Apache License 2.0

项目介绍

thiagopnts/kaleidoscope 是一个托管在 GitHub 上的开源项目,主要使用 JavaScript 编写,采用 Apache License 2.0 许可证,目前获得 357 个 Star、51 次 Fork。

仓库全名
thiagopnts/kaleidoscope
开源许可证
Apache License 2.0
Star 数
357
Fork 数
51
未关闭 Issue
12

README 摘要

Kaleidoscope An embeddable, lightweight, dependency-free 360º video/image viewer demo Examples The examples code can be found in the examples/ folder. Viewing 360 Images Viewing 360 Videos with HLS Viewing 360 Videos with DASH Viewing 360 Videos with progressive download The HLS and Dash examples doesn't work on old Safari and iOS due CORS restrictions Usage Get the code: Add the script to your page: or import the…

完整内容见 GitHub 原始 README 或本页 。

常见问题

kaleidoscope 用什么语言开发?

主要使用 JavaScript 编写,采用 Apache License 2.0 许可证,目前有 357 个 Star。

kaleidoscope 可以免费商用吗?

仓库采用 Apache License 2.0 许可证,可免费使用与修改,商业使用请遵守许可证条款(例如保留版权声明与许可声明)。

如何获取 kaleidoscope 的源码?

可以直接克隆仓库:git clone https://github.com/thiagopnts/kaleidoscope.git,默认分支为 master;安装与运行步骤见仓库 README。

kaleidoscope 最近还在维护吗?

仓库最近一次更新为 2021年4月20日,当前有 12 个未关闭 Issue;Star 数为 357,可作为社区活跃度的参考。

关于

:crystal_ball: An embeddable, lightweight 360º video/image viewer

描述取自 GitHub 官方 API,中文内容由 GitRead 中文社区 编辑团队整理。

简要分析

热度分
472
价值分
230
活跃状态
活跃

README

Kaleidoscope

An embeddable, lightweight, dependency-free 360º video/image viewer

demo

Examples

The examples code can be found in the examples/ folder.

Viewing 360 Images

Viewing 360 Videos with HLS*

Viewing 360 Videos with DASH*

Viewing 360 Videos with progressive download

  • The HLS and Dash examples doesn’t work on old Safari and iOS due CORS restrictions

Usage

Get the code:

$ npm install kaleidoscopejs

Add the script to your page:

<script src="node_modules/kaleidoscopejs/dist/kaleidoscope.min.js"></script>

or import the library using your favorite bundler.

Videos
var viewer = new Kaleidoscope.Video({source: 'equirectangular-video.mp4', containerId: '#target'});
viewer.render();
Images
var viewer = new Kaleidoscope.Image({source: 'equirectangular-image.jpg', containerId: '#target'});
viewer.render();

Documentation

Kaleidoscope.Video
let viewer = new Kaleidoscope.Video(options)
options
Object.

options.source source video to be played. This can be either a video tag or an url to the video file. Passing a tag is useful when embedding in player or using adaptative streaming. An example of how to use it with HLS.js can be found here.

options.containerId is where you want to render the 360, this is going to be retrieved via document.querySelector and when you call render() the 360 canvas will be append to it.

options.container HTML element to attach the 360 canvas to. You should always either pass a containerId or a container.

options.height height of the 360 canvas. Defaults to 360.

options.width width of the 360 canvas. Defaults to 640.

options.autoplay to autoplay the video once rendered. Doesn’t work on mobile. Defaults to true.

options.muted to define if the video should start muted. Defaults to false.

options.initialYaw number to define initial yaw of 360, should be in degrees(45, 90, 180 etc).

options.loop to define if the video should loop. Defaults to false.

options.onError callback to when something goes wrong.

options.verticalPanning disables vertical panning. Defaults to false.

options.onDragStart callback called when user interaction starts.

options.onDragStop callback called when user interaction ends.

viewer.render() renders the canvas in the defined containerId or container.

viewer.play() starts the current video. Useful for mobile.

viewer.pause() pauses the current video.

viewer.centralize() move camera back to the original center.

viewer.setSize({height, width}) sets canvas size.

viewer.destroy() destroy viewer cleaning up all used resources.

Kaleidoscope.Image
let viewer = new Kaleidoscope.Image(options)
options
Object.

options.source source of the image to be rendered. This can be either an url to the image or the img tag itself.

options.containerId is where you want to render the 360, this is going to be retrieved via document.querySelector and when you call render() the 360 canvas will be append to it.

options.container HTML element to attach the 360 canvas to. You should always either pass a containerId or a container.

options.height height of the 360 canvas. Defaults to 360.

options.width width of the 360 canvas. Defaults to 640.

options.initialYaw number to define initial yaw of 360, should be in degrees(45, 90, 180 etc).

options.verticalPanning disables vertical panning. Defaults to false.

options.onDragStart callback called when user interaction starts.

options.onDragStop callback called when user interaction ends.

options.onError callback to when something goes wrong.

viewer.render() renders the canvas in the defined containerId or container.

viewer.centralize() move camera back to the original center.

viewer.setSize({height, width}) sets canvas size.

viewer.destroy() destroy viewer cleaning up all used resources.

Supported Browsers

  • Google Chrome
  • Microsoft Edge
  • Firefox
  • Internet Explorer 11
  • Safari
  • Chrome Android*
  • Safari iOS

*Most recent versions.

Known issues

360 videos doesn’t work in Safari, IE 11, Microsoft Edge, Android and iOS if the video is served from a different domain, due some CORS implementation bugs.

Donations

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