MIT License

项目介绍

marcosgriselli/ViewAnimator 是一个托管在 GitHub 上的开源项目,主要使用 Swift 编写,采用 MIT License 许可证,目前获得 7.3k 个 Star、482 次 Fork。

仓库全名
marcosgriselli/ViewAnimator
开源许可证
MIT License
Star 数
7.3k
Fork 数
482
未关闭 Issue
12

README 摘要

ViewAnimator is a library for building complex iOS UIView animations in an easy way. It provides one line animations for any view included the ones which contain other views like UITableView and UICollectionView with its cells or UIStackView with its arrangedSubviews. Entire…

完整内容见 GitHub 原始 README 或本页 。

常见问题

ViewAnimator 用什么语言开发?

主要使用 Swift 编写,采用 MIT License 许可证,目前有 7.3k 个 Star。

ViewAnimator 可以免费商用吗?

仓库采用 MIT License 许可证,可免费使用与修改,商业使用请遵守许可证条款(例如保留版权声明与许可声明)。

如何获取 ViewAnimator 的源码?

可以直接克隆仓库:git clone https://github.com/marcosgriselli/ViewAnimator.git,默认分支为 master;安装与运行步骤见仓库 README。

ViewAnimator 最近还在维护吗?

仓库最近一次更新为 2024年3月31日,当前有 12 个未关闭 Issue;Star 数为 7.3k,可作为社区活跃度的参考。

README

CocoaPods Carthage Codebeat License

ViewAnimator is a library for building complex iOS UIView animations in an easy way. It provides one line animations for any view included the ones which contain other views like UITableView and UICollectionView with its cells or UIStackView with its arrangedSubviews.

Entire View         UITableView                                  UICollectionView

                   

SVG animations inspired by Luke Zhao’s project Hero

Complex Layouts

UI created by Messaki, make sure to check out his profile.

Logo and banner created by @cintia_ve

Installation

CocoaPods

ViewAnimator is available through CocoaPods. To install it, simply add the following line to your Podfile:

pod "ViewAnimator"

Manual

Drop the swift files inside of ViewAnimator/Classes into your project.

Carthage

github "marcosgriselli/ViewAnimator"

Usage

ViewAnimator provides a set of UIView extensions to easily add custom animations to your views. From version 2.0.0 there are two ways to use this extension.

Self animating views

Views can animate theirselves calling .animate(animations: [Animation]) that’s the most basic usage. Here’s the full method that contains many default arguments:

func animate(animations: [Animation],
             reversed: Bool = false,
             initialAlpha: CGFloat = 0.0,
             finalAlpha: CGFloat = 1.0,
             delay: Double = 0,
             duration: TimeInterval = ViewAnimatorConfig.duration,
             usingSpringWithDamping dampingRatio: CGFloat = ViewAnimatorConfig.springDampingRatio,
             initialSpringVelocity velocity: CGFloat = ViewAnimatorConfig.initialSpringVelocity,
             completion: (() -> Void)? = nil)

Animating multiple views

ViewAnimator follows the UIKit animations API style with a static method UIView.animate(views: [UIView], animations: [Animation]). This makes the library really easy to use and extensible to any kind of view. As the previous example, the method contains a lot of default arguments:

static func animate(views: [UIView],
                    animations: [Animation],
                    reversed: Bool = false,
                    initialAlpha: CGFloat = 0.0,
                    finalAlpha: CGFloat = 1.0,
                    delay: Double = 0,
                    animationInterval: TimeInterval = 0.05,
                    duration: TimeInterval = ViewAnimatorConfig.duration,
                    usingSpringWithDamping dampingRatio: CGFloat = ViewAnimatorConfig.springDampingRatio,
                    initialSpringVelocity velocity: CGFloat = ViewAnimatorConfig.initialSpringVelocity,
                    completion: (() -> Void)? = nil)

AnimationType

Direction

Direction provides the axis where the animation should take place and its movement direction.

let animation = AnimationType.from(direction: .top, offset: 30.0)
view.animate(animations: [animation])
Zoom

Zoom in and Zoom out animation support.

let animation = AnimationType.zoom(scale: 0.5)
view.animate(animations: [animation])

Combined Animations

You can combine conformances of Animation to apply multiple transforms on your animation block.

let fromAnimation = AnimationType.from(direction: .right, offset: 30.0)
let zoomAnimation = AnimationType.zoom(scale: 0.2)
let rotateAnimation = AnimationType.rotate(angle: CGFloat.pi/6)
UIView.animate(views: collectionView.visibleCells,
               animations: [zoomAnimation, rotateAnimation],
               duration: 0.5)
UIView.animate(views: tableView.visibleCells,
               animations: [fromAnimation, zoomAnimation], 
               delay: 0.5)

Animation

Animation protocol provides you the posibility of expanding the animations supported by ViewAnimator with exception of the animateRandom function.

public protocol Animation {
    var initialTransform: CGAffineTransform { get }
}

UITableView/UICollection extensions

ViewAnimator comes with a set of handy extensions to make your animations in UITableView and UICollectionView a lot simpler. They both have access to cells in a section to animate easily.

They both expose a method visibleCells(in section: Int) that returns an array of UITableViewCell or UICollectionViewCell.

let cells = tableView.visibleCells(in: 1)
UIView.animate(views: cells, animations: [rotateAnimation, fadeAnimation])

Mentions

Project Details

Requirements

  • Swift 4.0
  • Xcode 7.0+
  • iOS 8.0+

Contributing

Feel free to collaborate with ideas 💭, issues ⁉️ and/or pull requests 🔃.

If you use ViewAnimator in your app I’d love to hear about it and feature your animation here!

Contributors

Author

Marcos Griselli | @marcosgriselli

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License

ViewAnimator is available under the MIT license. See the LICENSE file for more info.

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