MIT License

项目介绍

miktaew/yet-another-idle-rpg 是一个托管在 GitHub 上的开源项目,主要使用 JavaScript 编写,采用 MIT License 许可证,目前获得 117 个 Star、29 次 Fork。

仓库全名
miktaew/yet-another-idle-rpg
开源许可证
MIT License
Star 数
117
Fork 数
29
未关闭 Issue
7

README 摘要

yet another idle rpg by Miktaew Still in development. Official repo: https://github.com/miktaew/yet-another-idle-rpg Official release: https://miktaew.github.io/yet-another-idle-rpg/ Dev repo: https://github.com/miktaew/yet-another-idle-rpg-dev Dev release: https://miktaew.github.io/yet-another-idle-rpg-dev/ Be warned, the game balance remains a WIP Using the "export" feature every now and then is highly…

完整内容见 GitHub 原始 README 或本页 。

常见问题

yet-another-idle-rpg 用什么语言开发?

主要使用 JavaScript 编写,采用 MIT License 许可证,目前有 117 个 Star。

yet-another-idle-rpg 可以免费商用吗?

仓库采用 MIT License 许可证,可免费使用与修改,商业使用请遵守许可证条款(例如保留版权声明与许可声明)。

如何获取 yet-another-idle-rpg 的源码?

可以直接克隆仓库:git clone https://github.com/miktaew/yet-another-idle-rpg.git,默认分支为 master;安装与运行步骤见仓库 README。

yet-another-idle-rpg 最近还在维护吗?

仓库最近一次更新为 6月27日,当前有 7 个未关闭 Issue;Star 数为 117,可作为社区活跃度的参考。

关于

Nya-iRPG / YAIRPG in short. A simple idle rpg game, inspired by Proto23.

描述取自 GitHub 官方 API,中文内容由 GitRead 中文社区 编辑团队整理。

简要分析

热度分
183
价值分
79
活跃状态
活跃

语言占比

CSS
HTML
JavaScript

README

yet another idle rpg

by Miktaew

Still in development.

Official repo: https://github.com/miktaew/yet-another-idle-rpg
Official release: https://miktaew.github.io/yet-another-idle-rpg/

Dev repo: https://github.com/miktaew/yet-another-idle-rpg-dev
Dev release: https://miktaew.github.io/yet-another-idle-rpg-dev/


Be warned, the game balance remains a WIP Using the “export” feature every now and then is highly recommended, even on main release, since there’s always a risk of some gamebreaking bugs having made it through the testing undetected


Running

To run the project locally, you will need a server - even a most basic static server will be enough, as it’s only about CORS policy. Npm module ‘live-server’ works perfectly for this purpose https://www.npmjs.com/package/live-server

Modifying/Modding and making standalone projects using this as an engine

Making actual changes in code will require either running the build script (npm run build) after installing esbuild, or simply changing script source in index.html from dist/bundle.js to src/main.js

When creating content or changing code logic, it’s recommended to at the very least take a look at the dev repository, as there’s always a possibility it already contains things you wanted to add, or has code changes that will make your work easier, or at least has a fix to a bug you found

Please keep in mind that the default branch you will see here is the master branch, while the one that’s hosted is the gh-pages branch; on dev, the former might often have code that does yet not correspond to what you will see while playing

Consider also calling Verify_Game_Objects() in the console, which is a custom built-in tool that will go through most of the content, checking things like properties having acceptable values, or references to other objects being correct. While neither infallible nor covering everything, it might save you a lot of time and annoyance.

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