GNU General Public License v3.0

项目介绍

ManlyMarco/IllusionCheatTools 是一个托管在 GitHub 上的开源项目,主要使用 C# 编写,采用 GNU General Public License v3.0 许可证,目前获得 151 个 Star、25 次 Fork。

仓库全名
ManlyMarco/IllusionCheatTools
开源许可证
GNU General Public License v3.0
Star 数
151
Fork 数
25
未关闭 Issue
2

README 摘要

CheatTools - Trainer for specific games running in Unity game engine A trainer mostly for games by Illusion/Illgames (Koikatu, Koikatsu Party, AI-Shoujo, HoneySelect2, HoneyCome, Summer Vacation Scramble etc.). It allows control over player, heroines, and most other aspects of the game (supported features depend on the game). It also integrates with RuntimeUnityEditor to provide useful debugging tools. How to use 1…

完整内容见 GitHub 原始 README 或本页 。

常见问题

IllusionCheatTools 用什么语言开发?

主要使用 C# 编写,采用 GNU General Public License v3.0 许可证,目前有 151 个 Star。

IllusionCheatTools 可以免费商用吗?

仓库标注的许可证为 GNU General Public License v3.0,商用前请先阅读仓库 LICENSE 文件确认授权范围。

如何获取 IllusionCheatTools 的源码?

可以直接克隆仓库:git clone https://github.com/ManlyMarco/IllusionCheatTools.git,默认分支为 master;安装与运行步骤见仓库 README。

IllusionCheatTools 最近还在维护吗?

仓库最近一次更新为 2月7日,当前有 2 个未关闭 Issue;Star 数为 151,可作为社区活跃度的参考。

关于

Trainer for games by Illusion

描述取自 GitHub 官方 API,中文内容由 GitRead 中文社区 编辑团队整理。

简要分析

热度分
212
价值分
99
活跃状态
活跃

语言占比

C#
PowerShell

Release

README

CheatTools - Trainer for specific games running in Unity game engine

A trainer mostly for games by Illusion/Illgames (Koikatu, Koikatsu Party, AI-Shoujo, HoneySelect2, HoneyCome, Summer Vacation Scramble etc.). It allows control over player, heroines, and most other aspects of the game (supported features depend on the game). It also integrates with RuntimeUnityEditor to provide useful debugging tools.

Preview

How to use

  1. Install latest versions of BepInEx v5.x and RuntimeUnityEditor. For HC and SVS you need the latest nightly builds of BepInEx6, BepisPlugins, and the IL2CPP version of RuntimeUnityEditor.
  2. Download the latest release archive for your game from the releases page.
  3. Extract the release in the game directory, the .dll file should end up inside BepInEx\plugins.
  4. To turn on press the Pause key or F12 key depending on the release and game (you can change it in plugin settings if you have the ConfigurationManager plugin, search for “runtime editor hotkey”).
  5. It’s recommeded to turn on the system console to see if there are any issues with your game. This can be done from plugin settings, search for “system console”. Also turn on “Unity message logging”, then restart the game.

FAQ

Q: The plugin is making the game run slow.

  • A: This is either the result of using OnGUI in which case there is little that can be done, or because of an incompatibility with the game that is causing many exceptions to be thrown. In the second case it might be possible to fix the slowdown, start a new issue then.

Q: It doesn’t work

  • A: Update your game, BepInEx and plugins to their latest versions. You can use a HF Patch to do it easily if one is available for your game, check https://www.patreon.com/ManlyMarco. When updating the RuntimeUnityEditor, make sure that you don’t have any old versions in BepInEx\Plugins or this plugin won’t work!

Q: I found a bug / can’t make it work


You can support development of my plugins through my Patreon page: https://www.patreon.com/ManlyMarco

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