MIT License

项目介绍

Miragecoder/Urbanization 是一个托管在 GitHub 上的开源项目,主要使用 C# 编写,采用 MIT License 许可证,目前获得 91 个 Star、12 次 Fork。

仓库全名
Miragecoder/Urbanization
开源许可证
MIT License
Star 数
91
Fork 数
12
未关闭 Issue
2

README 摘要

Urbanization Urbanization is a .NET implementation of a city building simulation game, heavily inspired by the classic Simcity) game released in 1989; of which its source code has been released under the title Micropolis. Among the features offered by this implementation are: Customizable terrain generation Power grid and infrastructure simulation (including population growth and commuting) Crime and fire hazard,…

完整内容见 GitHub 原始 README 或本页 。

常见问题

Urbanization 用什么语言开发?

主要使用 C# 编写,采用 MIT License 许可证,目前有 91 个 Star。

Urbanization 可以免费商用吗?

仓库采用 MIT License 许可证,可免费使用与修改,商业使用请遵守许可证条款(例如保留版权声明与许可声明)。

如何获取 Urbanization 的源码?

可以直接克隆仓库:git clone https://github.com/Miragecoder/Urbanization.git,默认分支为 master;安装与运行步骤见仓库 README。

Urbanization 最近还在维护吗?

仓库最近一次更新为 2025年12月16日,当前有 2 个未关闭 Issue;Star 数为 91,可作为社区活跃度的参考。

关于

A Micropolis (Simcity classic) inspired city building game written in C#

描述取自 GitHub 官方 API,中文内容由 GitRead 中文社区 编辑团队整理。

简要分析

热度分
124
价值分
59
活跃状态
活跃

README

Urbanization

Build status

Urbanization is a .NET implementation of a city building simulation game, heavily inspired by the classic Simcity game released in 1989; of which its source code has been released under the title Micropolis.

Among the features offered by this implementation are:

  • Customizable terrain generation
  • Power grid and infrastructure simulation (including population growth and commuting)
  • Crime and fire hazard, both of which can be controlled by building police and/or fire stations
  • Pollution, which is negatively influenced by industrial areas (and positively by nature!)
  • Overlay heat maps; offering insight into the failing or succesful growth of city areas.

Screenshot of 'Urbanization'

Docker

A Dockerfile is included which can be used to build and run the webserver.

For example, run from within the /src/-folder the following commands:

# Build an image, tag it as 'urbanization'...
docker build . --tag urbanization
# Run a container instance named 'mycity' on port 80...
docker run -d -p 80:80 --name mycity urbanization

Demo

A live demo of the web app is hosted at: http://urbanization.cloudapp.net/

Note: Availability and performance may vary. If the link doesn’t work, you can always grab the latest build:https://ci.appveyor.com/project/Miragecoder/urbanization/build/artifacts

Installation

  1. Clone the repository
  2. Build the solution
  3. Run the (primarily, integration) tests
  4. Run the Mirage.Urbanization.WinForms-project (if you wish to run from your desktop)
  5. Run the Mirage.Urbanization.Web-project (if you wish to host a web server)

Usage

Run the Mirage.Urbanization.WinForms-project and use the application by intuition like any other windows application. The Mirage.Urbanization.Web-project can be utilized if you wish to run the web version of the game. Starting the web-project will immediately start a web server on all network devices, on port 80. (Http)

You can also start a web server from within an instance of Mirage.Urbanization.WinForms; allowing access to the game session that is taking place inside the desktop app from the web.

Contributing

The project is not completely finished, but it’s well into its beta stage. I’m not expecting high contribution rates on this project but if you’re totally interested you’re more than welcome to chime in.

History

This project was set up primarily for educational purposes. It was primarily born out of interest into (game) engine design. To its author, it is a welcome expedition away from his day-to-day activities as a .NET developer which primarily involve the development of data synchronization services.

Credits

SharpDX:

http://sharpdx.org/

RhinoMocks:

http://hibernatingrhinos.com/oss/rhino-mocks

System.Collections.Immutable:

http://blogs.msdn.com/b/bclteam/p/immutable.aspx

SignalR:

http://signalr.net/

JQuery:

http://jquery.com/

JQuery(UI):

https://jqueryui.com/

Topshelf:

https://topshelf-project.com/

accounting.js:

http://openexchangerates.github.io/accounting.js/

License

This project uses the MIT license. See ‘license.txt’ for more info.

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