项目介绍

TheMrIron2/DeSmuME-PSP 是一个托管在 GitHub 上的开源项目,主要使用 C++ 编写,目前获得 136 个 Star、8 次 Fork。

仓库全名
TheMrIron2/DeSmuME-PSP
Star 数
136
Fork 数
8

README 摘要

DeSmuME PSP DeSmuME PSP is a port of modern stable DeSmuME based on the initial port by HCFcoder. It is completely unoptimised in its current state, but we hope to fix this and get games running respectably. The plan, as described in the 2020 PSP Homebrew Dev Conference, is to use a dynamic rebalancing system to emulate both the ARM9 and ARM7 processors on the main CPU and Media Engine, depending on which CPU has…

完整内容见 GitHub 原始 README 或本页 。

常见问题

DeSmuME-PSP 用什么语言开发?

主要使用 C++ 编写,目前有 136 个 Star。

如何获取 DeSmuME-PSP 的源码?

可以直接克隆仓库:git clone https://github.com/TheMrIron2/DeSmuME-PSP.git,默认分支为 master;安装与运行步骤见仓库 README。

DeSmuME-PSP 最近还在维护吗?

仓库最近一次更新为 2022年4月28日,当前没有未关闭的 Issue;Star 数为 136,可作为社区活跃度的参考。

关于

A Nintendo DS emulator for PlayStation Portable.

描述取自 GitHub 官方 API,中文内容由 GitRead 中文社区 编辑团队整理。

简要分析

热度分
183
价值分
87
活跃状态
活跃

语言占比

Assembly
Batchfile
C
C++
M4
Makefile
Shell
SourcePawn

README

DeSmuME PSP

DeSmuME PSP is a port of modern stable DeSmuME based on the initial port by HCFcoder. It is completely unoptimised in its current state, but we hope to fix this and get games running respectably.

The plan, as described in the 2020 PSP Homebrew Dev Conference, is to use a dynamic rebalancing system to emulate both the ARM9 and ARM7 processors on the main CPU and Media Engine, depending on which CPU has more resources available at any given point. It is hoped that with both the main CPU and ME working in tandem, many games will run well.

Currently, the port is very basic. Everything is done on the main CPU (including all graphics and rendering) so it is very slow, and SDL is used as an abstraction layer for many parts (eg. input) rather than native PSP calls. This will hopefully change in the near future.

Any questions, or want to talk to the devs? Come and talk to us on our discord server if you’re interested!

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