graph TD
A[用户启动] --> B[扫描游戏库]
B --> C[识别游戏版本]
C --> D{"检测更新?"}
D -->|"有更新"| E[在线查找更新]
D -->|"无更新"| G[结束]
E --> F{"下载结果?"}
F -->|"成功"| H[安装更新]
F -->|"失败"| I[错误处理]
H --> G
I --> J[重试下载]
J --> F
Update every DLSS / XeSS / FSR DLL across all the games on your system — from one place.
[!TIP]
Quick start (Windows):winget install "DLSS Updater" — then launch and hit scan.
Prefer Linux? Grab the Flatpak. Full options are in Installation.
DLSS Updater scans the games installed on your system, detects the upscaling and
frame-generation DLLs they ship with, and replaces them with newer versions — with automatic backups so you can always roll back. It runs on Windows and Linux and
understands games from every major launcher.
⭐ Star History
Features
🖥️ Cross-Platform
Runs on Windows & Linux and detects games from every major launcher — Steam, Epic, GOG, Ubisoft, EA, Battle.net & Xbox.
🔄 Updates Everything
DLSS, Ray Reconstruction, Frame Generation, Streamline, XeSS, FSR & DirectStorage — all at once, or one binary at a time.
🎛️ DLSS Presets
Apply global or per-game SR / RR / FG preset overrides on Windows (NVIDIA), or per-title SR overrides with GPU recommendations on Linux.
🖼️ Smart Game Images
Optional Steam Web API matching for near-perfect banners, plus custom banner & name overrides that survive rescans.
💾 Safe by Default
Every binary is backed up before it's touched — restore any DLL in one click from the Backups tab.
🚫 Custom Blacklist
Skip (or force) any title with your own per-game blacklist, layered on top of the community list.
🖥️ Platform & Launcher Support
Cross-platform on Windows and Linux, with detection for the launchers below:
DLSS Super Resolution, plus Ray Reconstruction, Frame Generation and Streamline (Reflex Low Latency, etc.)
XeSS / XeSS Frame Generation / XeLL
FSR
DirectStorage (Windows only)
Update everything at once, or update individual binaries for a specific game
🎛️ DLSS Preset Configuration
Global presets (Windows, experimental) — the DLSS Settings card on the home page applies preset overrides to every game via the NVIDIA driver base profile (the same mechanism as the NVIDIA App’s global override). Shows the currently applied preset; takes effect at the next game launch.
Super Resolution (SR): Default / Latest / Preset J / K / L / M
Ray Reconstruction (RR): Default / Latest model
Frame Generation (FG): Default / Latest / Preset A / B
⚠️ Per-game overrides set in the NVIDIA App take priority — set its DLSS override to Default/Off to let this global setting apply.
Per-game presets (Windows, NVIDIA only) — the DLSS Settings action on any game (right-click a card, or its ⋮ menu) opens a per-game panel that overrides SR / RR / FG for just that title via its NVIDIA per-application driver profile — the same mechanism the NVIDIA App uses for per-game overrides. It takes priority over the global setting for that game and applies at the next launch. The action is hidden automatically on non-NVIDIA systems.
The game’s executable is detected automatically (NVIDIA driver lookup → folder heuristic → Steam manifest); when it can’t be determined, a Change executable file picker lets you point at the correct .exe. Your executable and preset choices are remembered between sessions.
The panel reads back the value the driver is actually applying and distinguishes NVIDIA’s predefined value from your own override. Reset to default clears the override (reverting to the game’s predefined value) in one click.
DLSS SR Preset Override (Linux only) — configure SR presets (K/L/M) with GPU-based recommendations, and generate Steam launch options with copy-to-clipboard. Preset L is heavier and may reduce performance.
🖼️ Game Images & Custom Display
Steam Web API integration (optional) — connect your free Steam API key for near-perfect game image matching.
Auto-detects your Steam ID from the local installation
Four-tier app ID resolution: Manifest → Steam API → Store Search → FTS5 fuzzy match
One-click re-resolution to fix images from previous scans
Custom display — override any game’s banner image and display name via the pencil icon on its card.
Search the local Steam app list to find any game (no API key required; credentials improve results)
Overrides are stored separately from scanner data, so a rescan can’t revert them
Reset to default at any time
💾 Backups & Safety
Built-in backup system that snapshots game binaries before modifying them
Restore any modified DLL from the Backups tab
Build your own per-game blacklist to skip titles for any reason
# Download DLSS_Updater-X.Y.Z.flatpak from the Releases page, then:
flatpak install --user DLSS_Updater-X.Y.Z.flatpak
flatpak run io.github.recol.dlss-updater
Uninstall
flatpak uninstall io.github.recol.dlss-updater
Custom game directories
The Flatpak has read-only access to common game locations by default: ~/, /mnt/,
/media/, and /run/media/.
git clone https://github.com/Recol/DLSS-Updater.git
cd DLSS-Updater
uv sync --frozen
# Build the executable
uv run pyinstaller DLSS_Updater.spec
# …or build the MSI installer
pwsh build_msi.ps1
# Run it
.\dist\DLSS_Updater.exe
Linux
git clone https://github.com/Recol/DLSS-Updater.git
cd DLSS-Updater
uv sync --frozen
# Build the executable…
uv run pyinstaller DLSS_Updater_Linux.spec
# …or build the Flatpak
./build_flatpak.sh
# Run it
./dist/DLSS_Updater
Blacklisted Games
The list of unsupported (blacklisted) games is maintained as a CSV in a separate
repository, so it can be updated independently of the application:
Use their own version of DLSS for testing (e.g., 3DMark)
Replace the DLL on launch (e.g., Warframe)
Ship a DLSS version below 2.0 (non-updatable)
Have known compatibility issues with updated DLSS versions
You can override the blacklist via the Manage Blacklist button in the GUI to skip
(or force) games for any reason.
Anti-Cheat
The tool does not globally block anti-cheat games, since some allow DLL replacement.
Individual titles will be blacklisted as they’re reported not to function.
Troubleshooting
Check the Issues section to see if your
problem has already been reported. If not, open a new issue with as much detail as
possible. Each release also ships detailed notes in release_notes.txt and on the
Releases page.
Roadmap
Automation support with external software
Community-requested features — open an issue to suggest one
License & Credits
Licensed under the GNU Affero General Public License. See the LICENSE file
for details.
This project uses NVIDIA’s DLSS (Deep Learning Super Sampling) — see NVIDIA’s
DLSS page for more — and
Intel’s XeSS (Xe Super Sampling) — see Intel’s
XeSS page.
Special thanks to all contributors of the open-source libraries used here, including but
not limited to pefile, psutil, PyInstaller and packaging. If any are uncredited and
should be, please let the author know and credit will be applied.
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