MIT License

项目介绍

skjiisa/xEdit-NPC-to-Preset 是一个托管在 GitHub 上的开源项目,主要使用 Pascal 编写,采用 MIT License 许可证,目前获得 10 个 Star、1 次 Fork。

仓库全名
skjiisa/xEdit-NPC-to-Preset
开源许可证
MIT License
Star 数
10
Fork 数
1

README 摘要

xEdit-NPC-to-Preset xEdit script to turn an NPC into a CharGen Face Preset SkyrimVR doesn't have support for RaceMenu preset import or export, so the only presets you get are the CharGen Face Presets included with the game. This script allows you to turn an NPC into a character creation preset. Install Merge this Edit Scripts folder with the one in your xEdit (TES5Edit, TES5VREdit, etc.) folder. This depends on…

完整内容见 GitHub 原始 README 或本页 。

常见问题

xEdit-NPC-to-Preset 用什么语言开发?

主要使用 Pascal 编写,采用 MIT License 许可证,目前有 10 个 Star。

xEdit-NPC-to-Preset 可以免费商用吗?

仓库采用 MIT License 许可证,可免费使用与修改,商业使用请遵守许可证条款(例如保留版权声明与许可声明)。

如何获取 xEdit-NPC-to-Preset 的源码?

可以直接克隆仓库:git clone https://github.com/skjiisa/xEdit-NPC-to-Preset.git,默认分支为 master;安装与运行步骤见仓库 README。

xEdit-NPC-to-Preset 最近还在维护吗?

仓库最近一次更新为 2020年6月27日,当前没有未关闭的 Issue;Star 数为 10,可作为社区活跃度的参考。

关于

xEdit script to turn an NPC into a CharGen Face Preset

描述取自 GitHub 官方 API,中文内容由 GitRead 中文社区 编辑团队整理。

简要分析

热度分
14
价值分
6
活跃状态
活跃

语言占比

Pascal

Release

  • v12020年6月27日

贡献者

README

xEdit-NPC-to-Preset

xEdit script to turn an NPC into a CharGen Face Preset

SkyrimVR doesn’t have support for RaceMenu preset import or export, so the only presets you get are the CharGen Face Presets included with the game. This script allows you to turn an NPC into a character creation preset.

Install

Merge this Edit Scripts folder with the one in your xEdit (TES5Edit, TES5VREdit, etc.) folder.

This depends on mteFunctions.pas. If you download a zip from the Releases tab, this will be included.

Running

Open xEdit and load the plugins that have the NPCs you want to make into presets. Select the NPC then right click and select “Apply Script…”. In the “Script” drop-down, chose “NPC to Preset” and click “OK”. This will make an override of the NPC to a new path file named “NPC Presets.esp” with the “Is CharGen Face Preset” flag and an override of their race with that NPC added as a preset.

Note that you have to play as the same race as the NPC to be able to use them as a preset.

Modded NPCs

This script will work with some modded NPCs. It won’t work properly with mods that come with their own models or textures, such as a lot of follower mods. The more a modded NPC uses their own models and textures, the less the preset will look like them if you use this. For example, Arissa - The Wandering Rogue will match whatever body and texture mods you have installed, so she works fairly well with the script. Any NPC from the vanilla game should work perfectly.

Applying the preset in-game

If you’re making a new character, the preset should show up at the end of the presets list in character creation for that race and gender.

If you have an existing character, you will only be able to use presets of the race they already are. Do not try to change the race of an existing character. This will reset all of their stats to the base stats of that race. I think there are ways to change an existing character’s race using console commands that doesn’t reset their stats, but that’s not going to be covered here.

To change the appearance of an existing character, load that character in-game and open they console by pressing the `~ key then type showracemenu and press enter. This will open the character creation menu again. This does still work in SkyrimVR. Once here, do not change your race. Don’t even change it to something then change it back. That will reset your stats. Go to the “Body” tab and change the preset to the one you loaded, and you should be done once you save and exit character creation.

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