GNU Affero General Public License v3.0

项目介绍

ergor/mcworld 是一个托管在 GitHub 上的开源项目,主要使用 Java 编写,采用 GNU Affero General Public License v3.0 许可证,目前获得 8 个 Star、0 次 Fork。

仓库全名
ergor/mcworld
开源许可证
GNU Affero General Public License v3.0
Star 数
8
未关闭 Issue
12

README 摘要

mcworld A program for generating Minecraft maps from real world data. Currently there is support for generating contigous terrain from multiple GeoTIFF heightmaps, where location data is defined in the UTM coordinate system. The goal is to support multiple input data formats and multiple coordinate systems, as well as additional data layers for things like streets/roads, biomes (forests, beaches, ...) etc. Usage Run…

完整内容见 GitHub 原始 README 或本页 。

常见问题

mcworld 用什么语言开发?

主要使用 Java 编写,采用 GNU Affero General Public License v3.0 许可证,目前有 8 个 Star。

mcworld 可以免费商用吗?

仓库标注的许可证为 GNU Affero General Public License v3.0,商用前请先阅读仓库 LICENSE 文件确认授权范围。

如何获取 mcworld 的源码?

可以直接克隆仓库:git clone https://github.com/ergor/mcworld.git,默认分支为 master;安装与运行步骤见仓库 README。

mcworld 最近还在维护吗?

仓库最近一次更新为 2021年10月2日,当前有 12 个未关闭 Issue;Star 数为 8,可作为社区活跃度的参考。

关于

GitHub 原始描述(英文)

A program for generating Minecraft maps from real world data

描述取自 GitHub 官方 API,保持仓库作者书写的原文。

简要分析

热度分
11
价值分
4
活跃状态
活跃

语言占比

Java

贡献者

README

mcworld

A program for generating Minecraft maps from real world data.

Currently there is support for generating contigous terrain from multiple GeoTIFF heightmaps, where location data is defined in the UTM coordinate system.

The goal is to support multiple input data formats and multiple coordinate systems, as well as additional data layers for things like streets/roads, biomes (forests, beaches, …) etc.

Usage

Run program:

java -jar mcworld.jar <input data directory> [flags]

where <input data directory> is the path to the folder containing terrain data, and flags can be any of:

  • -f fast render (re-render using stored intermediate data)

mcworld rendering will produce output in the follow locations:

  • tmp/: raw, intermediate data is stored here.
  • preview/: a preview image of the rendered map is stored here.
  • anvil/: the map itself is stored here.

To use the rendered map in Minecraft, copy and paste files from anvil into:

<minacraft_game_directory>/saves/<your_save>/region/

Compilation

This is a maven-based IntelliJ project. Open it in IntelliJ, or build using maven directly; use mvn package to build a JAR file, or use mvn compile to only build .class files.

Credits / resources

Querz/NBT

Norwegian Mapping Authority height data

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