Apache License 2.0

项目介绍

kendryte/kendryte-freertos-sdk 是一个托管在 GitHub 上的开源项目,主要使用 C 编写,采用 Apache License 2.0 许可证,目前获得 202 个 Star、67 次 Fork。

仓库全名
kendryte/kendryte-freertos-sdk
开源许可证
Apache License 2.0
Star 数
202
Fork 数
67
未关闭 Issue
23

README 摘要

Kendryte K210 FreeRTOS SDK This SDK is for Kendryte K210 which contains FreeRTOS support. If you have any questions, please be free to contact us. [warning]This project is no longer maintained.Not recommended for product development. Usage If you want to start a new project, for instance, helloworld, you only need to: Linux and OSX mkdir your project in src/, cd src && mkdir helloworld, then put your codes in it,…

完整内容见 GitHub 原始 README 或本页 。

常见问题

kendryte-freertos-sdk 用什么语言开发?

主要使用 C 编写,采用 Apache License 2.0 许可证,目前有 202 个 Star。

kendryte-freertos-sdk 可以免费商用吗?

仓库采用 Apache License 2.0 许可证,可免费使用与修改,商业使用请遵守许可证条款(例如保留版权声明与许可声明)。

如何获取 kendryte-freertos-sdk 的源码?

可以直接克隆仓库:git clone https://github.com/kendryte/kendryte-freertos-sdk.git,默认分支为 develop;安装与运行步骤见仓库 README。

kendryte-freertos-sdk 最近还在维护吗?

仓库最近一次更新为 2022年7月5日,当前有 23 个未关闭 Issue;Star 数为 202,可作为社区活跃度的参考。

关于

This project is no longer maintained Not recommended for product development.

描述取自 GitHub 官方 API,中文内容由 GitRead 中文社区 编辑团队整理。

简要分析

热度分
378
价值分
144
活跃状态
活跃

README

Kendryte K210 FreeRTOS SDK

Build Status License

This SDK is for Kendryte K210 which contains FreeRTOS support. If you have any questions, please be free to contact us.

[warning]This project is no longer maintained.Not recommended for product development.

Usage

If you want to start a new project, for instance, hello_world, you only need to:

  • Linux and OSX

mkdir your project in src/, cd src && mkdir hello_world, then put your codes in it, and build it.

mkdir build && cd build
cmake .. -DPROJ=<ProjectName> -DTOOLCHAIN=/opt/riscv-toolchain/bin && make
  • Windows

Download and install latest CMake.

Download cmake-3.14.1-win64-x64.msi

Download and install latest toolchain.

Download kendryte-toolchain-win-i386-8.2.0-20190409.tar.xz

Open a Windows Powershell, cd to Project directory.

mkdir your project in src/, cd src && mkdir hello_world, then put your codes in it, and build it.

$env:Path="E:\kendryte-toolchain\bin;C:\Program Files\CMak
e\bin" +  $env:Path

mkdir build && cd build
cmake -G "MinGW Makefiles" ../../../..
make

You will get 2 key files, hello_world and hello_world.bin.

  1. If you are using JLink to run or debug your program, use hello_world
  2. If you want to flash it in UOG, using hello_world.bin, then using flash-tool(s) burn .bin to your flash.

This is very important, don’t make a mistake in files.

If you don’t like place code inside SDK, see CMakeLists.txt.example.cmake

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