GNU Affero General Public License v3.0

项目介绍

ssilverman/QNEthernet 是一个托管在 GitHub 上的开源项目,主要使用 C 编写,采用 GNU Affero General Public License v3.0 许可证,目前获得 129 个 Star、31 次 Fork。

仓库全名
ssilverman/QNEthernet
开源许可证
GNU Affero General Public License v3.0
Star 数
129
Fork 数
31

README 摘要

or QNEthernet, an lwIP-Based Ethernet Library For Teensy 4.1 and other platforms Version: 0.38.0-snapshot The QNEthernet library provides Ethernet functionality for the Teensy 4.1 and possibly some other platforms. It's designed to be compatible with the Arduino-style Ethernet API. This library is distributed under the "AGPL-3.0-or-later" license. Please contact the author if you wish to inquire about other license…

完整内容见 GitHub 原始 README 或本页 。

常见问题

QNEthernet 用什么语言开发?

主要使用 C 编写,采用 GNU Affero General Public License v3.0 许可证,目前有 129 个 Star。

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仓库标注的许可证为 GNU Affero General Public License v3.0,商用前请先阅读仓库 LICENSE 文件确认授权范围。

如何获取 QNEthernet 的源码?

可以直接克隆仓库:git clone https://github.com/ssilverman/QNEthernet.git,默认分支为 master;安装与运行步骤见仓库 README。

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仓库最近一次更新为 2 周前,当前没有未关闭的 Issue;Star 数为 129,可作为社区活跃度的参考。

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An lwIP-based Ethernet library for Teensy 4.1 and other platforms

描述取自 GitHub 官方 API,中文内容由 GitRead 中文社区 编辑团队整理。

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QNEthernet, an lwIP-Based Ethernet Library For Teensy 4.1 and other platforms

Version: 0.38.0-snapshot

The QNEthernet library provides Ethernet functionality for the Teensy 4.1 and possibly some other platforms. It’s designed to be compatible with the Arduino-style Ethernet API.

This library is distributed under the “AGPL-3.0-or-later” license. Please contact the author if you wish to inquire about other license options.

Please see the lwip-info/ directory for the info files provided with the lwIP release.

Table of contents

  1. Introduction
    1. Three notes
    2. Other differences and notes
    3. Requirements
  2. Additional functions and features not in the Arduino-style API
    1. Ethernet
    2. EthernetClient
      1. TCP socket options
      2. IP header values
    3. EthernetServer
    4. EthernetUDP
      1. IP header values
      2. parsePacket() return values
    5. EthernetFrame
    6. MDNS
    7. DNSClient
    8. Ping
      1. Ping reply
    9. Print and Stream utilities
    10. operator bool() and explicit
    11. Use of errno
  3. How to run
    1. Concurrent use is not supported
    2. How to move the stack forward and receive data
    3. Link detection
    4. Notes on yield()
  4. How to write data to connections
    1. writeFully() with more break conditions
    2. Write immediacy
  5. A note on the examples
  6. A survey of how connections (aka EthernetClient) work
    1. Connections and link/interface detection
    2. connect() behaviour and its return values
    3. Non-blocking connection functions
    4. Getting the TCP state
  7. How to use multicast
  8. How to use listeners
  9. How to change the number of sockets
  10. UDP receive buffering
  11. mDNS services
  12. DNS
  13. stdio
    1. Adapt stdio files to the Print interface
  14. Raw Ethernet frames
    1. Promiscuous mode
    2. Raw frame receive buffering
    3. Raw frame loopback
    4. Raw frame filter hook
  15. How to implement VLAN tagging
  16. Application layered TCP: TLS, proxies, etc.
    1. About the allocator functions
    2. About the TLS adapter functions
    3. How to enable Mbed TLS
      1. Installing the Mbed TLS library
        1. Mbed TLS library install for Arduino IDE
        2. Mbed TLS library install for PlatformIO
      2. Implementing the altcp_tls_adapter functions
      3. Implementing the Mbed TLS entropy function
  17. On connections that hang around after cable disconnect
    1. Mitigations
  18. Notes on ordering and timing
  19. Notes on RAM1 usage (Teensy 4)
  20. Heap memory use
  21. Entropy generation
    1. The random_device UniformRandomBitGenerator
  22. Interference mitigation
  23. Security features
    1. Secure TCP initial sequence numbers (ISNs)
    2. Disabling ICMP echo (ping) replies
  24. Configuration macros
    1. Configuring macros using the Arduino IDE
    2. Configuring macros using PlatformIO
    3. Changing lwIP configuration macros in lwipopts.h
  25. Auxiliary tools
    1. Print and Stream tools
    2. std::random_device-compatible uniform random bit generator
    3. Space-savings on some platforms
    4. std::chrono-compatible Clocks
      1. steady_clock_ms
      2. arm_high_resolution_clock
      3. elapsedTime<Clock>
  26. Complete list of features
  27. Compatibility with other APIs
  28. Other notes
  29. To do
  30. Code style
  31. References

Introduction

The QNEthernet library is designed to be a drop-in replacement for code using the Arduino-style Ethernet API.

Note: Please read the function docs in the relevant header files for more information.

Three notes

There are three notes, as follows:

  1. The QNEthernet.h header must be included instead of Ethernet.h.
  2. Everything is inside the qindesign::network namespace. In many cases, adding the following at the top of your program will obviate the need to qualify any object uses or make any other changes:
    using namespace qindesign::network;
    
  3. On non-Teensy platforms: Ethernet.loop() must be called regularly, either at the end of the main loop() function, or by hooking into yield(). (This is already done for you on the Teensy platform by hooking into yield() via EventResponder.)
    See: How to move the stack forward and receive data

For API additions beyond what the Arduino-style API provides, see:
Additional functions and features not in the Arduino-style API

Other differences and notes

  • UDP support is already included in QNEthernet.h. There’s no need to also include QNEthernetUDP.h.
  • Ethernet loop() is called from yield() (automatically on the Teensy platform). The functions that wait for timeouts rely on this. This also means that you must use delay(ms) (assuming it internally calls yield()), yield(), or Ethernet.loop() when waiting on conditions; waiting without calling these functions will cause the TCP/IP stack to never refresh. Note that many of the I/O functions call loop() so that there’s less burden on the calling code.
  • All but one of the Ethernet.begin(...) functions don’t block. Ethernet.begin(mac[, timeout]) blocks, while waiting for an IP address, to match the Arduino-style API. It uses a default timeout of 60 seconds. This behaviour can be emulated by following a call to begin() with a loop that checks Ethernet.localIP() for a valid IP. See also the new Ethernet.waitForLocalIP(timeout) or Ethernet.onAddressChanged(cb).
  • The Arduino-style Ethernet.begin(mac, ...) functions all accept a NULL MAC address. If the address is NULL then the internal or system default MAC address will be used. As well, if Ethernet fails to start then the MAC address will not be changed.
  • EthernetServer::write(...) functions always return the write size requested. This is because different clients may behave differently.
  • The examples at server.accept() and if (EthernetClient) directly contradict each other with regard to what operator bool() means in EthernetClient. The first example uses it as “already connected”, while the second uses it as “available to connect”. “Connected” is the chosen concept, but different from connected() in that it doesn’t check for unread data.
  • The three Arduino-defined Ethernet.begin(...) functions that use the MAC address and that don’t specify a subnet are deprecated because they make some incorrect assumptions about the subnet and gateway.
  • Ethernet.hardwareStatus(): Adds EthernetOtherHardware and EthernetTeensy41 to the list of possible return values. Note that these values are not defined in the Arduino-style API.
  • The following Ethernet functions are deprecated and do nothing or return some default value:
    • maintain(): Returns zero.
    • setRetransmissionCount(uint8_t number): Does nothing.
    • setRetransmissionTimeout(uint16_t milliseconds): Does nothing.
  • The EthernetUDP::flush() function does nothing because it is ill-defined. Note that this is actually defined in the “Arduino WiFi” and Teensy “UDP” APIs and not in the main “Arduino Ethernet” API.
    See: WiFiUDP.flush()
  • The system starts with the Teensy’s actual MAC address or some default MAC address on other platforms. If you want to use that address with the MAC-taking API, you can collect it with Ethernet.macAddress(mac) and then pass it to one of the MAC-taking begin(...) functions.
  • All classes and objects are in the qindesign::network namespace. This means you’ll need to fully qualify any types. To avoid this, you could utilize a using directive:
    using namespace qindesign::network;
    
    EthernetUDP udp;
    
    void setup() {
      Ethernet.begin();
    }
    
    However, this pollutes the current namespace. An alternative is to choose something shorter. For example:
    namespace qn = qindesign::network;
    
    qn::EthernetUDP udp;
    
    void setup() {
      qn::Ethernet.begin();
    }
    
  • Files that configure lwIP for our system:
    • src/sys_arch.cpp
    • src/lwipopts.h ← use this one for tuning (see src/lwip/opt.h for more details)
    • src/arch/cc.h
  • File that configures QNEthernet options: src/qnethernet_opts.h
  • The main include file, QNEthernet.h, in addition to including the Ethernet, EthernetFrame, and MDNS instances, also includes the headers for EthernetClient, EthernetServer, and EthernetUDP.
  • Most of the Ethernet functions do nothing or return some form of empty/nothing/false unless the system has been initialized.
  • errno is used to indicate some underlying errors.

Requirements

This library requires the following:

  1. C++11
  2. C11
  3. Somewhere in the range of 55-60Ki of flash, 5-10Ki of RAM, and some heap memory, depending on the platform. Including more features will require more space.

Additional functions and features not in the Arduino-style API

QNEthernet defines functions that don’t exist in the Arduino-style API as it’s currently defined. (See: Arduino Ethernet Reference) This section documents those functions.

Features:

  • The read(buf, len) functions allow a NULL buffer so that the caller can skip data without having to read into a buffer.

Ethernet

The Ethernet object is the main Ethernet interface.

  • begin(): Initializes the library, uses the Teensy’s internal MAC address or some default MAC address, and starts the DHCP client. This returns whether startup was successful. This does not wait for an IP address.

  • begin(ipaddr, netmask, gw): Initializes the library, uses the Teensy’s internal MAC address or some default MAC address, and uses the given parameters for the network configuration. This returns whether startup was successful. The DNS server is not set. This starts the DHCP client if the IP address is INADDR_NONE.

  • begin(ipaddr, netmask, gw, dns): Initializes the library, uses the Teensy’s internal MAC address or some default MAC address, and uses the given parameters for the network configuration. This returns whether startup was successful. The DNS server is only set if dns is not INADDR_NONE; it remains the same if dns is INADDR_NONE. This starts the DHCP client if the IP address is INADDR_NONE.

    Passing dns, if not INADDR_NONE, ensures that the DNS server IP is set before the address-changed callback is called. The alternative approach to ensure that the callback has all the information is to call setDNSServerIP(ip) before the three-parameter version.

  • broadcastIP(): Returns the broadcast IP address associated with the current local IP and subnet mask. If Ethernet is not initialized then this will return 255.255.255.255.

  • dnsServerIP(index): Gets a specific DNS server IP address. This returns INADDR_NONE if the index is not in the exclusive range, [0, DNSClient::maxServers()).

  • driverCapabilities(): Returns a DriverCapabilities struct containing the driver’s set of capabilities.
    Notes:

    • If the link state is not detectable then it must be managed with setLinkState(flag).
  • end(): Shuts down the library, including the Ethernet clocks.

  • hostByName(hostname, ip): Convenience function that tries to resolve a hostname into an IP address. This returns whether successful. See also DNSClient.

  • hostname(): Gets the DHCP client hostname. An empty string means that no hostname is set. The default is “qnethernet-lwip”.

  • interfaceName(): Returns the interface name, or, if Ethernet has not been initialized, an empty string.

  • interfaceStatus(): Returns the network interface status, true for UP and false for DOWN.

  • isDHCPActive(): Returns whether DHCP is active.

  • isDHCPEnabled(): Returns whether the DHCP client is enabled. This is valid whether Ethernet has been started or not.

  • linkInfo(): Returns a LinkInfo struct containing information about the link.

  • linkState(): Returns a bool indicating the link state. This returns true if the link is on and false otherwise. This may be managed manually with setLinkState(flag).

  • joinGroup(ip): Joins a multicast group.

  • leaveGroup(ip): Leaves a multicast group.

  • macAddress(): Convenience function that returns a pointer to the current MAC address.

  • macAddress(mac): Fills the 6-byte mac array with the current MAC address. Note that the equivalent Arduino function is MACAddress(mac).

  • ping(hostname[, ttl]): Pings a host, given by a string, and returns the round trip time. The ttl parameter is optional. See also Ping.

  • ping(ip[, ttl]): Pings a host, given as an IPAddress, and returns the round trip time. The ttl parameter is optional. See also Ping.

  • renewDHCP(): Renews any active DHCP lease and returns whether the request was sent successfully.

  • setDHCPEnabled(flag): Enables or disables the DHCP client. This may be called either before or after Ethernet has started. If DHCP is desired and Ethernet is up, but DHCP is not active, an attempt will be made to start the DHCP client if the flag is true. This returns whether that attempt was successful or if no restart attempt is required.

  • setDNSServerIP(dnsServerIP): Sets the DNS server IP address. Note that the equivalent Arduino function is setDnsServerIP(dnsServerIP).

  • setDNSServerIP(index, ip): Sets a specific DNS server IP address. This does nothing if the index is not in the exclusive range, [0, DNSClient::maxServers()).

  • setHostname(hostname): Sets the DHCP client hostname. The empty string will set the hostname to nothing. To use something other than the default at system start, call this before calling begin().

  • setLinkState(flag): Manually sets the link state. This is useful when using the loopback feature. Network operations will usually fail unless there’s a link.

  • setMACAddressAllowed(mac, flag): Allows or disallows Ethernet frames addressed to the specified MAC address. This is useful when processing raw Ethernet frames.

  • waitForLink(timeout): Waits for the specified timeout (milliseconds) for a link to be detected. This is useful when setting a static IP and making connections as a client. Returns whether a link was detected within the given timeout.

  • waitForLocalIP(timeout): Waits for the specified timeout (milliseconds) for the system to have a local IP address. This is useful when waiting for a DHCP-assigned address. Returns whether the system obtained an address within the given timeout. Note that this also works for a static-assigned address.

  • operator bool(): Tests if Ethernet is initialized.

  • Callback functions: Note that callbacks should be registered before any other Ethernet functions are called. This ensures that all events are captured. This includes Ethernet.begin(...).

    • onLinkState(cb): The callback is called when the link changes state, for example when the Ethernet cable is unplugged.
    • onAddressChanged(cb): The callback is called when any IP settings have changed. This might be called before the link or network interface is up if a static IP is set.
    • onInterfaceStatus(cb): The callback is called when the network interface status changes. It is called after the interface is up but before the interface goes down.
  • static constexpr bool isPromiscuousMode(): Returns whether promiscuous mode is enabled.

  • static const char* libraryVersion(): Returns the library version.

  • static constexpr size_t maxMulticastGroups(): Returns the maximum number of available multicast groups, not including the “all systems” group.

  • static constexpr size_t mtu(): Returns the MTU.

EthernetClient

  • abort(): Aborts a connection without going through the TCP close process.
  • close(): Closes a connection, but without waiting. It’s similar to stop(). This is superseded by setConnectionTimeoutEnabled(flag) with stop().
  • closeOutput(): Shuts down the transmit side of the socket. This is a half-close operation.
  • connectNoWait(ip, port): Similar to connect(ip, port), but it doesn’t wait for a connection. This is superseded by setConnectionTimeoutEnabled(flag) with connect(ip, port).
  • connectNoWait(host, port): Similar to connect(host, port), but it doesn’t wait for a connection. Note that the DNS lookup will still wait. This is superseded by setConnectionTimeoutEnabled(flag) with connect(host, port).
  • connecting(): Returns whether the client is in the middle of connecting. This is used when doing a non-blocking connect.
  • connectionId(): Returns an ID for the connection to which the client refers. It will return non-zero if connected and zero if not connected. Note that it’s possible for new connections to reuse previously-used IDs.
  • connectionTimeout(): Returns the current timeout value.
  • isConnectionTimeoutEnabled(): Returns whether connection timeout is enabled.
  • localIP(): Returns the local IP of the network interface used for the client. Currently, This returns the same value as Ethernet.localIP().
  • setConnectionTimeout(timeout): The parameter is a uint32_t and not a uint16_t. The spec, as of this writing, specifies a uint16_t parameter.
  • setConnectionTimeoutEnabled(flag): Enables or disables use of a connection timeout. If disabled, then calls to connect(...) and stop() won’t block. This supersedes the connectNoWait(...) and close() calls.
  • status(): Returns the current TCP connection state. This returns one of lwIP’s tcp_state enum values. To use with altcp, define the LWIP_DEBUG macro.
  • write(const void*, size_t): Convenience function for writing data from pointers of any type.
  • writeFully(b): Writes a single byte.
  • writeFully(s): Writes a string (const char *).
  • writeFully(buf, size): Writes a data buffer (const void *).
  • static constexpr size_t maxSockets(): Returns the maximum number of TCP connections.
TCP socket options
  • setNoDelay(flag): Sets or clears the TCP_NODELAY flag in order to disable or enable Nagle’s algorithm, respectively. This must be changed for each new connection. Returns true if connected and the option was set, and false otherwise.
  • isNoDelay(): Returns whether the TCP_NODELAY flag is set for the current connection. Returns false if not connected.
IP header values
  • outgoingDiffServ(): Returns the current value of the differentiated services (DiffServ) field from the outgoing IP header, or zero if not connected.
  • setOutgoingDiffServ(ds): Sets the differentiated services (DiffServ) field in the outgoing IP header, if connected. Returns true if connected and the option was set, and false otherwise.
  • outgoingTTL(): Returns the current value of the TTL field from the outgoing IP header, or zero if not connected.
  • setOutgoingTTL(ttl): Sets the TTL field in the outgoing IP header, if connected. Returns true if connected and the option was set, and false otherwise.

EthernetServer

  • begin(port): Starts the server on the given port, first disconnecting any existing server if it was listening on a different port. This returns whether the server was successfully started.
  • beginWithReuse(): Similar to begin(), but also sets the SO_REUSEADDR socket option. This returns whether the server was successfully started.
  • beginWithReuse(port): Similar to begin(port), but also sets the SO_REUSEADDR socket option. This returns whether the server was successfully started.
  • end(): Shuts down the server.
  • port(): Returns the server’s port, a signed 32-bit value, where -1 means the port is not set and a non-negative value is a 16-bit quantity.
  • write(const void*, size_t): Convenience function for writing data from pointers of any type.
  • static constexpr size_t maxListeners(): Returns the maximum number of TCP listeners.
  • EthernetServer(): Creates a placeholder server without a port. This form is useful when you don’t know the port in advance.

All the begin functions call end() first only if the server is currently listening and the port or reuse options have changed.

EthernetUDP

  • beginWithReuse(localPort): Similar to begin(localPort), but also sets the SO_REUSEADDR socket option.
  • beginMulticastWithReuse(ip, localPort): Similar to beginMulticast(ip, localPort), but also sets the SO_REUSEADDR socket option.
  • data(): Returns a pointer to the received packet data.
  • destIP(): Returns the destination IP of a received packet.
  • droppedReceiveCount(): Returns the total number of dropped received packets since reception was started. Note that this is the count of dropped packets at the layer above the driver.
  • localPort(): Returns the port to which the socket is bound, or zero if it is not bound.
  • receiveQueueCapacity(): Returns the receive queue capacity.
  • receiveQueueSize(): Returns the number of packets currently in the receive queue.
  • receivedTimestamp(): Returns the approximate packet arrival time, measured with millis(). This is useful in the case where packets have been queued and the caller needs the approximate arrival time. Packets are timestamped when the UDP receive callback is called.
  • send(host, port, data, len): Sends a packet without having to use beginPacket(), write(), and endPacket(). It causes less overhead. The host can be either an IP address or a hostname.
  • setReceiveQueueCapacity(capacity): Changes the receive queue capacity. The minimum possible value is 1 and the default is 1. If a value of zero is used, it will default to 1. If the new capacity is smaller than the number of items in the queue then all the oldest packets will get dropped.
  • size(): Returns the total size of the received packet data.
  • totalReceiveCount(): Returns the total number of received packets, including dropped packets, since reception was started. Note that this is the count at the layer above the driver.
  • write(const void*, size_t): Convenience function for writing data from pointers of any type.
  • operator bool(): Tests if the socket is listening.
  • static constexpr size_t maxSockets(): Returns the maximum number of UDP sockets.
  • EthernetUDP(capacity): Creates a new UDP socket having the specified receive packet queue capacity. The minimum possible value is 1 and the default is 1. If a value of zero is used, it will default to 1.

All the begin functions call stop() first only if the socket is currently listening and the local port or reuse options have changed.

IP header values
  • outgoingDiffServ(): Returns the current value of the differentiated services (DiffServ) field from the outgoing IP header, or zero if the object hasn’t yet been set up.
  • receivedDiffServ(): Returns the DiffServ value of the last received packet.
  • setOutgoingDiffServ(ds): Sets the differentiated services (DiffServ) field in the outgoing IP header, setting up any necessary internal state. Returns whether successful.
  • outgoingTTL(): Returns the current value of the TTL field from the outgoing IP header, or zero if the object hasn’t yet been set up.
  • receivedTTL(): Returns the TTL value of the last received packet.
  • setOutgoingTTL(ttl): Sets the TTL field in the outgoing IP header, setting up any necessary internal state. Returns whether successful.
parsePacket() return values

The EthernetUDP::parsePacket() function in QNEthernet is able to detect zero-length UDP packets. This means that a zero return value indicates a valid packet.

Many Arduino examples do the following to test whether there’s packet data:

int packetSize = udp.parsePacket();
if (packetSize) {  // <-- THIS IS NOT CORRECT
  // ...do something...
}

This is not correct because negative values mean that there’s no packet available, and negative values are implicitly converted to a Boolean true. Instead, the code should look like this:

int packetSize = udp.parsePacket();
if (packetSize >= non_negative_value) {  // non_negative_value >= 0
  // ...do something...
}

Note that if (packetSize > 0) would also be correct, or even something like if (packetSize >= 4), just as long as the if (packetSize) form is not used.

EthernetFrame

The EthernetFrame object adds the ability to send and receive raw Ethernet frames. It provides an API that is similar in feel to EthernetUDP. Because, like EthernetUDP, it derives from Stream, the Stream API can be used to read from a frame and the Print API can be used to write to the frame.

  • beginFrame(): Starts a new frame. New data can be added using the Print API. This is similar to EthernetUDP::beginPacket().
  • beginFrame(dstAddr, srcAddr, typeOrLen): Starts a new frame and writes the given addresses and EtherType/length.
  • beginVLANFrame(dstAddr, srcAddr, vlanInfo, typeOrLen): Starts a new VLAN-tagged frame and writes the given addresses, VLAN info, and EtherType/length.
  • clear(): Clears the outgoing and incoming buffers.
  • data(): Returns a pointer to the frame data.
  • destinationMAC(): Returns a pointer to the destination MAC.
  • droppedReceiveCount(): Returns the total number of dropped received frames since reception was started. Note that this is the count of dropped frames at the layer above the driver.
  • endFrame(): Sends the frame. This returns whether the send was successful. A frame must have been started, its data length must be in the range 14-1514 for non-VLAN frames or 18-1518 for VLAN frames, and Ethernet must have been initialized. This is similar to EthernetUDP::endPacket().
  • etherTypeOrLength(): Returns the EtherType/length value immediately following the source MAC. Note that VLAN frames are handled specially.
  • parseFrame(): Checks if a new frame is available. This is similar to EthernetUDP::parseFrame().
  • payload(): Returns a pointer to the payload immediately following the EtherType/length field. Note that VLAN frames are handled specially.
  • receiveQueueCapacity(): Returns the receive queue capacity.
  • receiveQueueSize(): Returns the number of frames currently in the receive queue.
  • receivedTimestamp(): Returns the approximate frame arrival time, measured with millis(). This is useful in the case where frames have been queued and the caller needs the approximate arrival time. Frames are timestamped when the unknown ethernet protocol receive callback is called.
  • send(frame, len): Sends a raw Ethernet frame without the overhead of beginFrame()/write()/endFrame(). See the description of endFrame() for size limits. This is similar to EthernetUDP::send(data, len).
  • setReceiveQueueCapacity(capacity): Sets the receive queue capacity. The minimum possible value is 1 and the default is 1. If a value of zero is used, it will default to 1. If the new capacity is smaller than the number of items in the queue then all the oldest frames will get dropped.
  • size(): Returns the total size of the frame data.
  • sourceMAC(): Returns a pointer to the source MAC.
  • totalReceiveCount(): Returns the total number of received frames, including dropped frames, since reception was started. Note that this is the count at the layer above the driver.
  • write(const void*, size_t): Convenience function for writing data from pointers of any type.
  • static constexpr size_t maxFrameLen(): Returns the maximum frame length, not including the 4-byte FCS. Note that this size includes VLAN frames, which are 4 bytes larger.
  • static constexpr size_t minFrameLen(): Returns the minimum frame length, not including the 4-byte FCS. Note that padding does not need to be managed by the caller, meaning frames smaller than this size are allowed; the system will insert padding as needed.

MDNS

The MDNS object provides an mDNS API.

  • begin(hostname): Starts the mDNS responder and uses the given hostname as the name. If the responder is already running and the hostname is different then the current state is renamed.
  • end(): Stops the mDNS responder.
  • addService(type, protocol, port): Adds a service. The protocol will be set to "_udp" for anything other than "_tcp". The strings should have a "_" prefix. Uses the hostname as the service name.
  • addService(type, protocol, port, getTXTFunc): Adds a service and associated TXT records.
  • hostname(): Returns the hostname if the responder is running and an empty string otherwise.
  • removeService(type, protocol, port): Removes a service.
  • restart(): Restarts the responder, for use when the cable has been disconnected for a while and then reconnected. This isn’t normally needed because the responder already watches for link reconnect.
  • operator bool(): Tests if the mDNS responder is operating.
  • static constexpr size_t maxServices(): Returns the maximum number of supported services.

DNSClient

The DNSClient class provides an interface to the DNS client.

See also: Ethernet’s hostByName(hostname, ip)

  • setServer(index, ip): Sets a DNS server address.
  • getServer(index): Gets a DNS server address.
  • getHostByName(hostname, callback, timeout): Looks up a host by name and calls the callback when there’s a result. The callback is not called once the timeout has been reached. The timeout is ignored if it’s set to zero.
  • getHostByName(hostname, ip, timeout): Looks up a host by name.
  • static constexpr size_t maxServers(): Returns the maximum number of DNS servers.

Ping

The Ping class provides a way to send ICMP echo requests and receive replies.

See also: Ethernet’s ping(host[, ttl])

How to use:

  1. Enable ping send support (or raw IP support) with the QNETHERNET_ENABLE_PING_SEND configuration macro (or LWIP_RAW).
  2. Create an instance of the Ping class.
  3. Provide a reply callback function either in the constructor or with a call to setCallback(f). (See the QNPing.h header for more details.)

Ping ID, timeout, and TTL all have defaults. These are defined in qnethernet_opts.h.

Ping reply

The above describes how to send ICMP echo requests. It is also possible to disable echo replies so that the stack does not respond to echo requests. Simply set the QNETHERNET_ENABLE_PING_REPLY configuration macro to zero.

See also: Disabling ICMP echo (ping) replies

The qnethernet/util/PrintUtils.h file declares some useful output and input functions and classes. Note that this file is included when QNEthernet.h is included; there’s no need to include it separately.

The functions and classes are in the qindesign::network::util namespace, so if you’ve already added using namespace qindesign::network; to your code, they can be called with util::writeMagic() syntax. Otherwise, they need to be fully qualified: qindesign::network::util::writeMagic().

Functions:

  1. writeFully(Print&, buf, size, breakf = nullptr): Attempts to completely write bytes to the given Print object; the optional breakf function is used as the stopping condition. It returns the number of bytes actually written. The return value will be less than the requested size only if breakf returned true before all bytes were written. Note that a NULL breakf function is assumed to return false.

    For example, the EthernetClient::writeFully(...) functions use this and pass the “am I disconnected” condition as the breakf function.

  2. writeMagic(Print&, mac, breakf = nullptr): Writes the payload for a Magic packet to the given Print object. This uses writeFully(...) under the covers and passes along the breakf function as the stopping condition.

Classes:

  1. NullPrint: A Print object that sends all data nowhere.

  2. PrintDecorator: A Print decorator meant to be used as a base class. This provides printf checking on those platforms that don’t by default in their Print implementation.

  3. StdioPrint: A Print decorator for stdio output files. It provides a Print interface so that it is easy to print Printable objects to stdout or stderr without having to worry about buffering and the need to flush any output before printing a Printable directly to, say, Serial.

  4. StreamDecorator: A Stream decorator meant to be used as a base class. This provides printf checking on those platforms that don’t by default in their Stream/Print implementation.

All the classes implement a write(const void*, size_t) convenience function for writing data from pointers of any type.

operator bool() and explicit

All the operator bool() functions in the API are marked as explicit. This means that you might get compiler errors in some circumstances when trying to use a Boolean-convertible object.

You can use the object as a Boolean expression. For example in an if statement or ternary conditional.

You can’t return the object as a bool from a function. For example, the following code should give a compiler error:

EthernetClient client_;

bool isConnected() {
  return client_;
}

Instead, use the following code; it fixes the problem:

EthernetClient client_;

bool isConnected() {
  return client_ ? true : false;
  // Or this:
  // if (client_) {
  //   return true;
  // } else {
  //   return false;
  // }
}

This will also work:

bool isConnected() {
  return static_cast<bool>(client_);
}

See also:

  1. The safe bool problem
  2. explicit specifier

Use of errno

When a function call fails, it is often the case that errno will be set to something appropriate. See the function documentation of interest in the relevant header for more information.

If some networking feature is not implemented, for example, DNS is disabled, then associated functions will set errno to ENOSYS.

How to run

This library works with both PlatformIO and Arduino. To use it with Arduino, here are a few steps to follow:

  1. Add #include <QNEthernet.h>. Note that this include already includes the header for EthernetUDP. Some external examples also include SPI.h. This is not needed unless you’re actually using SPI in your program.

  2. Below that, add: using namespace qindesign::network;

  3. You likely don’t want or need to set/choose your own MAC address, so just call Ethernet.begin() with no arguments to use DHCP, and the three- or four-argument version (IP, subnet mask, gateway[, DNS]) to set your own address. If you really want to set your own MAC address, see setMACAddress(mac) or one of the begin(...) functions that takes a MAC address parameter.

  4. There is an Ethernet.waitForLocalIP(timeout) convenience function that can be used to wait for DHCP to supply an address because Ethernet.begin() doesn’t wait. Try 15 seconds (15,000 ms) and see if that works for you.

    Alternatively, you can use listeners to watch for address, link, and network interface activity changes. This obviates the need for waiting and is the preferred approach.

  5. Ethernet.hardwareStatus() can detect both the Ethernet and no-Ethernet versions of the hardware.

  6. Most other things should be the same.

Please see the examples for more things you can do with the API, including but not limited to:

  • Using listeners to watch for network changes,
  • Monitoring and sending raw Ethernet frames, and
  • Setting up an mDNS service.

How to move the stack forward and receive data

All reception is processed in Ethernet.loop(). There’s no thread or ISR that regularly processes the input. This means that this function must be called regularly. For example, it could be called at the end of the main loop() function. Another good place is to hook into yield() because the Arduino framework calls that every time loop() finishes and likely during a call to delay().

On the Teensy platform, the call is already hooked into yield() via the built-in EventResponder approach, so there’s nothing more to add.

Concurrent use is not supported

Concurrent use of QNEthernet is not currently supported. This includes ISR approaches and multi-threading approaches.

First, the underlying lwIP stack must be configured and used a certain way in order to provide concurrent support. QNEthernet does not configure lwIP for this. Second, the QNEthernet API, the layer on top of lwIP, isn’t designed for concurrent use.

Normally, a link is detected by the driver at some polling rate. (For the curious, see driver_poll() and its uses.) However, it’s possible for a driver to not be able to detect a link. For example, the W5100 chip is unable to read this state.

Since the underlying lwIP stack depends on the link being up in order to operate properly, a project will need to manage the link state itself for those drivers. The suggestion is this:

  1. Start Ethernet as you normally would.
  2. If successful, check Ethernet.driverCapabilities().isLinkStateDetectable.
  3. If false, then call Ethernet.setLinkState(true).

Code example:

if (ethernet_is_started &&
    !Ethernet.driverCapabilities().isLinkStateDetectable) {
  Ethernet.setLinkState(true);
}

Notes on yield()

It may be the case that the yield() function is overridden, say to implement cooperative multitasking. If that implementation doesn’t call Ethernet.loop() then there are two things to be aware of:

  1. Ethernet.loop() needs to be called regularly somewhere. One good place is at the end of the main program loop.
  2. Any library functions that use yield() while waiting for an event, say in Ethernet.waitForLocalIP() or EthernetClient::connect(), need to call Ethernet.loop() during the wait, otherwise the stack won’t move forward and the event will never occur. A good place to do this is after the yield() call.

To accomplish #2, there is a configuration macro, QNETHERNET_DO_LOOP_IN_YIELD, that enables a call to Ethernet.loop() after each yield() call, guaranteeing that the stack moves forward. See the Configuration macros section.

The complete list of functions, as of this writing, that use yield() is:

  1. DNSClient::getHostByName()
  2. EthernetClass::waitForLink()
  3. EthernetClass::waitForLocalIP()
  4. EthernetClient::connect()
  5. EthernetClient::stop()

How to write data to connections

I’ll start with these statements:

  1. Don’t use the printX(…) functions when writing data to connections.
  2. Always check the write(...) and printX(…) return values, retrying if necessary.
  3. Data isn’t necessarily sent immediately.

The write(...) and printX(…) functions in the Print API all return the number of bytes actually written. This means that you must always check the return value, retrying any missing bytes if you want all your data to get sent.

For example, the following code won’t necessarily send all 250×102 bytes. Buffers might get full. There might be retries. Etcetera.

void sendTestData(EthernetClient& client) {
  for (int i = 0; i < 250; i++) {
    // 102-byte string (println appends CRLF)
    client.println("1234567890"
                   "1234567890"
                   "1234567890"
                   "1234567890"
                   "1234567890"
                   "1234567890"
                   "1234567890"
                   "1234567890"
                   "1234567890"
                   "1234567890");
  }
}

The following modification will print a message every time the number of bytes actually written does not match the number of bytes sent to the function. You might find that the message prints one or more times.

void sendTestData(EthernetClient& client) {
  for (int i = 0; i < 250; i++) {
    // 102-byte string (println appends CRLF)
    size_t written = client.println("1234567890"
                                    "1234567890"
                                    "1234567890"
                                    "1234567890"
                                    "1234567890"
                                    "1234567890"
                                    "1234567890"
                                    "1234567890"
                                    "1234567890"
                                    "1234567890");
    if (written != 102) {
      // This is not an error!
      Serial.println("Didn't write fully");
    }
  }
}

The solution is to utilize the raw write(...) functions and retry any bytes that aren’t sent. Let’s create a writeFully(...) function and use that to send the data:

// Keep writing until all the bytes are sent or the connection
// is closed.
void writeFully(EthernetClient& client, const char* data, size_t len) {
  // Don't use client.connected() as the "connected" check because
  // that will return true if there's data available, and this loop
  // does not check for data available or remove it if it's there.
  while (len > 0 && client) {
    size_t written = client.write(data, len);
    len -= written;
    data += written;
  }
}

void sendTestData(EthernetClient& client) {
  for (int i = 0; i < 250; i++) {
    // 102-byte string
    size_t written = writeFully(client, "1234567890"
                                        "1234567890"
                                        "1234567890"
                                        "1234567890"
                                        "1234567890"
                                        "1234567890"
                                        "1234567890"
                                        "1234567890"
                                        "1234567890"
                                        "1234567890"
                                        "\r\n");
  }
}

Note that the library implements writeFully(...); you don’t have to roll your own.

Rewriting this to use the library function:

void sendTestData(EthernetClient& client) {
  for (int i = 0; i < 250; i++) {
    // 102-byte string
    size_t written = client.writeFully("1234567890"
                                       "1234567890"
                                       "1234567890"
                                       "1234567890"
                                       "1234567890"
                                       "1234567890"
                                       "1234567890"
                                       "1234567890"
                                       "1234567890"
                                       "1234567890"
                                       "\r\n");
  }
}

Let’s go back to our original statement about not using the printX(…) functions. Their implementation is opaque and they sometimes make assumptions that the data will be “written fully”. For example, Teensyduino’s current print(const String&) implementation attempts to send all the bytes and returns the number of bytes sent, but it doesn’t tell you which bytes were sent. For the string "12345", print(s) might send "12", fail to send "3", and successfully send "45", returning the value 4.

Similarly, we have no idea what print(const Printable& obj) does because the Printable implementation passed to it is beyond our control. For example, Teensyduino’s IPAddress::printTo(Print&) implementation prints the address without checking the return value of the print(...) calls.

Also, most examples I’ve seen that use any of the printX(…) functions never check the return values. Common practice seems to stem from this style of usage. Network applications work a little differently, and there’s no guarantee all the data gets sent.

The write(...) functions don’t have this problem (unless, of course, there’s a faulty implementation). They attempt to send bytes and return the number of bytes actually sent.

In summary, my strong suggestion is to use the write(...) functions when sending network data, checking the return values and acting on them. Or you can use the library’s writeFully(...) functions.

See the discussion at the Teensy Forum: NativeEthernet stalling with dropped packets

writeFully() with more break conditions

By default, the EthernetClient versions of writeFully() wait until the connection is closed. However, TCP connections can sometimes persist for a long time after a cable/link disconnect, and a user might wish to only wait so long for a connection to return. This can be solved by adding additional checks to the stopping condition function (the breakf parameter).

For example, to break on connection close or link down:

size_t writeFully(EthernetClient& c, const uint8_t* buf, size_t size) {
  return qindesign::network::util::writeFully(c, buf, size, [&c]() {
    return !static_cast<bool>(c) || !Ethernet.linkState();
  });
}

To break on connection close or timeout:

size_t writeFully(EthernetClient& c, const uint8_t* buf, size_t size,
                  uint32_t timeout) {
  uint32_t startT = millis();
  return qindesign::network::util::writeFully(
      c, buf, size, [&c, startT, timeout]() {
        return !static_cast<bool>(c) || (millis() - startT) >= timeout;
      });
}

See also:

Write immediacy

Data isn’t necessarily completely sent across the wire after write(...) or writeFully(...) calls. Instead, data is merely enqueued until the internal buffer is full or a timer expires. Now, if the data to send is larger than the internal TCP buffer then data will be sent and the extra data will be enqueued. In other words, data is only sent when either the buffer is full or an internal timer has expired.

To send any buffered data, call flush().

To quote lwIP’s tcp_write() docs:

Write data for sending (but does not send it immediately).

It waits in the expectation of more data being sent soon (as it can send them more efficiently by combining them together). To prompt the system to send data now, call tcp_output() after calling tcp_write().

flush() is what always calls tcp_output() internally. The write(...) and writeFully(...) functions only call this when the buffer is full. The suggestion is to call flush() when done sending a “packet” of data, for some definition of “packet” specific to your application. For example, after sending a web page to a client or after a chunk of data is ready for the server to process.

There is a configuration option, QNETHERNET_FLUSH_AFTER_TCP_WRITE, that causes an automatic flush after data is written. However, this may reduce TCP efficiency. This option is for use with hard-to-modify code or libraries that assume data will get sent immediately. The preferred approach is to call flush() in the code or library.

A note on the examples

The examples aren’t meant to be simple. They’re meant to be functional. There are plenty of Arduino-style Ethernet library examples out there. This library does not aim to be just like the others, it aims to provide some more powerful tools to enable more powerful programs. The Teensy 4.1 is a serious device; it demands serious examples.

An attempt was made to use a more robust programming style and modern C++ tools. For those not as experienced with C++ or larger projects, these may have a steeper learning curve. Hopefully this brings up lots of questions and an exposure to new concepts. For example, state machines, lambdas, callbacks, data structures, vector::emplace_back, and std::move.

For those that do have more C++ and larger project experience, I invite you to improve or add to the examples so that the set of examples here becomes what you’ve always hoped great library examples could be.

A survey of how connections (aka EthernetClient) work

Hopefully this section disambiguates some details about what each function does:

  1. connected(): Returns whether connected OR data is still available (or both).
  2. operator bool(): Returns whether connected (at least in QNEthernet).
  3. available(): Returns the amount of data available, whether the connection is closed or not.
  4. read(...): Reads data if there’s data available, whether the connection is closed or not.

Connections will be closed automatically if the client shuts down a connection, and QNEthernet will properly handle the state such that the API behaves as expected. In addition, if a client closes a connection, any buffered data will still be available via the client API. If it were up to me, I’d have swapped the meaning of operator bool() and connected(), but see the above list as a guide.

Some options:

  1. Keep checking connected() (or operator bool()) and available()/read(...) to keep reading data. The data will run out when the connection is closed and after all the buffers are empty. The calls to connected() (or operator bool()) will indicate connection status (plus data available in the case of connected() or just connection state in the case of operator bool()).
  2. Same as the above, but without one of the two connection-status calls (connected() or operator bool()). The data will just run out after connection-closed and after the buffers are empty.

Connections and link/interface detection

A link and active network interface must be present before a connection can be made. Either call Ethernet.waitForLink(timeout) or check the link state or network interface status before attempting to connect. Which approach you use will depend on how your code is structured or intended to be used.

Be aware when using a listener approach to start or stop services that it’s possible, when setting a static IP, for the address-changed callback to be called before the link or network interface is up.

Note that this section also applies to the DNS client.

connect() behaviour and its return values

Firstly, connect() blocks. See the next section for a non-blocking way to connect.

The Arduino-style API, client.connect(), used to define a set of possible int return values for this function, but now it returns a Boolean value indicating success. Note that the function signatures still return an int.

Non-blocking connection functions

The connectNoWait() functions implement non-blocking TCP connections. These functions behave similarly to connect(), however they do not wait for the connection to be established.

To check for connection establishment, simply call connecting() to determine if the client is still in the process of connecting, and then either connected() or the Boolean operator. If a connection can’t be established then close() must be called on the object.

Note that DNS lookups for hostnames will still wait.

Getting the TCP state

TCP connections can be in one of several states. Knowing a connection’s underlying TCP state can be useful, for example, to avoid waiting for a timeout via reading data.

This state can be retrieved using an EthernetClient’s status() function. Note that, to avoid modiyfing the lwIP code too much, the LWIP_DEBUG macro must be defined when using this function with altcp. If not using it with altcp, there’s no such concern.

The states, as defined by lwIP’s tcp_state enum:

  1. CLOSED
  2. LISTEN
  3. SYN_SENT
  4. SYN_RCVD
  5. ESTABLISHED
  6. FIN_WAIT_1
  7. FIN_WAIT_2
  8. CLOSE_WAIT
  9. CLOSING
  10. LAST_ACK
  11. TIME_WAIT

This enum isn’t a C++ “enum class”, so its values can be used directly. The definition is already included by qnethernet/QNEthernetClient.h, which is, in turn, included by QNEthernet.h.

References:

  1. TCP states
  2. consider adding status() in EthernetClient · Issue #52 · ssilverman/QNEthernet
  3. WiFiNINA - client.status() - Arduino Reference (client.status())

How to use multicast

There are a few ways in the API to utilize multicast to send or receive packets. For reception, you must join a multicast group.

The first is by using the EthernetUDP::beginMulticast(ip, port) function. This both binds to a specific port, for only receiving traffic on that port, and joins the specified group address. It’s similar to EthernetUDP::begin(localPort) in that the socket will “own” the port.

Since only one socket at a time can be bound to a specific port, you will need to use the same socket if you want to receive traffic sent to multiple groups on the same port. You can accomplish this by either calling beginMulticast(ip, port) multiple times, or by using begin(localPort) once, and then calling Ethernet.joinGroup(ip) for each group you want to join.

To send multicast traffic, simply send to the appropriate IP address. There’s no need to join a group.

The lwIP stack keeps track of a group “use count”. This means:

  1. That joinGroup(ip) can be called multiple times, it just needs to be paired with a matching number of calls to leaveGroup(ip). Each call increments an internal count.
  2. Each call to leaveGroup(ip) decrements a count, and when that count reaches zero, the stack actually leaves the group.

How to use listeners

Instead of waiting for certain states at system start, for example link-up or address-changed, it’s possible to watch for state changes using listeners, and then act on those state changes. This will make your application more robust and responsive to state changes during program operation.

Note that callbacks should be registered before any other Ethernet functions are called. This ensures that all events are captured. This includes Ethernet.begin(...).

The relevant functions are (see the Ethernet section for further descriptions):

  1. Ethernet.onLinkState(cb)
  2. Ethernet.onAddressChanged(cb)
  3. Ethernet.onInterfaceStatus(cb)

Link-state events occur when an Ethernet link is detected or lost.

Address-changed events occur when the IP address changes, but its effects are a little more subtle. When setting an address via DHCP, the link and network interface must already be up in order to receive the information. However, when setting a static IP address, the event may occur before the link or network interface is up. This means that if a connection or DNS lookup is attempted when it is detected that the address is valid, the attempt will fail.

Interface-status events happen when the network interface comes up or goes down. No network operations can happen before the network interface is up. For example, when setting a static IP address, the address-changed event may occur before the network interface has come up. This means that, for example, any connection attempts or DNS lookup attempts will fail.

It is suggested, therefore, that when taking an action based on an address-changed event, the link state and network interface status are checked in addition.

Servers, on the other hand, can be brought up even when there’s no link or active network interface.

In summary, no network operations can be done before all three of link-up, address_changed-to-valid, and interface-up occur.

Last, no network tasks should be performed inside the listeners. Instead, set a flag and then process that flag somewhere in the main loop.

See: Connections and link/interface detection

How to change the number of sockets

lwIP preallocates almost everything. This means that the number of sockets (UDP, TCP, etc.) the stack can handle is set at compile time. The following table shows how to change the number for each socket type.

Socket Type Macro in lwipopts.h Notes
UDP MEMP_NUM_UDP_PCB
TCP MEMP_NUM_TCP_PCB Simultaneously active
TCP (listening) MEMP_NUM_TCP_PCB_LISTEN Listening

UDP receive buffering

If UDP packets come in at a faster rate than they are consumed, some may get dropped. To help mitigate this, the EthernetUDP(capacity) constructor can be called with a value > 1. The minimum capacity is 1, meaning any new packets will cause any existing packet to get dropped. If it’s set to 2 then there will be space for one additional packet for a total of 2 packets, and so on. Setting a value of zero will use the default of 1.

mDNS services

It’s possible to register mDNS services. Some notes:

  • Similar to Ethernet, there is a global MDNS object. It too is in the qindesign::network namespace.
  • It’s possible to add TXT items when adding a service. For example, the following code adds “path=/” to the TXT of an HTTP service:
      MDNS.begin("Device Name");
      MDNS.addService("_http", "_tcp", 80, []() {
        return std::vector<String>{"path=/"};
      });
    
    You can add more than one item to the TXT record by adding to the vector.
  • When adding a service, the function that returns TXT items defaults to NULL, so it’s not necessary to specify that parameter. For example:
      MDNS.begin("Device Name");
      MDNS.addService("_http", "_tcp", 80);
    
  • The host name is normally used as the service name, but there are also functions that let you specify the service name. For example:
    MDNS.begin("Host Name");
    MDNS.addService("my-http-service", "_http", "_tcp", 80);
    

DNS

The library interfaces with DNS using the DNSClient class. Note that all the functions are static.

Things you can do:

  1. Look up an IP address by name, and
  2. Set multiple DNS servers.

The Ethernet.setDNSServerIP(ip) function sets the zeroth DNS server address and the Ethernet.setDNSServerIP(index, ip) function sets the nth DNS server address. Corresponding dnsServerIP() functions get the DNS server addresses.

See also: Ethernet’s hostByName(hostname, ip)

stdio

Internally, lwIP uses printf for debug output and assertions. QNEthernet defines its own _write() function so that it has more control over stdout and stderr than that provided by the internal output support.

Note: As of Teensyduino 1.58-beta4, there’s internal support for printf, partially obviating the need for QNEthernet to define its own. However, it always maps all of stdin, stdout, and stderr specifically to Serial.

Compared to the internal printf support, the QNEthernet version:

  1. Can map output to any Print interface, not just Serial,
  2. Can separate stdout and stderr outputs, and
  3. Disallows stdin as a valid output.

To enable the QNEthernet version, set the QNETHERNET_CUSTOM_WRITE macro to 1 and set the stdoutPrint or stderrPrint variables to point to a valid Print implementation. Note that if the feature is disabled, then neither stdoutPrint nor stderrPrint will be defined.

Both variables default to NULL.

For example:

// Define QNETHERNET_CUSTOM_WRITE somewhere

void setup() {
  Serial.begin(115200);
  while (!Serial && (millis() </string></bool></bool></qnethernet></bool></clock>

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