MIT License

项目介绍

algolia/voice-overlay-android 是一个托管在 GitHub 上的开源项目,主要使用 Kotlin 编写,采用 MIT License 许可证,目前获得 263 个 Star、36 次 Fork。

仓库全名
algolia/voice-overlay-android
开源许可证
MIT License
Star 数
263
Fork 数
36
未关闭 Issue
5

README 摘要

Overview Voice overlay helps you turn your user's voice into text, providing a polished UX while handling for you the necessary permission.         Demo You can clone this repo, then run the Demo project by doing ./gradlew app:installDebug and launching the application: Installation The Voice overlay is available as a gradle dependency via JCenter. To install it, add the following line to your…

完整内容见 GitHub 原始 README 或本页 。

常见问题

voice-overlay-android 用什么语言开发?

主要使用 Kotlin 编写,采用 MIT License 许可证,目前有 263 个 Star。

voice-overlay-android 可以免费商用吗?

仓库采用 MIT License 许可证,可免费使用与修改,商业使用请遵守许可证条款(例如保留版权声明与许可声明)。

如何获取 voice-overlay-android 的源码?

可以直接克隆仓库:git clone https://github.com/algolia/voice-overlay-android.git,默认分支为 master;安装与运行步骤见仓库 README。

voice-overlay-android 最近还在维护吗?

仓库最近一次更新为 2022年4月5日,当前有 5 个未关闭 Issue;Star 数为 263,可作为社区活跃度的参考。

关于

🗣 An overlay that gets your user’s voice permission and input as text in a customizable UI

描述取自 GitHub 官方 API,中文内容由 GitRead 中文社区 编辑团队整理。

简要分析

热度分
343
价值分
169
活跃状态
活跃

语言占比

Java
Kotlin

Release

README

Voice Overlay for Android

Platform Android License: MIT Android Arsenal

Overview

Voice overlay helps you turn your user’s voice into text, providing a polished UX while handling for you the necessary permission.

       

Demo

You can clone this repo, then run the Demo project by doing ./gradlew app:installDebug and launching the application:

Installation

The Voice overlay is available as a gradle dependency via JCenter. To install it, add the following line to your app’s build.gradle:

dependencies {
    // [...]
    implementation 'com.algolia.instantsearch:voice:1.0.0-beta02'
    // [...]
}

Usage

Basic usage

  1. In your Activity, check if you have the permission and show the appropriate Dialog:
if (!isRecordAudioPermissionGranted()) {
    VoicePermissionDialogFragment().show(supportFragmentManager, "DIALOG_PERMISSION")
} else {
    VoiceInputDialogFragment().show(supportFragmentManager, "DIALOG_INPUT")
}

See it implemented in the demo app.

This will display the permission dialog if the RECORD_AUDIO permission was not yet granted, then the voice input dialog once the permission is granted.

Once the user speaks, you will get their input back by implementing VoiceSpeechRecognizer.ResultsListener:

override fun onResults(possibleTexts: Array<out String>) {
    // Do something with the results, for example:
    resultView.text = possibleTexts.firstOrNull()?.capitalize()
}

See it implemented in the demo app.

When the permission is not granted

If the user didn’t accept the permission, you should explain the permission’s rationale. If they deny the permission, you need to guide them into manually enabling it if they want to use the voice-input feature.

Voice overlay makes it easy to handle all these cases:

override fun onRequestPermissionsResult(requestCode: Int, permissions: Array<out String>, grantResults: IntArray) {
    super.onRequestPermissionsResult(requestCode, permissions, grantResults)
    if (Voice.isRecordPermissionWithResults(requestCode, grantResults)) {
        when {
            Voice.isPermissionGranted(grantResults) -> showVoiceDialog()
                shouldExplainPermission() -> showPermissionRationale(getPermissionView())
                else -> Voice.showPermissionManualInstructions(getPermissionView())
        }
    }
    // [...] eventual handling of other permissions requested by your app 
}

See it implemented in the demo app.

This will display the permission rationale when the user doesn’t allow it, and the manual instructions in case they denied it.

Customization

You can customize your voice overlay in the following ways:

Behavior

Several options let you adapt the voice overlay's behavior to your needs.

Suggestions

You can provide suggestions of what the user could say, to give them some examples.

voiceInputDialogFragment.setSuggestions(
    "64GB Smartphone",
    "Red running shoes",
    "Cheap TV screen"
)
AutoStart

You can prevent the overlay from automatically listening to user input.

/// Requires the user to click the mic to start listening. 
voiceInputDialogFragment.autoStart = false
// [...]
// you can also start listening programmatically with
voiceInputDialogFragment.start()

Copy text

You can change any text displayed in the overlay by overriding its resource in your strings.xml:

<!-- VoiceInputDialogFragment -->
<string name="input_title_listening">Listening…</string>
<string name="input_subtitle_listening">Say something like:</string>
<string name="input_title_error">Sorry, we didn\'t quite get that.</string>
<string name="input_subtitle_error">Try repeating your request.</string>
<string name="input_hint_error">Try again</string>

<!-- VoicePermissionDialogFragment -->
<string name="permission_title">You can use voice search to find products.</string>
<string name="permission_subtitle">May we access your device’s microphone to enable voice search?</string>
<string name="permission_button_allow">Allow microphone access</string>
<string name="permission_button_reject">No</string>

<!-- Rationale/Try Again -->
<string name="permission_rationale">Voice search requires this permission.</string>
<string name="permission_button_again">Request again?</string>

<!-- Manual Instructions -->
<string name="permission_enable_rationale">Permission denied, allow it to use voice search.</string>
<string name="permission_button_enable">Allow recording</string>
<string name="permission_enable_instructions">On the next screen, tap Permissions then Microphone.</string>

Layouts

You can replace the voice overlay’s layouts by your own, as long as they respect the following structure:

Permission

Create a layout called voice_input.xml with

  • A ViewGroup container with id @+id/voicePermission
  • A View with id @+id/close for closing the overlay when clicked
  • A TextView with id @+id/title
  • A TextView with id @+id/subtitle
Input

Create a layout called voice_permission.xml with

  • A ViewGroup container with id @+id/voiceInput
  • A VoiceMicrophone with id @+id/microphone to handle the voice input
  • A TextView with id @+id/suggestions to display eventual suggestions
  • A View with id @+id/close for closing the overlay when clicked
  • A TextView with id @+id/title
  • A TextView with id @+id/subtitle
  • An eventual TextView with id @+id/hint to display a hint on error
  • An eventual RippleView with id @+id/ripple if you want to keep the animation

Getting Help

Getting involved

License

The VoiceOverlay is available under the MIT license. See the LICENSE file for more info.

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