



Warlock Studio is a unified platform for upscaling, restoring, denoising, and interpolating frames in videos and images.
It is inspired by and based on Djdefrag tools such as QualityScaler and FluidFrames.
📥 Download Installer
This installer was built using PyInstaller and Inno Setup.
By default, it includes DirectML support to ensure maximum compatibility with any graphics card (NVIDIA/AMD/INTEL).
Select your preferred option to download the latest version (Direct Release/SourceForge):
🆕 New in v6.0 — Process Chaining
- Create multi-step pipelines; order steps to run sequentially per file.
- RIFE interpolation integrates as a chain step for video sources (graceful skip on images).
- Per-step model selection via a combobox fed by auto-discovered ONNX models in
AI-onnx/.
- Automatic output routing: intermediate steps use temp folders; the final step writes to your chosen output path.
- Smart extension/codec correction by media type to prevent invalid outputs.
- Memory-safe execution with per-step VRAM tile sizing and cleanup between steps.
🖼️ Interface Capture
Capture.webm

🔍 Quality Comparison
WsvideovsGit3.webm
WsvideovsGit.webm
WsvideovsGit2.webm
✨ Key Features
- AI Upscaling & Restoration – Utilize Real-ESRGAN, BSRGAN, RealESRNet, RealESR_Animex4, and IRCNN models for denoising, super-resolution, and detail recovery.
- Face Restoration (GFPGAN) – Recover facial details from low-resolution or blurry images and video frames.
- Frame Interpolation (RIFE) – Smooth motion or generate slow-motion content with 2×, 4×, or 8× interpolation.
- Process Chaining – Build sequential workflows by chaining steps. Mix upscaling, face restoration, and interpolation; each step’s output becomes the next step’s input automatically. Includes model auto-discovery, per-step GPU/codec settings, and smart validation (e.g., RIFE requires video).
- Advanced Hardware Acceleration – Intelligent provider selection prioritizes CUDA, falls back to DirectML, and finally CPU for maximum compatibility.
- Batch Processing – Process multiple media files simultaneously, saving time and effort.
- Custom Workflows – Fine-grained control over models, resolution, output formats, and quality parameters.
- Open-Source & Extensible – Fully MIT licensed, for contributors and developers.
🖥️ System Requirements
| Component |
Minimum Specification |
Recommended Specification |
| OS |
Windows 10 (64-bit) |
Windows 11 (64-bit) |
| RAM |
8 GB |
16 GB+ (Required for 4K & High-FPS Video) |
| GPU |
DirectX 12 Compatible (DML) / NVIDIA GTX 10-Series |
NVIDIA RTX 3060+ / AMD RX 6000+ |
| VRAM |
4 GB |
8 GB - 12 GB+ (For Stable Diffusion/Video Interpolation) |
| Storage |
2 GB available space |
SSD (Critical for RIFE & Temp Video Processing) |
| Architecture |
x64 |
x64 (Native DirectML Support) |
Performance Tip: Given that Warlock Studio leverages DirectML for hardware acceleration, keeping your GPU drivers updated is essential for maximizing processing speed across NVIDIA, AMD, and Intel hardware.
🤝 Contributions
We welcome contributions from the community.
📧 Contact: [email protected]
📜 License & Credits
© 2025 Iván Eduardo Chavez Ayub
Licensed under MIT. Additional terms and attributions are provided in NOTICE.md.
📊 Integrated Technologies & Licenses
| Technology / Model |
License |
Author / Maintainer |
Source |
| Real-ESRGAN |
BSD 3-Clause |
Xintao Wang |
GitHub |
| • RealESRGANx4 |
BSD 3-Clause |
Xintao Wang |
Same as above |
| • RealESRNetx4 |
BSD 3-Clause |
Xintao Wang |
Same as above |
| • RealESR_Gx4 |
BSD 3-Clause |
Xintao / Community |
Same as above |
| • RealESR_Animex4 |
BSD 3-Clause |
Community |
Same as above |
| BSRGAN |
Apache 2.0 |
Kai Zhang |
GitHub |
| • BSRGANx4 |
Apache 2.0 |
Kai Zhang |
Same as above |
| • BSRGANx2 |
Apache 2.0 |
Kai Zhang |
Same as above |
| IRCNN |
BSD / Mixed |
Kai Zhang |
GitHub |
| • IRCNN_Mx1 |
BSD / Mixed |
Kai Zhang |
Same as above |
| • IRCNN_Lx1 |
BSD / Mixed |
Kai Zhang |
Same as above |
| GFPGAN |
Apache 2.0 |
TencentARC |
GitHub |
| RIFE |
MIT |
Hzwer / Megvii |
GitHub |
| QualityScaler |
MIT |
Djdefrag |
GitHub |
| FluidFrames |
MIT |
Djdefrag |
GitHub |
| DirectML |
MIT |
Microsoft |
GitHub |
| ONNX Runtime |
MIT |
Microsoft |
GitHub |
| CustomTkinter |
MIT |
Tom Schimansky |
GitHub |
| TkinterDnD2 |
MIT |
pmgagne |
GitHub |
| OpenCV (cv2) |
Apache 2.0 |
OpenCV Team |
Official Site |
| NumPy |
BSD 3-Clause |
NumPy Developers |
Official Site |
| Pillow (PIL) |
HPND |
Python-Pillow Team |
GitHub |
| MoviePy |
MIT |
Zulko |
GitHub |
| FFmpeg |
LGPL / GPL |
FFmpeg Team |
Official Site |
| ExifTool |
Artistic |
Phil Harvey |
Official Site |
| Psutil |
BSD 3-Clause |
Giampaolo Rodola |
GitHub |
| WMI |
MIT |
Tim Golden |
GitHub |
| GPUtil |
MIT |
Anders Krogh |
GitHub |
| Requests |
Apache 2.0 |
Kenneth Reitz |
GitHub |
| Packaging |
Apache 2.0 |
PyPA |
GitHub |
| Natsort |
MIT |
Seth M. Morton |
GitHub |
| Python |
PSF License |
Python Software Foundation |
Official Site |
| PyInstaller |
GPLv2+ |
PyInstaller Team |
GitHub |
| Inno Setup |
Custom |
Jordan Russell |
Official Site |
评论