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项目介绍

frol/completely-unscientific-benchmarks 是一个托管在 GitHub 上的开源项目,主要使用 C++ 编写,采用 Apache License 2.0 许可证,目前获得 557 个 Star、67 次 Fork。

仓库全名
frol/completely-unscientific-benchmarks
开源许可证
Apache License 2.0
Star 数
557
Fork 数
67
未关闭 Issue
16

README 摘要

Completely Unscientific Benchmarks There are three kinds of lies: lies, damned lies, and statistics. For this benchmark we implemented Treap in a few classic (C++, Java, Python) and hyped (JavaScript, Kotlin, Swift, Rust) programming languages and tested their performance on Linux, Mac OS, and Windows (all of them running on different hardware, so the results should not be compared between platforms). This turned…

完整内容见 GitHub 原始 README 或本页 。

常见问题

completely-unscientific-benchmarks 用什么语言开发?

主要使用 C++ 编写,采用 Apache License 2.0 许可证,目前有 557 个 Star。

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仓库采用 Apache License 2.0 许可证,可免费使用与修改,商业使用请遵守许可证条款(例如保留版权声明与许可声明)。

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可以直接克隆仓库:git clone https://github.com/frol/completely-unscientific-benchmarks.git,默认分支为 master;安装与运行步骤见仓库 README。

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仓库最近一次更新为 7月2日,当前有 16 个未关闭 Issue;Star 数为 557,可作为社区活跃度的参考。

关于

GitHub 原始描述(英文)

Naive performance comparison of a few programming languages (JavaScript, Kotlin, Rust, Swift, Nim, Python, Go, Haskell, D, C++, Java, C#, Object Pascal, Ada, Lua, Ruby)

描述取自 GitHub 官方 API,保持仓库作者书写的原文。

语言占比

AMPL
Ada
C
C#
C++
Clojure
Crystal
D
F#
Go
Haskell
Java
JavaScript
Kotlin
Lua
Makefile
Modula-2
Modula-3
Nim
OCaml
PHP
Pascal
Python
Quake
Ruby
Rust
Swift

README

Completely Unscientific Benchmarks

There are three kinds of lies: lies, damned lies, and statistics.

For this benchmark we implemented Treap in a few classic (C++, Java, Python) and hyped (JavaScript, Kotlin, Swift, Rust) programming languages and tested their performance on Linux, Mac OS, and Windows (all of them running on different hardware, so the results should not be compared between platforms).

This turned out to be a good benchmark of memory-intensive operations, which should have been pushed memory management implementations to their edge.

First, we tried to play by the rules of the garbage-collected languages, thus there are “ref-counted” versions of implementations for C++ and Rust, but then we still wanted to compare the results with idiomatic (a.k.a. common practices) implementations for C++ (“raw-pointers”) and Rust (“idiomatic”).

I must say that most of the implementations (except for C++, Haskell, and OCaml) were implemented by mostly adapting the syntax from the very first implementation of the algorithm in Kotlin. Even Rust, which is considered to have the steepest learning curve among the tested languages, didn’t require any “black magic” (the solution does not require either unsafe code or lifetime annotations). C++ was implemented separately, so it has a few shortcuts, and thus it might be not a completely fair comparison (I will try to implement “fair” C++ solution and also “C++”-like Rust solution to see if the performance can be on par).

Metrics

We define the “naive” implementations as those which a developer with enough experience in a given language would implement as a baseline “good enough” solution where correctness is more important than performance.

However, experienced developers in system programming languages (e.g. C, C++, D) tend to work comfortably with raw pointers, and that makes the comparison of the solutions only by speed and memory consumption unfair. High-level abstractions tend to introduce some performance hit in exchange for safety and expressiveness. Thus, we added other metrics: “Expressiveness” (1 - pure magic, 10 - easy to get started and express your intent) and “Maintenance Complexity” (1 - easy to maintain, 5 - ugly yet safe, 6-10 - hard to keep it right, i.e. risky). The ease of maintenance is estimated for a big project using the given language and the given approach.

Thus, here are the metrics:

  • Expressiveness (e12s), scores from 1 to 10 - higher value is better (keep in mind that this is a subjective metric based on the author’s experience!)
  • Maintenance Complexity (M.C.), scores from 1 to 10 - smaller value is better (keep in mind that this is a subjective metric based on the author’s experience!)
  • Real Time, seconds - smaller value is better
  • Slowdown Time (relative speed compared to the best tuned solution) - smaller value is better
  • Memory, megabytes - smaller value is better
  • Binary Size, megabytes - smaller value is better

Measurements

To measure time we used time util on Mac OS and Windows (msys2 environment), and cgmemtime on Linux.

Memory measurement was only available on Linux with cgmemtime util, which leverages CGroup capabilities to capture the high-water RSS+CACHE memory usage, and given the limitations of cgroup subsystem (it counts caches and loaded shared objects unless they are already cached or loaded by other processes), we take the lowest memory footprint among all the executions.

Results

Originally, this benchmark had a goal to implement the same “natural” and “naive” API in all the languages with exception to C++, which would represent a “bare metal” performance. Over time, we received optimized solutions in other languages, but it doesn’t seem fair to put them on the same scoreboard. Thus, even though, all the solutions implement the same algorithm, they were created with performance in mind and received quite an intensive profiling and tunning, and that is why they will be presented in a separate scoreboard.

All tables are sorted in an alphabetical order.

“Naive” Implementations Scoreboard

Linux (Arch Linux, x64, Intel Core i7-4710HQ CPU)
Language e12s M.C. Real Time, seconds Slowdown Time Memory, MB Binary Size, MB Compiler Version
Best tuned solution 0.167 x1 0.25
Ada “naive unsafe raw pointers” 💛
(6)
💔
(8)
0.24 x1.44 0.4 0.292 GCC Ada 9.3.0
C++ “java-like” (clang) 💙
(7)
💙
(5)
0.33 x2 0.5 0.018 + libstdc++ Clang 9.0.1
C++ “java-like” (gcc) 💙
(7)
💙
(5)
0.35 x2.1 0.5 0.039 + libstdc++ GCC 9.3.0
C++ “naive unsafe raw pointers” (clang) 💛
(6)
💔
(8)
0.20 x1.2 0.4 0.014 + libstdc++ Clang 9.0.1
C++ “naive unsafe raw pointers” (gcc) 💛
(6)
💔
(8)
0.19 x1.14 0.4 0.026 + libstdc++ GCC 9.3.0
C++ “naive shared_ptr” (clang) 💛
(6)
💛
(6)
0.36 x2.1 0.5 0.018 + libstdc++ Clang 9.0.1
C++ “naive shared_ptr” (gcc) 💛
(6)
💛
(6)
0.35 x2.1 0.5 0.051 + libstdc++ GCC 9.3.0
C# 💚
(9)
💚
(1)
0.73* x4.4 10 N/A .NET Core 3.1
Crystal 💚
(10)
💚
(1)
0.28 x1.7 1.6 0.220 Crystal 0.33.0
D “garbage collected” 💚
(9)
💚
(1)
0.26 x1.5 1.6 0.026 + D runtime LDC 1.20.1
D “naive unsafe raw pointers” 💙
(8)
💛
(6)
0.23 x1.4 1.6 0.019 + D runtime LDC 1.20.1
F# ? ? 2.20 x13 26 0.012 + mono runtime F# 10.2.3 + Mono 6.4.0
Go “with pointers” 💚
(9)
💛
(6)
0.37 x2.2 6.8 1.9 (static) Go 1.14.1
Haskell ? ? 0.95 x5.7 3.4 4.1 GHC 8.8.3
JavaScript 💚
(10)**
💙
(3)**
1.03 x6.2 49 N/A Node.js 13.12.0
Java (no-limit / -Xm*50M) 💚
(9)
💚
(1)
0.68 / 0.64 x4.1 172 / 47 N/A OpenJDK 13.0.2
Kotlin/JVM (no-limit / -Xm*50M) 💚
(9)
💚
(1)
0.72 / 0.67 x4.3 174 / 49 N/A Kotlinc 1.3.70 + OpenJDK 13.0.2
Kotlin/Native 💚
(9)
💚
(1)
3.08 x18 1.4 0.212 Kotlinc-native 1.3.71
Lua 💚
(10)**
💙
(3)**
3.70 x22 2.8 N/A Lua 5.3.5
LuaJIT 💚
(10)**
💙
(3)**
0.94 x5.6 1.9 N/A LuaJIT 2.0.5
Modula-2 ? ? 0.20 x1.2 0.5 0.1 + libstdc++ gm2 GCC 8.2.0
Modula-3 ? ? 0.47 x2.8 1.8 1.0 Critical Mass Modula-3 d5.10.0
Nim 💚
(9)
💚
(1)
0.48 x2.9 0.5 0.059 Nim 1.2.0 / GCC 9.3.0
Oberon-07 ? ? 0.24 x1.4 1.3 0.031 OBNC 0.14.0
Object Pascal “naive unsafe raw pointers” 💛
(6)
💔
(8)
0.35 x2.1 0.4 0.192 (static) FPC 3.0.4
OCaml ? ? 0.72 x4.3 3.5 N/A OCaml 4.09.1
PHP 💚
(9)
💙
(3)**
3.60 x21 5 N/A PHP 7.4.4
Python (CPython) 💚
(10)**
💙
(3)**
9.10 x54 3.5 N/A CPython 3.8.2
Python (Cython) 💚
(10)**
💙
(3)**
5.01 x30 3.5 N/A Cython 0.29.16
Python (PyPy) 💚
(10)**
💙
(3)**
3.40 x20 57 N/A PyPy3 7.3.0
Ruby 💚
(10)**
💙
(3)**
6.05 x36 9 N/A Ruby 2.7.1
Rust “idiomatic” 💙
(8)
💚
(2)
0.23*** x1.4 0.4 0.207 Rustc 1.42.0
Rust “ref-counted” 💛
(6)
💙
(5)
0.32 x1.9 0.5 0.211 Rustc 1.42.0
Swift 💚
(9)
💚
(1)
1.98 x12 1.9 0.016 + Swift shared libraries Swift 5.1.5

(*) C# has a noticeable VM start time (~0.4 seconds), but we still measure real execution time of the whole program.

(**) Having no static types leaves the code clean, but makes it less reliable from the maintenance perspective.

(***) With a minor update (PR #52), Rust solution gets a ~significant~ speedup while still keeping its safety guarantees (see the result in the “Tuned Implementations Scoreboard” below).

Mac OS (Mac OS 10.13, Intel Core i7-4770HQ CPU) (outdated)
The Scoreboard

Language Real Time, seconds Slowdown Time Binary Size, MB Compiler version
Best tuned solution 0.25 x1
C++ “naive unsafe raw pointers” (clang) 0.25 x1 0.009 + libstdc++ Apple LLVM version 9.1.0 (clang-902.0.39.1)
C++ “naive shared_ptr” 0.72 x2.9 0.019 + libstdc++ Apple LLVM version 9.1.0 (clang-902.0.39.1)
C# 0.79* x3.2 0.006 + .Net .NET Core 2.1.200
D “naive unsafe raw pointers” 0.26 x1.04 0.019 + D runtime LDC 1.9.0
Go “with pointers” 0.39 x1.6 2.1 (static) Go 1.10.2
Haskell 1.15 x4.6 1.3 GHC 8.2.2
JavaScript 1.47 x5.9 N/A Node.js 6.11.1
Java (no-limit / -Xm*50M) 0.69 / 0.59 x2.8 / x2.4 N/A Oracle JDK 1.8.0
Kotlin/JVM (no-limit / -Xm*50M) 0.69 / 0.62 x2.8 / x2.5 N/A Kotlinc 1.2.41 + Oracle JDK 1.8.0
Kotlin/Native 8.2 x32.8 0.543 Kotlinc-native 0.6.2
Nim 1.0 x4 0.293 Nim 0.18
Object Pascal 0.36 x1.4 0.272 FPC 3.0.4
Python (CPython) 15.9 x63.6 N/A CPython 2.7.10
Python (PyPy) 3.7 x14.8 N/A PyPy 6.0.0
Rust “idiomatic” 0.41 x1.6 0.415 Rustc 1.26.0
Rust “ref-counted” 0.40 x1.6 0.415 Rustc 1.26.0
Swift 1.72 x6.9 0.019 + Swift shared libraries Apple Swift version 4.1

Windows (Windows 10, x64, Intel Core i7-6700HQ CPU) (outdated)
The Scoreboard

Language Real Time, seconds Slowdown Time Binary Size, MB Compiler version
Best tuned solution 0.28 x1
C++ “naive unsafe raw pointers” (msvc 2017) 0.29 x1.04 0.015 + libstdc++ MSVC 2017 (19.13.26129)
C++ “naive unsafe raw pointers” (clang) 0.29 x1.04 0.254 + libstdc++ Clang 6.0.0
C++ “naive unsafe raw pointers” (mingw) 0.28 x1 0.039 + libstdc++ GCC 6.3.0
C++ “naive shared_ptr” (msvc 2017) 0.92 x3.3 0.021 + libstdc++ MSVC 2017 (19.13.26129)
C++ “naive shared_ptr” (clang) 0.84 x3 0.258 + libstdc++ Clang 6.0.0
C++ “naive shared_ptr” (mingw) 0.65 x2.3 0.031 + libstdc++ GCC 6.3.0
C# 0.56* x2 0.006 + .Net Visual Studio 2017 (Visual C# Compiler 2.7.0)
D “naive unsafe raw pointers” 0.31 x1.1 0.681 + D runtime LDC 1.9.0
Go “with pointers” 0.43 x1.5 2.0 (static) Go 1.10.2
Haskell 1.2 x4.3 4.1 GHC 8.2.2
JavaScript 1.25 x4.2 N/A Node.js 8.11.1
Java (no-limit / -Xm*50M) 0.8 / 0.75 x2.7 / x2.5 N/A Oracle JDK 10.0.1
Kotlin/JVM (no-limit / -Xm*50M) 0.8 / 0.8 x2.7 / x2.7 N/A Kotlinc 1.2.41 + Oracle JDK 10.0.1
Kotlin/Native 7.8 x26 0.46 Kotlinc-native 0.7
Nim 1.1 x3.9 0.134 Nim 0.18
Object Pascal 0.44 x1.6 0.045 FPC 3.0.4
Python (CPython) 15.4 x51.3 N/A CPython 2.7.13
Python (PyPy) 3.4 x11.3 N/A PyPy 6.0.0
Rust “idiomatic” 0.42 x1.5 0.16 Rustc 1.26.0
Rust “ref-counted” 0.46 x1.6 0.16 Rustc 1.26.0
Swift (Swift for Windows) 2.1 x7.5 0.019 + Swift shared libraries Swift 4.0.3 (Swift for Windows 1.9.1)

Tuned Implementations Scoreboard

Linux (Arch Linux, x64, Intel Core i7-4710HQ CPU)
Language Real Time, seconds Slowdown Time Memory, MB Binary Size, MB Compiler Version
C++ “tuned raw pointers” (clang) 0.181 x1.08 0.38 0.011 + libstdc++ Clang 9.0.1
C++ “tuned raw pointers” (gcc) 0.175 x1.04 0.38 0.019 + libstdc++ GCC 9.3.0
C++ “tuned raw pointers” (gcc & static) 0.175 x1.04 0.25 1.7 (static) GCC 9.3.0
C++ “raw pointers with pool” (clang) 0.176 x1.05 0.38 0.011 + libstdc++ Clang 9.0.1
C++ “raw pointers with pool” (gcc) 0.169 x1.01 0.38 0.015 + libstdc++ GCC 9.3.0
C++ “raw pointers with pool” (gcc & static) 0.167 x1 0.25 1.7 (static) GCC 9.3.0
C++ unique_ptr (clang) 0.240 x1.4 0.38 0.011 + libstdc++ Clang 9.0.1
C++ unique_ptr (gcc) 0.246 x1.4 0.38 0.043 + libstdc++ GCC 9.3.0
D “no D runtime” 0.183 x1.09 0.38 0.011 LDC 1.20.1
D “no D runtime” -static 0.187 x1.12 0.25 0.7 (static) LDC 1.20.1
Go “with sync pool” 0.348 x2.1 1.8 1.2 (static) Go 1.14.1
Modula-3 “untraced references” 0.244 x1.4 0.8 1.0 Critical Mass Modula-3 d5.10.0
Nim --gc:markAndSweep 0.244 x1.4 0.8 0.058 Nim 1.2.0 / GCC 9.3.0
Nim “fast” 0.357 x2.1 0.5 0.054 Nim 1.2.0 / GCC 9.3.0
Nim “fast” --gc:markAndSweep 0.178 x1.06 0.8 0.050 Nim 1.2.0 / GCC 9.3.0
Nim “manual memory management” 0.177 x1.06 0.5 0.046 Nim 1.2.0 / GCC 9.3.0
Nim “manual” (static) 0.178 x1.06 0.38 0.8 (static) Nim 1.2.0 / GCC 9.3.0
Object Pascal “no-heap cheating” 0.311 x1.8 8 0.027 (static) FPC 3.0.4
Rust “unsafe pointers” 0.202 x1.21 0.38 0.207 Rustc 1.42.0
Rust “safe mem::forget” 0.227 x1.36 0.38 0.207 Rustc 1.42.0
Swift “unmanaged” 0.756 x4.5 2 0.027 + Swift shared libraries Swift 5.1.5
Swift “unsafe-mutable-buffer-pointer” 0.675 x4 17 0.016 + Swift shared libraries Swift 5.1.5
Mac OS (Mac OS 10.13, Intel Core i7-4770HQ CPU) (outdated)
The Scoreboard

Language Real Time, seconds Slowdown Time Binary Size, MB Compiler version
C++ “naive unsafe raw pointers” (clang) 0.25 x1 0.009 + libstdc++ Apple LLVM version 9.1.0 (clang-902.0.39.1)
C++ unique_ptr (clang) 0.3 x1.2 0.009 + libstdc++ Apple LLVM version 9.1.0 (clang-902.0.39.1)
Nim --gc:markAndSweep 0.7 x2.8 0.293 Nim 0.18

Windows (Windows 10, x64, Intel Core i7-6700HQ CPU) (outdated)
The Scoreboard

Language Real Time, seconds Slowdown Time Binary Size, MB Compiler version
C++ “naive unsafe raw pointers” (mingw) 0.28 x1 0.039 + libstdc++ GCC 6.3.0
C++ unique_ptr (msvc 2017) 0.4 x1.4 0.015 + libstdc++ MSVC 2017 (19.13.26129)
C++ unique_ptr (clang) 0.36 x1.3 0.254 + libstdc++ Clang 6.0.0
C++ unique_ptr (mingw) 0.34 x1.2 0.039 + libstdc++ GCC 6.3.0
Nim --gc:markAndSweep 0.83 x3 0.143 Nim 0.18

Observations

D demonstrated the best performance among garbage-collected solutions. It even managed to outperform Object Pascal solution which used raw pointers and manual memory management, as well as naive C++ shared_ptr-based implementations and naive “ref-counted” solution in Rust.

C++ “ref-counted” (shared_ptr) has significant performance hit on non-Linux platforms.

C++ unique_ptr has some non-zero runtime overhead over raw pointers.

JVM speeds up if you limit its memory.

Kotlin Native is still much slower than the Kotlin running in JVM.

Kotlin JS produces JS code which is ~25% slower than the manual Kotlin to JS translation.

Nim, D, and Rust can go as fast as C/C++ can when you switch to “unsafe” manual memory management.

With CPython vs PyPy you trade speed for memory.

Conversations

On Reddit in 2020: r/rust.

On Reddit in 2018: r/programming, r/rust, r/ada, r/python, r/swift, r/dlang, r/kotlin, r/javascript, r/nim,

License

Completely Unscientific Benchmarks project is licensed under either of

at your option.

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