MIT License

项目介绍

IPS-Hosting/game-images 是一个托管在 GitHub 上的开源项目,主要使用 Shell 编写,采用 MIT License 许可证,目前获得 52 个 Star、8 次 Fork。

仓库全名
IPS-Hosting/game-images
开源许可证
MIT License
Star 数
52
Fork 数
8
未关闭 Issue
4

README 摘要

game-images Game server docker images for the following games: alt:V ARK: Survival Evolved ARMA III ARMA III for Windows Containers Counter Strike: Global Offensive Eco Garry's Mod Hytale Palworld Project: Zomboid Rust Satisfactory SCP: Secret Laboratory Valheim V Rising See the README of individual games for more information. To run Minecraft servers, the following image is recommended…

完整内容见 GitHub 原始 README 或本页 。

常见问题

game-images 用什么语言开发?

主要使用 Shell 编写,采用 MIT License 许可证,目前有 52 个 Star。

game-images 可以免费商用吗?

仓库采用 MIT License 许可证,可免费使用与修改,商业使用请遵守许可证条款(例如保留版权声明与许可声明)。

如何获取 game-images 的源码?

可以直接克隆仓库:git clone https://github.com/IPS-Hosting/game-images.git,默认分支为 main;安装与运行步骤见仓库 README。

game-images 最近还在维护吗?

仓库最近一次更新为 6 天前,当前有 4 个未关闭 Issue;Star 数为 52,可作为社区活跃度的参考。

关于

GitHub 原始描述(英文)

Docker images for several game servers.

描述取自 GitHub 官方 API,保持仓库作者书写的原文。

简要分析

热度分
69
价值分
33
活跃状态
活跃

语言占比

Dockerfile
PowerShell
Shell

README

game-images

Game server docker images for the following games:

See the README of individual games for more information.

To run Minecraft servers, the following image is recommended: https://github.com/itzg/docker-minecraft-server.

These images are used for IPS Hosting, a german game server hosting provider. However, feel free to use them for your own needs.

Input sanitization

All the images, expect the given user input (e.g. command line arguments and environment variables) to be safe and already sanitized.

Building and Versioning

On every push to the main branch, all images that were changed are automatically rebuilt and deployed to Docker Hub using the following tags:

  • The image version (e.g. v1, v2, …)
  • latest

In addition, each image is rebuilt and deployed weekly at Sunday 00:00 to keep up with latest security patches.

The image version is configured as an env variable in the workflow file of the game in the .github/workflows/ directory and should be raised whenever a breaking change is introduced to a game image.

PRs are welcome!

评论

暂无评论