Frostbite Modding Tool
The Frostbite Modding Tool (FMT) is a tool that has been in development since 2019 to create mods for EA / DICE Frostbite Engine games that can be deployed to multiple platforms.
Summary
This tool enables you to modify game assets, graphics, font, text and tweak gameplay mechanics to generate mod files to use within the in-built mod manager. It supports the
deployments to multiple platforms including PC (with Registry Support for game detection), Playstation 4 (PS4), Playstation 5 (PS5) and Nintento Switch.
Don’t forget to star Frostbite Modding Tool on GitHub. Stay updated with the latest releases and enhancements by following the repository and join the Discord server.
Credits
- EA Sports & DICE - Without their engine and suite of games, this tool and the addiction to modding them wouldnt exist. Many thanks to all those who develop it and Frostbite!
- @CadeEvs / Frosty Toolsuite development team. As of September 2022, Frosty Toolsuite is open source on GitHub but seems to be unmaintained? I would recommend that tool for most older Frostbite games.
- FIFA Editor Tool development team. This tool unofficially adds support to compile to FIFA Mod Manager *.fifamod files.
- DirectXTexNet - Used library and rewrote parts for latest Chunk File Collection texture import LICENSE
- CSharpImageLibrary - Exceptionally helpful in creating a library for importing/exporting in game images & textures
Supported Games
Please be aware some game support was deprecated. See the notes field for more information.
Nuget Packages generated by this project
Open Source Projects
Open Source Game Profile Plugins
Where is the source code?
The source code for this project is a mixture of closed and open source projects, please see the (Open Source Projects) for the open source projects. This project is compiled and deployed using GitHub actions within the main closed source project.
Video Tutorials
How to Install Mods for FC 25

How to Install Mods for FC 26

Making your own Mods for FC 25

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