ZL Splitter

ZL Splitter is a splitter plugin.
Build from Source
Install Dependencies
Please make sure Clang (AppleClang 16+ or LLVM/Clang 17+), cmake 3.25+, ninja are installed and configured on your OS.
On Linux, you can install the remaining dependencies with the following command:
sudo apt-get update && sudo apt install libasound2-dev libx11-dev libxcomposite-dev libxcursor-dev libxext-dev libxinerama-dev libxrandr-dev libxrender-dev libfreetype-dev libfontconfig1-dev libxi-dev
Clone and Build
Once you have set up the environment, you can clone the ZL Splitter code, populate all submodules, then configure & build the code. populate all submodules, then configure & build the code. Please set:
- the variable
ZL_JUCE_FORMATS as a list of plugin formats that you want, e.g., "VST3;LV2"
- AAX plug-ins need to be digitally signed using PACE Anti-Piracy’s signing tools before they will run in commercially available versions of Pro Tools.
- the variable
ZL_HWY_STATIC_TARGET as the SIMD target
- If you are on x86-64 and your CPU supports SSE2, set
ZL_HWY_STATIC_TARGET=SSE2.
- If you are on x86-64 and your CPU supports SSE2/SSE4, set
ZL_HWY_STATIC_TARGET=SSE4.
- If you are on x86-64 and your CPU supports SSE2/SSE4/AVX2, set
ZL_HWY_STATIC_TARGET=AVX2.
- If you are on arm64, set
ZL_HWY_STATIC_TARGET=NEON.
- If there are multiple compilers on your OS, you may need to pass extra flags to maker sure that cmake uses
LLVM/Clang.
- On Linux, you may pass
-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++.
- On Windows, you may pass
-DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl.
git clone https://github.com/ZL-Audio/ZLSplitter
cd ZLSplitter
git submodule update --init --recursive
cmake -B Builds -G Ninja -DCMAKE_BUILD_TYPE=Release -DZL_JUCE_FORMATS="VST3;LV2" -DZL_HWY_STATIC_TARGET="NEON" .
cmake --build Builds --config Release
After building, the plugins should have been copied to the corresponding folders. If you want to disable the copy process, you can pass -DZL_JUCE_COPY_PLUGIN=FALSE, find the binary folders under Builds/ZLSplitter_artefacts/Release and copy them manually.
AI Transparency
Since November 2026, LLMs have assisted across various stages of this project’s development. All code, documentation, and design choices are either authored or reviewed by the maintainer, who takes full responsibility for the quality, safety, and licensing of the final output.
License
ZL Splitter is licensed under AGPLv3, as found in the LICENSE.md file. However, the logo of ZL Audio and the logo of ZL Splitter are not covered by this license.
Copyright © 2024 - zsliu98
JUCE framework from JUCE
JUCE template from pamplejuce
Highway by Google
zldsp_fft by ZL Audio
Material Symbols by Google
inter by The Inter Project Authors
References
Yuriy Ivantsov. On the Ideal Bilinear and Biquadratic Digital Filter. (2025).
Vicanek, Martin. A New Reverse IIR Filtering Algorithm. (2022).
Redmon, Nigel. Cascading filters. (2016).
Fitzgerald, Derry. Harmonic/percussive separation using median filtering. (2010).
Cleve Moler. Makima Piecewise Cubic Interpolation. MathWorks Blogs. (2019).
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