关于

2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping, polygon winding direction, polygon area, polygon centroid, centroid of multiple polygons, line intersection, point-line distance, segment intersection, polygon-point containment, polygon triangulation, polygon Voronoi diagram, polygon offset, polygon outline, polygon buffer, polygon union, polygon substraction, polygon boolean operations, and more. It is a polygon fest.

描述取自 GitHub 官方 API,中文内容由 GitRead 中文社区 编辑团队整理。

简要分析

热度分
467
价值分
219
活跃状态
活跃

语言占比

C#
ShaderLab

Release

贡献者