GNU General Public License v3.0

项目介绍

Bowserinator/TPTBox 是一个托管在 GitHub 上的开源项目,主要使用 C++ 编写,采用 GNU General Public License v3.0 许可证,目前获得 27 个 Star、2 次 Fork。

仓库全名
Bowserinator/TPTBox
开源许可证
GNU General Public License v3.0
Star 数
27
Fork 数
2

README 摘要

The Powder Box The Powder Box is a 3D falling sand game built on top of the Raylib engine, inspired primarily by The Powder Toy. This project is very much a work in progress! Join our discord: https://discord.gg/BJzM5hreKT Build Instructions This project is based on the Raylib premake template, which contains the specific build instructions. An abridged version: Executables will be in the bin folder. Note that you…

完整内容见 GitHub 原始 README 或本页 。

常见问题

TPTBox 用什么语言开发?

主要使用 C++ 编写,采用 GNU General Public License v3.0 许可证,目前有 27 个 Star。

TPTBox 可以免费商用吗?

仓库标注的许可证为 GNU General Public License v3.0,商用前请先阅读仓库 LICENSE 文件确认授权范围。

如何获取 TPTBox 的源码?

可以直接克隆仓库:git clone https://github.com/Bowserinator/TPTBox.git,默认分支为 master;安装与运行步骤见仓库 README。

TPTBox 最近还在维护吗?

仓库最近一次更新为 2025年9月29日,当前没有未关闭的 Issue;Star 数为 27,可作为社区活跃度的参考。

关于

3D Falling sand game inspired by The Powder Toy

描述取自 GitHub 官方 API,中文内容由 GitRead 中文社区 编辑团队整理。

语言占比

Batchfile
C
C++
CMake
GLSL
Lua
Makefile

README

The Powder Box

The Powder Box is a 3D falling sand game built on top of the Raylib engine, inspired primarily by The Powder Toy. This project is very much a work in progress!

Join our discord: https://discord.gg/BJzM5hreKT

Build Instructions

This project is based on the Raylib premake template, which contains the specific build instructions. An abridged version:

# Pick a command below depending on your OS
./premake5 gmake2        # Linux
premake-mingw.bat        # MinGW (Windows)
./premake5.osx gmake2    # MacOS
premake-VisualStudio.bat # Visual Studio project, untested! (Windows)

# Debug build (default):
make config=debug_x64

# Release build:
make config=release_x64

Executables will be in the _bin folder. Note that you will need to have a compiler that supports OpenMP, C++20 as well as opengl4.3. If make fails to detect your compiler, try specifying the compiler directly, ie make CC=g++.

Licenses & Credits

This code borrows great work by other members of the open-source community. Licenses for portions of the code can be found in the LICENSES/ folder. Notably,

This project is licensed under the GPLv3 license.

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