项目介绍

rahulrj/Apple-Music-Animation 是一个托管在 GitHub 上的开源项目,主要使用 Java 编写,目前获得 158 个 Star、21 次 Fork。

仓库全名
rahulrj/Apple-Music-Animation
Star 数
158
Fork 数
21
未关闭 Issue
1

README 摘要

Apple Music Animation Overview This demo emulates the animation of the circles which are present in Apple Music iOS app. Unfortunately, Apple Music Android app doesn't come with such animations. So i tried my hands and made it for Android. The initial version of the animation covers the most important functionalities of that. Demo                       &nbsp…

完整内容见 GitHub 原始 README 或本页 。

常见问题

Apple-Music-Animation 用什么语言开发?

主要使用 Java 编写,目前有 158 个 Star。

如何获取 Apple-Music-Animation 的源码?

可以直接克隆仓库:git clone https://github.com/rahulrj/Apple-Music-Animation.git,默认分支为 master;安装与运行步骤见仓库 README。

Apple-Music-Animation 最近还在维护吗?

仓库最近一次更新为 2017年4月1日,当前有 1 个未关闭 Issue;Star 数为 158,可作为社区活跃度的参考。

关于

Apple music animation demo in Android

描述取自 GitHub 官方 API,中文内容由 GitRead 中文社区 编辑团队整理。

简要分析

热度分
207
价值分
101
活跃状态
活跃

语言占比

Java

贡献者

README

Apple Music Animation

Overview

This demo emulates the animation of the circles which are present in Apple Music iOS app. Unfortunately, Apple Music Android app doesn’t come with such animations. So i tried my hands and made it for Android. The initial version of the animation covers the most important functionalities of that.

Demo

                                               

GIF demo

The above video link is a high resolution demo for the animation. In case you dont want to redirect to that demo, here is a GIF demo that will play in here, but it has a low frame rate. I didn’t find any tool to convert a high quality video into a GIF with a high frame rate.

                                               

How is this made?

Few libraies that helped me enormously in making this animation is

  1. Box2d by Erin Catto. Although this library is very huge and it covers all the different aspects of simulating the real world physics in programming world, i was able to make this animation by using only a handful of its APIs. Box2d is the most popular physics engine in the world. It contains APIs for almost everything that we want to simulate like Collision, contacts between bodies, radial gravity. Box2d forms the basis of many game engines like Cocos2d, which also involves the rendering engine in itself.

  2. JBox2D Demo by Hadyn Trigg. JBox2d is actually the Java code of Box2d plus some additional APIs. I didn’t know how to render the objects on screen in Android when i started with Box2d. The rendering engine in the animation is based out on this demo app.

  3. JOML This is the Java OpenGL Mathematics library is used to calculate matrices for OpenGL that OpenGL shaders can use to draw geometry to the screen. Its also bundled in the JBox2d demo.

I will be publishing a blog regarding how this animaton is made and what all conecpts of physics goes into this. Please watch out my medium blog and my personal blog.

Next Release

  1. Click to enlarge the circles
  2. Reset Animation
  3. Swirl animation of the circles while they move.
  4. And of course a blog regarding this.

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