Control [paper]
    Kevin Yang, D. Klein, Nanyun Peng, Yuan-Dong Tian

    Improves long-story plot coherence by generating a detailed hierarchical outline and a controller that keeps drafted passages aligned with outline details.

🧵 Coherence
  • IJCAI 2026 FossilWriter: Learning Hypergraph World Models with Latent Narratives for Creative Story Generation [paper]
    Heng Zhang, Yi-Hao Zhong, Lubin Gan, Zhihe Chen, Tianyi Zhang, Jing Liu, Jin Huang

    Grows a hypergraph world model whose unresolved elements seed latent narratives, improving plot coherence and reducing long-range factual conflicts in story generation.

  • ArXiv 2026 Narrative World Model: Narratology-Grounded Writer Memory for Long-Form Fiction [paper]
    M. Saifullah, Thomas Kornmaier, Taaha Kazi, Vasu Sharma, A. Kanade, Aanand Kumar Yadav

    Proposes a writer-memory system pairing a narratology-typed temporal state graph with hybrid retrieval, outperforming Graphiti/Zep and GraphRAG on multi-hop story questions.

  • EMNLP Findings 2026 ConWriter: Transition-Constrained Stateful Long-Form Story Generation with Lightweight Neuro-Symbolic Consistency Control [paper] GitHub stars
    Jindong Li, Yang Yang, Zihao Liu, Yutao Yue, Meng-Lin Yang

    Proposes a training-free scene-by-scene writer that tracks symbolic story states, checks narrative transitions, and uses uncertainty signals to repair inconsistencies.

  • AAAI 2026 Octopus: Entropy-Controlled Science Fiction Literature Generation with Persistent Memory-Context Binding [paper]
    Xu Wang, Jiaju Kang, Puyu Han, Zeyu Ai, Luqi Gong

    Proposes Octopus, combining entropy regulation via narrative divergence thresholds with hierarchical memory of characters, plots, and scientific rules for long sci-fi generation.

  • WWW 2025 SCORE: Story Coherence and Retrieval Enhancement for AI Narratives [paper]
    Qiang Yi, Yang-Fan He, Jian-Hui Wang, Xin-Yuan Song, Shi-Yao Qian, Xin-Hang Yuan, Yi Xin, Yi-Jin Wang, Jingqun Tang, Yuchen Li, et al.

    Proposes SCORE, which tracks key item states and episode summaries and uses retrieval-augmented generation to detect and fix inconsistencies in LLM-generated stories.

  • COLING 2025 MLD-EA: Check and Complete Narrative Coherence by Introducing Emotions and Actions [paper]
    Jin-Ming Zhang, Yun-Fei Long

    Proposes MLD-EA, which uses LLMs with emotion and action cues to detect missing logic in narratives and generate sentences that restore coherence.

  • NAACL 2025 FACTTRACK: Time-Aware World State Tracking in Story Outlines [paper]
    Zhiheng Lyu, Kevin Yang, Lingpeng Kong, Daniel Klein

    Proposes FACTTRACK, which decomposes events into atomic facts with time-aware validity intervals to track world state and detect contradictions in story outlines.

  • ArXiv 2023 🌟 RecurrentGPT: Interactive Generation of (Arbitrarily) Long Text [paper] GitHub stars
    Wangchunshu Zhou, Y. Jiang, Peng Cui, Tiannan Wang, Zhenxin Xiao, Yifan Hou, Ryan Cotterell, Mrinmaya Sachan

    Proposes RecurrentGPT, which simulates LSTM-style recurrence with natural-language long- and short-term memories so LLMs can interactively generate arbitrarily long text.

🧑‍🤝‍🧑 Characters
  • ArXiv 2026 ANIMASK: What the Model Contributes to Role Play in Simulated Story Worlds [paper]
    Xiu-Cheng Zhang, Zhuo-Ning Xu, Han-Jun Luo, Yankai Chen, Hanan Salam, Xue Liu

    Replays story worlds from freeze points with and without personas, finding actor LLMs push characters toward cautious, flatter outcomes than canon.

  • ArXiv 2026 Staying In Character: Perspective-Bounded Memory For Book-Based Role-Playing Agents [paper]
    Xushuo Tang, Junhe Zhang, Zi-Han Yang, Yi-Fu Tang, Sichao Li, Longbin Lai, Zheng-Yi Yang

    Proposes a three-layer, perspective-bounded memory for book-based role-playing agents that prevents characters using unknown facts, with a 4,386-question knowledge-boundary benchmark.

  • ACL 2026 EvoSpark: Endogenous Interactive Agent Societies for Unified Long-Horizon Narrative Evolution [paper]
    Shiyu He, Min-Chi Kuang, Mengxian Wang, Bin Hu, Tingxiang Gu

    Proposes a multi-agent framework with stratified narrative memory and role-location-plot alignment to sustain coherent, open-ended long-horizon story evolution.

  • ACL 2026 Deriving Character Logic from Storyline as Codified Decision Trees [paper] GitHub stars
    Letian Peng, Kun Zhou, Longfei Yun, Yu-Peng Hou, Jingbo Shang

    Induces executable, interpretable decision trees of validated scene-conditioned behavior rules from narrative data to ground role-playing agents more reliably.

  • AAAI 2026 StoryBox: Collaborative Multi-Agent Simulation for Hybrid Bottom-Up Long-Form Story Generation Using Large Language Models [paper]
    Zehao Chen, Rong Pan, Hao-Ran Li

    Proposes bottom-up long-form story generation in which multi-agent sandbox simulation yields emergent events that form coherent stories exceeding 10,000 words.

  • ArXiv 2025 🌟 BookWorld: From Novels to Interactive Agent Societies for Creative Story Generation [paper] GitHub stars
    Yi-Ting Ran, Xintao Wang, Tian Qiu, Jiaqing Liang, Yanghua Xiao, Deqing Yang

    Builds BookWorld, which simulates multi-agent societies from established novels’ characters and worldviews to generate creative stories faithful to the source books.

  • AIIDE 2025 Steering Narrative Agents Through a Dynamic Cognitive Framework for Guided Emergent Storytelling [paper]
    Chen Yang, M. Gross, R. Wampfler

    Proposes a cognitive agent framework where tensions between agents’ beliefs and ideal worlds drive actions, steering emergent stories toward authored storylines.

  • FDG 2024 🌟 StoryVerse: Towards Co-authoring Dynamic Plot with LLM-based Character Simulation via Narrative Planning [paper]
    Yi Wang, Qian Zhou, David Ledo

    Proposes StoryVerse, where authors write abstract acts that LLM narrative planning turns into character actions, balancing authorial intent with emergent game plots.

🎨 Creativity
  • ArXiv 2026 MUSE: A Theory-Harnessed Story Engine for Vibe Narrativizing [paper] GitHub stars
    Jian-Xiang Ma, Xiaocui Yang, Da-Ling Wang, Yue-Song Hou, Ming-Fu Zhang, Yi-Chen Gao, Jun-Zhao Huang

    Builds a story engine encoding McKee’s story theory as atomized rules inside an agent harness, improving WritingBench and consistency across four models.

  • ArXiv 2026 CraftAlign: Feature-Grounded Evaluation and Revision Guidance for AI Stories [paper]
    Yang Yang, Boyun Xu, Shaofeng Liang, Yun Han, Zining Zhong, Songning Lai, Kaishen Yuan, Yutao Yue

    Predicts 304 writing features to score stories against human and AI patterns, turning feature shifts into revision guidance that reduces AI flavor.

  • ArXiv 2026 StorySpark: Module-wise Evolutionary Search for Story Premise Generation [paper]
    Yang Yang, Zining Zhong, Qian Cao, Jindong Li, Boyun Xu, Kaishen Yuan, Meng-Lin Yang, Yutao Yue

    Proposes module-wise evolutionary search over premise components like persona, event, and twist, producing more original premises that yield better downstream stories.

  • ArXiv 2026 PlotTwist: A Creative Plot Generation Framework with Small Language Models [paper]
    A. Thorat, Ravi Kolla, Jyotin Goel, Madhav Kataria, N. Pedanekar

    Proposes a framework where sub-3B models generate premise-conditioned plots using an aspect reward model, DPO-aligned MoE generator, and cross-family jury evaluation.

  • ArXiv 2026 LLM Review: Enhancing Creative Writing via Blind Peer Review Feedback [paper] GitHub stars

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