MIT License

项目介绍

jonobr1/two.js 是一个托管在 GitHub 上的开源项目,主要使用 JavaScript 编写,采用 MIT License 许可证,目前获得 8.7k 个 Star、461 次 Fork。

仓库全名
jonobr1/two.js
开源许可证
MIT License
Star 数
8.7k
Fork 数
461
未关闭 Issue
27

README 摘要

Two.js A two-dimensional drawing api meant for modern browsers. It is renderer agnostic enabling the same api to render in multiple contexts: webgl, canvas2d, and svg. Home • Releases • Examples • Documentation • Changelog • Help Usage Download the latest minified library and include it in your html. It can also be installed via npm, Node Package Manager: Alternatively see how to build the library yourself. Here is…

完整内容见 GitHub 原始 README 或本页 。

常见问题

two.js 用什么语言开发?

主要使用 JavaScript 编写,采用 MIT License 许可证,目前有 8.7k 个 Star。

two.js 可以免费商用吗?

仓库采用 MIT License 许可证,可免费使用与修改,商业使用请遵守许可证条款(例如保留版权声明与许可声明)。

如何获取 two.js 的源码?

可以直接克隆仓库:git clone https://github.com/jonobr1/two.js.git,默认分支为 dev;安装与运行步骤见仓库 README。

two.js 最近还在维护吗?

仓库最近一次更新为 5 天前,当前有 27 个未关闭 Issue;Star 数为 8.7k,可作为社区活跃度的参考。

README

Two.js

OpenSSF Scorecard NPM Package Build Size NPM Downloads

A two-dimensional drawing api meant for modern browsers. It is renderer agnostic enabling the same api to render in multiple contexts: webgl, canvas2d, and svg.

Home • Releases • Examples • Documentation • Changelog • Help

Usage

Download the latest minified library and include it in your html.

<script src="js/two.min.js"></script>

It can also be installed via npm, Node Package Manager:

npm install --save two.js

Alternatively see how to build the library yourself.

Here is boilerplate html in order to draw a spinning rectangle in two.js:

<!doctype html>
<html>
  <head>
    <meta charset="utf-8">
    <script src="js/two.min.js"></script>
  </head>
  <body>
    <script>
      var two = new Two({
        fullscreen: true,
        autostart: true
      }).appendTo(document.body);
      var rect = two.makeRectangle(two.width / 2, two.height / 2, 50 ,50);
      two.bind('update', function() {
        rect.rotation += 0.001;
      });
    </script>
  </body>
</html>

Custom Build

Two.js uses nodejs in order to build source files. You’ll first want to install that. Once installed open up a terminal and head to the repository folder:

cd ~/path-to-repo/two.js
npm install

This will give you a number of libraries that the development of Two.js relies on. If for instance you only use the SVGRenderer then you can really cut down on the file size by excluding the other renderers. To do this, modify /utils/build.js to only add the files you’d like. Then run:

node ./utils/build

And the resulting /build/two.js and /build/two.min.js will be updated to your specification.


Using ES6 Imports

As of version v0.7.5+ Two.js is compatible with EcmaScript 6 imports. This is typically employed in contemporary frameworks like React and Angular as well as bundling libraries like webpack, esbuild, and gulp. This adaptation of the boilerplate can be found on CodeSandbox:

import React, { useEffect, useRef } from "react";
import Two from "two.js";

export default function App() {
  var domElement = useRef();

  useEffect(setup, []);

  function setup() {
    var two = new Two({
      fullscreen: true,
      autostart: true
    }).appendTo(domElement.current);

    var rect = two.makeRectangle(two.width / 2, two.height / 2, 50, 50);
    two.bind("update", update);

    return unmount;

    function unmount() {
      two.unbind("update");
      two.pause();
      domElement.current.removeChild(two.renderer.domElement);
    }

    function update() {
      rect.rotation += 0.001;
    }
  }

  return <div ref={domElement} />;
}

In addition to importing, the published packages of Two.js include the specific modules. So, if necessary you can import specific modules from the source code and bundle / minify for yourself like so:

import { Vector } from 'two.js/src/vector.js';

// In TypeScript environments leave out the ".js"
// when importing modules directly. e.g:
import { Vector } from 'two.js/src/vector';

While useful, the main import of the Two namespace imports all modules. So, there isn’t yet proper tree shaking implemented for the library, though it’s on the roadmap.

Running in Headless Environments

As of version v0.7.x Two.js can also run in a headless environment, namely running on the server with the help of a library called Node Canvas. We don’t add Node Canvas to dependencies of Two.js because it’s not necessary to run it in the browser. However, it has all the hooks set up to run in a cloud environment. To get started follow the installation instructions on Automattic’s readme. After you’ve done that run:

npm install canvas
npm install two.js

Now in a JavaScript file set up your Two.js scenegraph and save out frames whenever you need to:

var { createCanvas, Image } = require('canvas');
var Two = require('two.js')

var fs = require('fs');
var path = require('path');

var width = 800;
var height = 600;

var canvas = createCanvas(width, height);
Two.Utils.polyfill(canvas, Image);

var time = Date.now();

var two = new Two({
  width: width,
  height: height,
  domElement: canvas
});

var rect = two.makeRectangle(width / 2, height / 2, 50, 50);
rect.fill = 'rgb(255, 100, 100)';
rect.noStroke();

two.render();

var settings = { compressionLevel: 3, filters: canvas.PNG_FILTER_NONE };
fs.writeFileSync(path.resolve(__dirname, './images/rectangle.png'), canvas.toBuffer('image/png', settings));
console.log('Finished rendering. Time took: ', Date.now() - time);

process.exit();

Build Documentation

The Two.js website is bundled with this repository. Relying on Vuepress the repository generates a website based on numerous README.md files housed in the wiki directory. Use the following the node commands as follows:

npm run docs:generate   // Generate README.md files for documentation from source code comments
npm run docs:dev        // Creates a local server to generate all documentation
npm run docs:build      // Builds out static site and associated files to wiki/.vuepress/dist

The documentation toolchain uses Node 24 LTS. Run nvm use before working on the docs site, or install the version listed in .nvmrc if you do not use Node Version Manager.

Change Log

Two.js has been in operation since 2012. For a full list of changes from its first alpha version built with Three.js to the most up-to-date tweaks. Check out the wiki here.


And a big thank you to our sponsors who include:

Epilogue Press

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