GNU General Public License v3.0

项目介绍

nguyenquyhy/Flight-Recorder 是一个托管在 GitHub 上的开源项目,主要使用 Jupyter Notebook 编写,采用 GNU General Public License v3.0 许可证,目前获得 225 个 Star、23 次 Fork。

仓库全名
nguyenquyhy/Flight-Recorder
开源许可证
GNU General Public License v3.0
Star 数
225
Fork 数
23
未关闭 Issue
44

README 摘要

Flight Recorder A simple recorder to record and replay flight in Microsoft Flight Simulator. Downloads You can get the tool from our GitHub Releases (https://github.com/nguyenquyhy/Flight-Recorder/releases) or FlightSim.to (https://flightsim.to/file/8163/flight-recorder). Features Record and replay in the sim Change replaying speed NOTE: when speeding up, your computer might not be able to load scenery fast enough…

完整内容见 GitHub 原始 README 或本页 。

常见问题

Flight-Recorder 用什么语言开发?

主要使用 Jupyter Notebook 编写,采用 GNU General Public License v3.0 许可证,目前有 225 个 Star。

Flight-Recorder 可以免费商用吗?

仓库标注的许可证为 GNU General Public License v3.0,商用前请先阅读仓库 LICENSE 文件确认授权范围。

如何获取 Flight-Recorder 的源码?

可以直接克隆仓库:git clone https://github.com/nguyenquyhy/Flight-Recorder.git,默认分支为 main;安装与运行步骤见仓库 README。

Flight-Recorder 最近还在维护吗?

仓库最近一次更新为 2024年6月6日,当前有 44 个未关闭 Issue;Star 数为 225,可作为社区活跃度的参考。

关于

Record and replay flights in Microsoft Flight Simulator

描述取自 GitHub 官方 API,中文内容由 GitRead 中文社区 编辑团队整理。

简要分析

热度分
278
价值分
140
活跃状态
活跃

README

Flight Recorder

A simple recorder to record and replay flight in Microsoft Flight Simulator.

Screenshot

Downloads

You can get the tool from our GitHub Releases (https://github.com/nguyenquyhy/Flight-Recorder/releases) or FlightSim.to (https://flightsim.to/file/8163/flight-recorder).

Features

  • Record and replay in the sim
  • Change replaying speed
    • NOTE: when speeding up, your computer might not be able to load scenery fast enough and that will negatively affect frame rate.
  • Save recording into a file and load it on another computer
  • Export the recorded data into CSV for further analysis
  • Quickly jump to any place in your recording (you have to Pause Replay first)

Notes: The tool records this list of variables from SimConnect Structs.cs for each sim frame. Some of them are only for analysis and display and don’t affect replay.

Current Limitations and Other Notes

  • When starting a replay, your aircraft might be teleported to a far away location which doesn’t have loaded terrain. This means the ground can jump up/down really quickly and you might get a crash (not CTD) due to damaged landing gear. Disable crash detection might be a good idea if you frequently replay your flight.
  • I don�t know a reliable way to tell if an engine is running or not, so this tool does not auto-start the engine (because it doesn�t know when). Hence, you should start recording/replaying when engine is already running (or the aircraft will move without a running engine) and stop recording before turning off the engine (not really a problem, but the tool might not shut the engine down for you). Not doing that won’t prevent you from replaying or using any features, but replay can look like your aircraft is powered by magic ;).
  • Replay looks weird when turning on the ground. I�m not so sure what is happening there yet.
  • To prevent fighting with MSFS own calculation, the tool sends freeze command when you start replay and unfreeze when you stop replay. This means replaying might conflict with other tools leverating the same freeze feature (e.g. YourControl when you are not in control, other replay tools).

Issues

Please report any issues or feature request in GitHub Issues https://github.com/nguyenquyhy/Flight-Recorder/issues.

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