GNU General Public License v3.0

项目介绍

snake-biscuits/bsp_tool 是一个托管在 GitHub 上的开源项目,主要使用 Python 编写,采用 GNU General Public License v3.0 许可证,目前获得 129 个 Star、11 次 Fork。

仓库全名
snake-biscuits/bsp_tool
开源许可证
GNU General Public License v3.0
Star 数
129
Fork 数
11
未关闭 Issue
100

README 摘要

bsptool Python library for analysing .bsp files bsptool provides a Command Line Interface for analysing .bsp files Installation To use the latest unstable version, clone with git: You can also clone with pip: Or, use the latest stable release (August 2026 | 0.7.0 | Python 3.8-13): Fair Use Please do not use bsptool to copy or steal another creator's work The primary goal of bsptool is to extend community mapping…

完整内容见 GitHub 原始 README 或本页 。

常见问题

bsp_tool 用什么语言开发?

主要使用 Python 编写,采用 GNU General Public License v3.0 许可证,目前有 129 个 Star。

bsp_tool 可以免费商用吗?

仓库标注的许可证为 GNU General Public License v3.0,商用前请先阅读仓库 LICENSE 文件确认授权范围。

如何获取 bsp_tool 的源码?

可以直接克隆仓库:git clone https://github.com/snake-biscuits/bsp_tool.git,默认分支为 master;安装与运行步骤见仓库 README。

bsp_tool 最近还在维护吗?

仓库最近一次更新为 9月23日,当前有 100 个未关闭 Issue;Star 数为 129,可作为社区活跃度的参考。

关于

GitHub 原始描述(英文)

Python library for analysing .bsp files

描述取自 GitHub 官方 API,保持仓库作者书写的原文。

简要分析

热度分
157
价值分
76
活跃状态
活跃

语言占比

Makefile
Python

Release

README

bsp_tool

Python library for analysing .bsp files

bsp_tool provides a Command Line Interface for analysing .bsp files

Installation

To use the latest unstable version, clone with git:

$ git clone [email protected]:snake-biscuits/bsp_tool.git

You can also clone with pip:

$ pip install git+https://github.com/snake-biscuits/bsp_tool.git

Or, use the latest stable release (August 2026 | 0.7.0 | Python 3.8-13):

$ pip install bsp_tool

Fair Use

Please do not use bsp_tool to copy or steal another creator’s work
The primary goal of bsp_tool is to extend community mapping tools

Always

  • Ask the creator’s permission before touching their work
  • Understand that by default creator’s works are under copyright
  • Contact the original creator to get their permission
    • This can get complicated
    • Some creators don’t hold the copyright on their works
      • often because of Company / Publisher contracts
  • Credit the original creator; once you have permission to share a derivative work
  • Support the official release

DO NOT use this tool to steal another creator’s work
DO use this tool to understand the .bsp format(s) and create more specific tools

Be aware that this gets even more complicated with commercial projects

Usage

To load a .bsp file in python:

>>> import bsp_tool
>>> bsp_tool.load_bsp("map_folder/filename.bsp")
<ValveBsp filename.bsp (VBSP version 20) at 0x00...>

Full documentation: snake-biscuits.github.io/bsp_tool/ [WIP]

Thanks

  • BobTheBob
    • Identified loads of Titanfall lumps (90% of static props & loads of other lumps)
  • Call of Duty Promod Team
    • For distributing safe links to Call of Duty 4 Mod Tools
  • Chris Strahl
    • Preserving extensive documentation, mods & source code for Quake 3 & Ubertools games
  • Ficool2
    • Providing lots of current and detailed info on Source & helping track down some rarer titles
  • F1F7Y
    • Lead developer on MRVN-Radiant NetRadiant-custom fork for Respawn’s Source Engine fork
  • GCFScape
    • Super handy .vpk (Valve format) browser; VTFLib / VTFEdit is also from Nem’s Tools
  • JJL772
    • Published public documentation for the otherwise closed-source VBSP v25
  • John Romero
    • Supplying .map level source files for Quake
  • Maxime Dupuis
    • Helping me identify multiple lumps in Source Engine .bsps
  • MobyGames
    • Keeping records of the credits on so many games, helping to pin down engine origins
  • pakextract
    • Super useful tool for .pak files
  • PCGamingWiki
    • Archiving old patches to help install old modding tools
  • rexx
    • Donating a lot of time helping organise & gather maps from 2019 Apex Legends
  • REDxEYE
    • Being very open and actively collaborating on SourceIO & Titanfall .bsps
  • Taskinoz
    • Helping me find people that can actively use my research & tools
  • Valve Developer Wiki
    • For starting me on this path however many years ago
  • Warmist
    • Identifying physics model related structs for Titanfall 2
  • All of the Wiki Editors
    • Except for the uncited Id Tech 3 -> Treyarch NGL on CoDWiki [citation needed]

评论

暂无评论