项目介绍

NearHuscarl/Castlevania 是一个托管在 GitHub 上的开源项目,主要使用 C++ 编写,目前获得 39 个 Star、5 次 Fork。

仓库全名
NearHuscarl/Castlevania
Star 数
39
Fork 数
5

README 摘要

A remake of Castlevania NES (Block 01) written in C++ and directx 9 Download Castlevania x86 executable zip file Controls Key | Command | ← | Walk left | → | Walk right | ↑ | Go upstairs | ↓ | Go downstairs / Duck | a | Attack | s | Jump | ↑ + a | Use subweapon | Esc | Toggle devtool | Devtool Control Keyboard Key | Command | tab | Set category to PLAYER | q | Set category to ENEMY | w | Set category to CONTAINER |…

完整内容见 GitHub 原始 README 或本页 。

常见问题

Castlevania 用什么语言开发?

主要使用 C++ 编写,目前有 39 个 Star。

如何获取 Castlevania 的源码?

可以直接克隆仓库:git clone https://github.com/NearHuscarl/Castlevania.git;安装与运行步骤见仓库 README。

Castlevania 最近还在维护吗?

仓库最近一次更新为 2019年10月15日,当前没有未关闭的 Issue;Star 数为 39,可作为社区活跃度的参考。

关于

A remake of Castlevania NES (Block 01) written in C++ and directx 9

描述取自 GitHub 官方 API,中文内容由 GitRead 中文社区 编辑团队整理。

简要分析

热度分
88
价值分
28
活跃状态
活跃

README

A remake of Castlevania NES (Block 01) written in C++ and directx 9

Download

Castlevania x86 executable zip file

Controls

Key Command
← Walk left
→ Walk right
↑ Go upstairs
↓ Go downstairs / Duck
a Attack
s Jump
↑ + a Use subweapon
Esc Toggle devtool

Devtool Control

Keyboard
Key Command
tab Set category to PLAYER
q Set category to ENEMY
w Set category to CONTAINER
e Set category to POWERUP
r Set category to WEAPON
t Set category to EFFECT
g Toggle drawing grid info
[ Previous map
] Next map
1 Move player to Checkpoint
2 Move player to Checkpoint_02
3 Move player to Checkpoint_03
4 Move player to Checkpoint_04
5 Move player to Checkpoint_05
6 Move player to Checkpoint_06
8 Add 200 hearts to player
9 Set player health to 1 hp
0 Set player health to full
Numpad - Kill player
Numpad + Add 1 live to player
Numpad 1 Open menu
Numpad 2 Open gameplay scene
Numpad 3 Open gameover screen
~ Toggle god mode for player
Mouse
Mouse button Command
Scroll up Select next item
Scroll down Select previous item
Left click Spawn current item at mouse position
Right click Toggle item facing

Development Environment

  • Visual Studio 2017
  • C++17
  • Tiled - A general purpose tile map editor for all tile-based games

Libraries

References

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