Apache License 2.0

项目介绍

sergejsha/autoplay 是一个托管在 GitHub 上的开源项目,主要使用 Kotlin 编写,采用 Apache License 2.0 许可证,目前获得 200 个 Star、13 次 Fork。

仓库全名
sergejsha/autoplay
开源许可证
Apache License 2.0
Star 数
200
Fork 数
13

README 摘要

Archived in favor of https://github.com/Triple-T/gradle-play-publisher Autoplay Gradle plugin for publishing Android artifacts to Google Play. Features Autoplay is optimized for CI/CD usage: it does not trigger assembly task automatically - you can reuse build artifacts from previous build steps; it accepts JSON key as base64-encoded string from external secure variables. Autoplay is developer friendly: it does not…

完整内容见 GitHub 原始 README 或本页 。

常见问题

autoplay 用什么语言开发?

主要使用 Kotlin 编写,采用 Apache License 2.0 许可证,目前有 200 个 Star。

autoplay 可以免费商用吗?

仓库采用 Apache License 2.0 许可证,可免费使用与修改,商业使用请遵守许可证条款(例如保留版权声明与许可声明)。

如何获取 autoplay 的源码?

可以直接克隆仓库:git clone https://github.com/sergejsha/autoplay.git,默认分支为 master;安装与运行步骤见仓库 README。

autoplay 最近还在维护吗?

仓库最近一次更新为 2023年9月30日,当前没有未关闭的 Issue;Star 数为 200,可作为社区活跃度的参考。

关于

Gradle plugin for publishing Android artifacts to Google Play.

描述取自 GitHub 官方 API,中文内容由 GitRead 中文社区 编辑团队整理。

简要分析

热度分
227
价值分
124
活跃状态
归档

语言占比

Kotlin

Release

README

Build Status Maven Central Gradle License

Archived in favor of https://github.com/Triple-T/gradle-play-publisher

autoplay

Autoplay

Gradle plugin for publishing Android artifacts to Google Play.

Features

  • Autoplay is optimized for CI/CD usage:

    • it does not trigger assembly task automatically - you can reuse build artifacts from previous build steps;
    • it accepts JSON key as base64-encoded string from external secure variables.
  • Autoplay is developer friendly:

    • it does not require storing any dummy keys in source control;
    • it has a single publish task for uploading artifacts (apk or app bundle) and release notes.
  • Autoplay is reliable and future-proof:

    • it has clean and concise implementation, which is easy to understand, extend and fix;
    • it’s covered by unit tests;
    • it’s built using latest tools and API’s.

Usage

In the main build.gradle

buildscript {
  repositories {
    google()
    mavenCentral()
  }
  dependencies {
    classpath "de.halfbit:autoplay:<version>"
  }
}

Latest published version can be found at Maven central

Gradle compatibility

Autoplay Version Gradle Version AGP Version
1.3.x 4.8.x
2.3.x 4.10.x
3.0.x 5.x, 6.x, 7.x 3.x
4.0.x 6.x 4.0.x, 4.1.x

Publishing apk

In the application module’s build.gradle

apply plugin: 'com.android.application'
apply plugin: 'android-autoplay'

autoplay {
    track "internal"
    secretJsonBase64 project.hasProperty('SECRET_JSON') ? project.property('SECRET_JSON') : ''
}

Execute ./gradlew tasks and you will see a new publishing task publishApk<BuildVariant> in the list. Autoplay adds this task for each build variant of release type. For a project without custom build flavors the task is named publishApkRelease.

Publishing app bundle

In the application module’s build.gradle

apply plugin: 'com.android.application'
apply plugin: 'android-autoplay'

autoplay {
    track "internal"
    artifactType "bundle"
    secretJsonBase64 project.hasProperty('SECRET_JSON') ? project.property('SECRET_JSON') : ''
}

Execute ./gradlew tasks and you will see a new publishing task publishBundle<BuildVariant> in the list. Autoplay adds this task for each build variant of release type. For a project without custom build flavors the task is named publishBundleRelease.

Central build

Now you can call this task from a central build script. Here is an example of how to use it with Gitlab CI.

stages:
  - assemble
  - release

assemble:
  stage: assemble
  only:
    - master
  script:
    - ./gradlew clean bundleRelease -PSTORE_PASS=${STORE_PASS} -PKEY_PASS=${KEY_PASS}
  artifacts:
    paths:
      - app/build/outputs/

release:
  stage: release
  dependencies:
    - assemble
  only:
    - master
  script:
    - ./gradlew publishBundleRelease -PSECRET_JSON=${SECRET_JSON}

You can encode JSON key file into base64 string using following shell command (linux, mac)

base64 -i secret.json -o -

and provide the value to the build script using a protected variable.

Publishing Release Notes

Autoplay takes apk and obfuscation mapping files (or app bundle file, if artifactType "bundle" is set) for uploading from the default build output directories. Release notes are to be stored under src/main/autoplay/release-notes directory in accordance to the structure shown down below.

src
  +- main
       +- java
       +- autoplay
            +- release-notes
                 +- <track>           e.g. internal
                     +- <locale>.txt  e.g. en-US.txt

Properties

Autoplay supports following gradle.properties

Name Default Description
autoplay.connectTimeout 120000ms Connection establishment timeout in milliseconds.
autoplay.readTimeout 120000ms Connection reading timeout in milliseconds.

Happy continuous integration!

License

Copyright 2018-2021 Sergej Shafarenka, www.halfbit.de

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

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