Other

项目介绍

NiclasOlofsson/MiNET 是一个托管在 GitHub 上的开源项目,主要使用 C# 编写,采用 Other 许可证,目前获得 880 个 Star、194 次 Fork。

仓库全名
NiclasOlofsson/MiNET
开源许可证
Other
Star 数
880
Fork 数
194
未关闭 Issue
23

README 摘要

In case you don't find the information you are looking for in the README. Do try the wiki MiNET ===== What is this? A basic Minecraft Pocket Edition (MCPE) server written in C#. Current goal is to create a server that has enterprise performance for large Minecraft multi-user gaming providers. Current servers handle 10-100 users per instance, the aim with MiNET is to deal with thousands. Priority is also to create…

完整内容见 GitHub 原始 README 或本页 。

常见问题

MiNET 用什么语言开发?

主要使用 C# 编写,采用 Other 许可证,目前有 880 个 Star。

MiNET 可以免费商用吗?

仓库标注的许可证为 Other,商用前请先阅读仓库 LICENSE 文件确认授权范围。

如何获取 MiNET 的源码?

可以直接克隆仓库:git clone https://github.com/NiclasOlofsson/MiNET.git,默认分支为 master;安装与运行步骤见仓库 README。

MiNET 最近还在维护吗?

仓库最近一次更新为 2 周前,当前有 23 个未关闭 Issue;Star 数为 880,可作为社区活跃度的参考。

关于

GitHub 原始描述(英文)

A (not so) basic Minecraft Pocket Edition server written in C#

描述取自 GitHub 官方 API,保持仓库作者书写的原文。

简要分析

热度分
1349
价值分
593
活跃状态
活跃

语言占比

C#

README

In case you don’t find the information you are looking for in the README. Do try the wiki

MiNET

Chat Build status NuGet Version and Downloads count

What is this?

A basic Minecraft Pocket Edition (MCPE) server written in C#. Current goal is to create a server that has enterprise performance for large Minecraft multi-user gaming providers. Current servers handle 10-100 users per instance, the aim with MiNET is to deal with thousands. Priority is also to create interfaces, and to some extend, ready-made implementations of the most basic enterprise game-management features (users, worlds, etc.). With all likelyhood, MiNET will emerge into a Microsoft Cloud ready product.

As part of the project, I also deliver an up-to-date automatically generated MCPE Protocol Specification. This is a synery of that large parts of the communication code being generated using XML and T4 templates.

Why do this?

This is actually a pet-project - a true father-son project that I do together with my son Oliver 6 years old. He is driving the requirements for this, doing much of prioritization of the order of implementation. He is a great fan of online-MCPE gaming, but still too young to play the “real deal”. He also lacks the patience and understanding of laggy under-performant servers, and the consequences of that. He is also not a big fan of the kill-style game-modes around, so a sub-project of this is for him to create new kidz-friendly game-modes that we can implement in MiNET. Oliver was the one originally responsible for creating the scope of our project.

And as he really likes to tell his mother these days “Mom, don’t disturb daddy. He is working for me now!”. 6 years old, but I think you get the picture. I know he does.

Follow me on for news about the project, or simply track the checkins which i tend to comment heavily.

MiNET is running CI through the fantastic service of AppVeyor. Currently the build status of master is…
Build status

Can I do my own plugins?

Yes you can! See the Plugin documention in the wiki

Please note that the plugin system is always going to be work in progress and the example might be a bit outdated at times.

Can I contribute?

Of course you can! We just need you to accept the following:

  1. You will use the same coding style as the rest of the code.
  2. You do not copy code from anyone or anywhere, unless you have their permissions.
  3. We can always decide not to include your code, and we might make changes to it. So better ask before you do a pull request to the project.

Also, make sure to join our discord chat for easy communication.
Chat

Are there forums for MiNET?

No, but you can ask questions on stackoverflow using the tag MiNET.

Getting started

See the Getting Started section on the wiki.

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