| bots_main |
Enable this mod. |
1 |
| bots_main_firstIsHost |
The first player to connect will be given host. |
0 |
| bots_main_GUIDs |
A comma separated list of GUIDs of players who will be given host. |
|
| bots_main_waitForHostTime |
How many seconds to wait for the host player to connect before adding bots to the match. |
10 |
| bots_main_menu |
Enable the in-game menu for hosts. |
1 |
| bots_main_debug |
Enable the in-game waypoint editor at start of the game, or enable bot event prints. 0 - disable1 - for just debug events2 - for every event
|
0 |
| bots_main_kickBotsAtEnd |
Kick the bots at the end of a match. |
0 |
| bots_main_chat |
The rate bots will chat at, set to 0 to disable. |
1.0 |
| bots_manage_add |
Amount of bots to add to the game, once bots are added, resets back to 0. |
0 |
| bots_manage_fill |
Amount of players/bots (look at bots_manage_fill_mode) to maintain in the match. |
0 |
| bots_manage_fill_mode |
bots_manage_fill players/bots counting method.0 - counts both players and bots.1 - only counts bots.2 - exactly 0 but auto adjusts bots_manage_fill to map.3 - exactly 1 but auto adjusts bots_manage_fill to map.4 - bots are used for balancing teams.5 - exactly 4 but auto adjusts bots_manage_fill to map.
|
0 |
| bots_manage_fill_watchplayers |
Bots will not be added until one player is in the game |
0 |
| bots_manage_fill_kick |
If the amount of players/bots in the match exceeds bots_manage_fill, kick bots until no longer exceeds. |
0 |
| bots_manage_fill_spec |
If when counting players for bots_manage_fill should include spectators. |
1 |
| bots_team |
One of autoassign, allies, axis, spectator, or custom. What team the bots should be on. |
autoassign |
| bots_team_amount |
When bots_team is set to custom. The amount of bots to be placed on the axis team. The remainder will be placed on the allies team. |
0 |
| bots_team_force |
If the server should force bots’ teams according to the bots_team value. When bots_team is autoassign, unbalanced teams will be balanced. This dvar is ignored when bots_team is custom. |
0 |
| bots_team_mode |
When bots_team_force is 1 and bots_team is autoassign, players/bots counting method. 0 - counts both players and bots.1 - only counts bots
|
0 |
| bots_skill |
Bots’ difficulty.0 - Random difficulty for each bot.1 - Easiest difficulty for all bots.2 to 6 - Between easy and hard difficulty for all bots.7 - The hardest difficulty for all bots.8 - custom (look at the bots_skill_<team>_<difficulty> dvars)9 - Every difficulty parameter is randomized
|
0 |
| bots_skill_axis_hard |
When bots_skill is set to 8, the amount of hard difficulty bots to set on the axis team. |
0 |
| bots_skill_axis_med |
When bots_skill is set to 8, the amount of medium difficulty bots to set on the axis team. The remaining bots on the team will be set to easy difficulty. |
0 |
| bots_skill_allies_hard |
When bots_skill is set to 8, the amount of hard difficulty bots to set on the allies team. |
0 |
| bots_skill_allies_med |
When bots_skill is set to 8, the amount of medium difficulty bots to set on the allies team. The remaining bots on the team will be set to easy difficulty. |
0 |
| bots_skill_min |
The minimum difficulty level for the bots. |
1 |
| bots_skill_max |
The maximum difficulty level for the bots. |
7 |
| bots_loadout_reasonable |
If the bots should filter bad performing create-a-class selections. |
0 |
| bots_loadout_allow_op |
If the bots should be able to use overpowered and annoying create-a-class selections. |
1 |
| bots_loadout_rank |
What rank to set the bots.-1 - Average of all players in the match.0 - All random.1 or higher - Sets the bots’ rank to this.
|
-1 |
| bots_loadout_prestige |
What prestige to set the bots.-1 - Same as host player in the match.-2 - All random.0 or higher - Sets the bots’ prestige to this.
|
-1 |
| bots_play_move |
If the bots can move. |
1 |
| bots_play_knife |
If the bots can knife. |
1 |
| bots_play_fire |
If the bots can fire. |
1 |
| bots_play_nade |
If the bots can grenade. |
1 |
| bots_play_take_carepackages |
If the bots can take carepackages. |
1 |
| bots_play_obj |
If the bots can play the objective. |
1 |
| bots_play_camp |
If the bots can camp. |
1 |
| bots_play_jumpdrop |
If the bots can jump/drop shot. |
1 |
| bots_play_target_other |
If the bots can target other entities other than players. |
1 |
| bots_play_killstreak |
If the bots can call in killstreaks. |
1 |
| bots_play_ads |
If the bots can aim down sights. |
1 |
| bots_play_aim |
If the bots can aim. |
1 |
评论